Actually embed them this time.

master
Remie Richards 9 years ago
parent 7ced322ea2
commit 738750b3c1

@ -39,6 +39,12 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Textures\menu-osu%402x.png" /> <EmbeddedResource Include="Textures\menu-osu%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-glow.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-glow%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-hit.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-hit%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-up.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-up%402x.png" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Shaders\sh_CircularProgressBar.fs" /> <EmbeddedResource Include="Shaders\sh_CircularProgressBar.fs" />
@ -81,14 +87,6 @@
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Fonts\osuFont_0.png" /> <EmbeddedResource Include="Fonts\osuFont_0.png" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<None Include="Textures\KeyCounter\key-glow.png" />
<None Include="Textures\KeyCounter\key-glow%402x.png" />
<None Include="Textures\KeyCounter\key-hit.png" />
<None Include="Textures\KeyCounter\key-hit%402x.png" />
<None Include="Textures\KeyCounter\key-up.png" />
<None Include="Textures\KeyCounter\key-up%402x.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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