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Dean Herbert 2e14fa17ea Apply sample normalisation to loud samples
Adds -4db headroom on all samples which exceeded this amount. This
roughly matches what stable uses for hitsounds, so I figured it's a good
starting point.

I have only changed wav files, as most of the mp3 samples are not
responsible for concurrent playback and therefore less of an issue.
5 years ago
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Gameplay Apply sample normalisation to loud samples 5 years ago
Intro Shorten "welcome" intro outro voice to match lazer fade duration 5 years ago
Keyboard Add key press samples (used by TextBoxes). 9 years ago
MedalSplash Add medal splash resources 8 years ago
Menu Apply sample normalisation to loud samples 5 years ago
Results Apply sample normalisation to loud samples 5 years ago
SongSelect Apply sample normalisation to loud samples 5 years ago
UI Apply sample normalisation to loud samples 5 years ago