Merge pull request #53 from nyquillerium/flashlight-dimming

Add dim to flashlight shader
master
Dean Herbert 6 years ago committed by GitHub
commit a9eb133d26
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@ -8,11 +8,13 @@ varying vec4 v_Colour;
uniform vec2 flashlightPos; uniform vec2 flashlightPos;
uniform vec2 flashlightSize; uniform vec2 flashlightSize;
uniform float flashlightDim;
const float smoothness = 1.1; const float smoothness = 1.1;
vec4 getColourAt(vec2, vec2, vec4); vec4 getColourAt(vec2, vec2, vec4);
void main(void) void main(void)
{ {
gl_FragColor = getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour); gl_FragColor = mix(getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour), vec4(0.0, 0.0, 0.0, 1.0), flashlightDim);
} }
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