Add hitsounds.

master
Dean Herbert 9 years ago
parent f962c0895f
commit e24414a277

@ -207,6 +207,29 @@
<ItemGroup>
<Folder Include="Samples\Sliderbar\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Gameplay\drum-hitclap.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-hitfinish.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-hitnormal.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-hitwhistle.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-sliderslide.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-slidertick.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-sliderwhistle.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-hitclap.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-hitfinish.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-hitnormal.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-hitwhistle.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-sliderslide.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-slidertick.wav" />
<EmbeddedResource Include="Samples\Gameplay\normal-sliderwhistle.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-hitclap.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-hitfinish.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-hitnormal.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-hitwhistle.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-sliderslide.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-slidertick.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-sliderwhistle.wav" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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