remove unnecessary pre-processor directives

master
David Zhao 6 years ago
parent 96286f8c6f
commit c12541bb28

@ -1,19 +1,9 @@
#ifdef GL_ES
precision mediump float;
// Not all GPUs support high precision, so we should fall back to medium precision.
#ifndef GL_FRAGMENT_PRECISION_HIGH
#define highp
#endif
#else
// Since glsl 1.1 doesn't define precision qualifiers but GL_ES does,
// Define them as nothing to avoid compilation issues.
#ifndef GL_ES
#define lowp
#define mediump
#define highp
#endif
varying highp vec2 v_Position;
varying lowp vec4 v_Colour;

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