Add new taiko drum textures.

master
smoogipooo 8 years ago
parent 3d2f465b23
commit c0dcb24e51

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@ -381,14 +381,6 @@
<EmbeddedResource Include="Samples\Gameplay\soft-slidertick.wav" />
<EmbeddedResource Include="Samples\Gameplay\soft-sliderwhistle.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum%402x.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-inner%402x.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-inner.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-outer%402x.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-outer.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\Noto.fnt" />
</ItemGroup>
@ -409,6 +401,10 @@
</ItemGroup>
<ItemGroup>
<Content Include="Textures\Play\Taiko\spinner-inner-ring.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-inner.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-inner-hit.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-outer-hit.png" />
<EmbeddedResource Include="Textures\Play\Taiko\taiko-drum-outer.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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