Commit Graph

31 Commits (6987227c77c57a8e5b9877dea9442b4671fc031d)

Author SHA1 Message Date
smoogipoo 89139a7634 Add fade exponent
TheOmyNomy b51e924d41 Add separate legacy cursor trail shader
jorolf b4615aeed8
Grey logo animation ()
Co-authored-by: Dean Herbert <pe@ppy.sh>
jorolf cbc76e1ab6
Add Triangles logo animation texture and shader ()
Co-authored-by: Sebastian Krajewski <mail@wieku.me>
Co-authored-by: Dean Herbert <pe@ppy.sh>
smoogipoo b38d484c40 Add TexRect to CursorTrail shader
smoogipoo 568d36cb72 Fix GL_ES errors due to missing precision identifiers
David Zhao fb90b1a668
specify for method as well
David Zhao 6448d6051f
Remove compiler definitions
David Zhao 8bc6f5a986 specify precision for rectangular flashlight too
David Zhao c12541bb28 remove unnecessary pre-processor directives
David Zhao 96286f8c6f Explicitly define precision for all variables, fall back to medium precision
David Zhao d58ad077c8 Add comment
David Zhao 751ded4dd9 define highp and lowp for non GL_ES platforms
David Zhao 7675deb816 Update precisions
David Zhao 9ba9ae77b9 Only mark diff parameter as high precision
David Zhao f36e765845 Change flashlight float precision to highp
David Zhao 005f95a4b6 Invert to flashlightDim
David Zhao 801c6efa96 Add lightness to flashlight shader for dimming
jorolf 13f505cd1f revert colour multiplication
jorolf 903888e615 split shader and make use of more inbuilt functions
jorolf a1fb917e15 add sh_PositionAndColour and update sh_Flashlight
jorolf 74407d8c06 flashlight color can be changed
jorolf a7e3003b3b add flashlight shader
Dean Herbert 4d298803f9 Tabs -> spaces
Dean Herbert b498af3fdb Adjust cursor trail easing
Dean Herbert 67a96c830c Add time attribute to CursorTrail shader
Allows for applying DrawInfo alpha values
smoogipooo 9ecb4826ba Replace shader with sprite lines.
smoogipooo 0e258afd11 Add dotted line shader.
Dean Herbert ab7b953ec9 Bring CursorTrail shader up to speed with framework.
Dean Herbert 1d2a888e6c Remove some shaders which were moved to framework.
Dean Herbert 8c3cc166e6 Initial commit.