Add new gameplay samples

Not final, just releasing for more public testing.
master
Dean Herbert 7 years ago
parent 7724abdf1d
commit d3d408993c

@ -680,6 +680,10 @@
<EmbeddedResource Include="Samples\Gameplay\Taiko\soft-hitnormal.wav" /> <EmbeddedResource Include="Samples\Gameplay\Taiko\soft-hitnormal.wav" />
<EmbeddedResource Include="Samples\Gameplay\Taiko\soft-hitwhistle.wav" /> <EmbeddedResource Include="Samples\Gameplay\Taiko\soft-hitwhistle.wav" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Gameplay\spinnerbonus.wav" />
<EmbeddedResource Include="Samples\Gameplay\spinnerspin.wav" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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