@ -1,6 +1,6 @@
#include "sh_Flashlight.h"
vec4 getColourAt(highp vec2 diff, highp vec2 size, lowp vec4 originalColour)
lowp vec4 getColourAt(highp vec2 diff, highp vec2 size, lowp vec4 originalColour)
{
diff = abs(diff);