Update translations from crowdin

master
Dean Herbert 3 years ago
parent 3f40ce0f2b
commit 3bb2757802

@ -74,10 +74,10 @@
<value>Stereosplitsing hitsounds</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Algemeen</value>
<value>Hoofdvolume</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>Algemeen (venster inactief)</value>
<value>Hoofdvolume (venster inactief)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>Effect</value>
@ -92,6 +92,6 @@
<value>Audio-offset</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>Offset assistent</value>
<value>Offset-assistent</value>
</data>
</root>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve">
<value>Dispositivo de Saída</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separação do som estéreo de hitsound</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Volume Principal</value>
</data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve">
<value>Пристрій відтворення</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стерео розділення хітсаундів</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>Майстер</value>
</data>

@ -65,7 +65,7 @@
<value>multi</value>
</data>
<data name="playlists" xml:space="preserve">
<value>listes de lecture</value>
<value>playlists</value>
</data>
<data name="play" xml:space="preserve">
<value>jouer</value>

@ -83,7 +83,6 @@
<value>terug</value>
</data>
<data name="exit" xml:space="preserve">
<value>
afsluiten</value>
<value>afsluiten</value>
</data>
</root>

@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>Burahin lahat ng mga cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root>

@ -80,6 +80,6 @@
<value>Hapus seluruh berkas cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Padatkan Realm</value>
<value>Padatkan realm</value>
</data>
</root>

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Depuração</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Geral</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Mostrar sobreposição de log</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Ignorar renderização front-to-back</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Importar arquivos</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Memória</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Limpar todo o cache</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Compactar realm</value>
</data>
</root>

@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve">
<value>Очистити весь кеш</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Стиснути базу данних "реалм"</value>
</data>
</root>

@ -0,0 +1,85 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="debug_section_header" xml:space="preserve">
<value>Sửa Lỗi</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Tổng quan</value>
</data>
<data name="show_log_overlay" xml:space="preserve">
<value>Hiện lớp phủ nhật kí</value>
</data>
<data name="bypass_front_to_back_pass" xml:space="preserve">
<value>Vượt qua bước chuyển kết xuất trước-sang-sau</value>
</data>
<data name="import_files" xml:space="preserve">
<value>Nhập tệp</value>
</data>
<data name="memory_header" xml:space="preserve">
<value>Bộ nhớ</value>
</data>
<data name="clear_all_caches" xml:space="preserve">
<value>Xóa toàn bộ bộ nhớ đệm</value>
</data>
<data name="compact_realm" xml:space="preserve">
<value>Nén gọn tệp Realm</value>
</data>
</root>

@ -95,7 +95,7 @@
<value>Sertakan grafik tingkat kesulitan beatmap pada progress bar yang ada di bawah layar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Tetap tampilkan health bar ketika bermain dengan menggunakan mod-mod yang tidak memungkinkan pemain untuk gagal</value>
<value>Tetap tampilkan health bar pada saat bermain dengan menggunakan mod yang tidak memungkinkan untuk gagal</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Buat layar permainan berpendar merah ketika health bar mencapai titik kritis</value>

@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Jogabilidade</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Geral</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>INTERFACE</value>
</data>
<data name="input" xml:space="preserve">
<value>Entrada</value>
</data>
<data name="background" xml:space="preserve">
<value>Plano de fundo</value>
</data>
<data name="dim" xml:space="preserve">
<value>Escurecimento de fundo</value>
</data>
<data name="blur" xml:space="preserve">
<value>Desfoque de fundo</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Clarear fundo durante pausas</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>Modo de visibilidade da sobreposição de interface</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Mostrar gráfico de dificuldade na barra de progresso</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Mostrar barra de vida mesmo quando você não pode falhar</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Tonalizar área de jogo em vermelho quando a vida está baixa</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Sempre mostrar sobreposição de teclas</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Sempre reproduzir som de perda do primeiro combo</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Modo de exibição da pontuação</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Desativar a tecla Windows durante o jogo</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Aumentar a visibilidade do primeiro objeto enquanto mods que atrapalham a visão estiverem ligados</value>
</data>
</root>

@ -77,12 +77,12 @@
<value>Versi rilis osu!</value>
</data>
<data name="check_update" xml:space="preserve">
<value>Periksa update osu!</value>
<value>Perbarui osu!</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>Buka folder osu!</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>Ubah lokasi osu! disimpan...</value>
<value>Ubah lokasi folder osu!...</value>
</data>
</root>

@ -65,7 +65,7 @@
<value>Tampilkan/sembunyikan layar sosial</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Kembalikan tombol-tombol input ke pengaturan default</value>
<value>Atur ulang seluruh tombol input</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Tampilkan/sembunyikan toolbar</value>
@ -167,7 +167,7 @@
<value>Jeda/lanjutkan pemutaran tayangan ulang</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Tampilkan/sembunyikan antarmuka permainan</value>
<value>Tampilkan/sembunyikan HUD</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Tampilkan/sembunyikan menu Mod Select</value>

@ -158,7 +158,7 @@
<value>Gameplay testen</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Vasthouden voor HUD</value>
<value>Ingedrukt houden voor HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Willekeurige skin</value>

@ -0,0 +1,218 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Wyświetl nakładkę czatu</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Wyświetl nakładkę społeczności</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Resetuj ustawienia wejściowe</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Wyświetl pasek narzędzi</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Wyświetl ustawienia</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Wyświetl listę beatmap</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Zwiększ głośność</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Zmniejsz głośność</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Wycisz/włącz dźwięk</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Pomiń przerywnik</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Szybkie ponowienie (przytrzymaj)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Zrób zrzut ekranu</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Przełącz używanie przycisków myszy w grze</value>
</data>
<data name="back" xml:space="preserve">
<value>Wróć</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Zwiększ szybkość przewijania</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Zmniejsz szybkość przewijania</value>
</data>
<data name="select" xml:space="preserve">
<value>Wybierz</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Szybkie wyjście (przytrzymaj)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Przejdź do następnego utworu</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Cofnij do poprzedniego utworu</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Odtwarzaj/wstrzymaj</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Wyświetl nakładkę odtwarzacza muzyki</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Poprzedni wybór</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Następny wybór</value>
</data>
<data name="home" xml:space="preserve">
<value>Strona główna</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Wyświetl powiadomienia</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Zatrzymaj grę</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Tryb konfiguracji</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Tryb Komponowania </value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Tryb Projektowania
</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Tryb pomiaru czasu</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Tryb wyśwetlania siatki</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Przetestuj rozgrywkę</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Przytrzymaj HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Losowa skórka</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pauza/wznowienie powtórki</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Wyświetl interfejs w grze</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Wyświetl wybór modyfikacji</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Wyświetl losową beatmapę</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Przewiń</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opcje beatmapy</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Tryb Weryfikacji</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Przesuń w lewo</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Przesuń w prawo</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Odwróć zaznaczenie w poziomie</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Odwróć zaznaczenie w pionie</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Wyświetl edytor skórek</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Poprzedni miernik głośności</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Następny miernik głośności</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Szukaj powtórki do przodu</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Szukaj powtórki do tyłu</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Wyświetl pokazywanie się czatu</value>
</data>
</root>

@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>Alternar sobreposição de chat</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>Alternar sobreposição social</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>Redefinir configurações de entrada</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>Alternar barra de ferramentas</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>Alternar configurações</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>Alternar lista de beatmaps</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>Aumentar o volume</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>Abaixar o volume</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>Alternar som mutado</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>Pular a cinemática</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>Retentativa rápida (segurar)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>Tirar uma captura de tela</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>Ativar/Desativar botões do mouse</value>
</data>
<data name="back" xml:space="preserve">
<value>Voltar</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>Aumentar a velocidade de rolagem</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>Diminuir a velocidade de rolagem</value>
</data>
<data name="select" xml:space="preserve">
<value>Selecionar</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>Saída rápida (segurar)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>Próxima música</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>Música anterior</value>
</data>
<data name="music_play" xml:space="preserve">
<value>Reproduzir / Pausar</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>Alternar sobreposição em reprodução</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>Seleção anterior</value>
</data>
<data name="select_next" xml:space="preserve">
<value>Próxima seleção</value>
</data>
<data name="home" xml:space="preserve">
<value>Início</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>Alternar notificações</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>Pausar gameplay</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>Modo de configuração</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>Modo de composição</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>Modo de design</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>Modo de tempo</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Alternar modo de exibição da grade</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Testar gameplay</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>Segurar para exibir interface</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>Skin aleatória</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>Pausar / Retomar replay </value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>Habilitar/Desabilitar interface durante o jogo</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>Abrir/fechar a seleção de mods</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>Aleatório</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>Seleção aleatória anterior</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>Opções de Beatmap</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>Modo de verificação</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>Passar seleção à esquerda</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>Passar seleção à direita</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Inverter seleção horizontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Inverter a seleção verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>Medidor de volume anterior</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>Próximo medidor de volume</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>Avançar no replay</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>Retroceder no replay</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>Alternar foco do chat</value>
</data>
</root>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve">
<value>Зсунути вибраний об'єкт вправо</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Віддзеркалити виділене по горизонталі</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Віддзеркалити виділене по вертикалі</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>Відкрити редактор скінів</value>
</data>

@ -128,6 +128,6 @@
<value>Video</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>Gunakan akselerasi perangkat keras</value>
<value>Gunakan fitur hardware acceleration</value>
</data>
</root>

@ -65,7 +65,7 @@
<value>Renderer</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>FPS Limiet</value>
<value>FPS-limiet</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Threading-modus</value>

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>Gráficos</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>Renderizador</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Limitador de FPS</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Modo de carregamento</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>Mostrar FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>Jogar sem um limitador de FPS pode reduzir o desempenho e causar travamentos. Não, FPS ilimitado não vai melhorar a latência. Recomenda-se "Taxa de atualização 2x".</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>Layout</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>Modo de tela</value>
</data>
<data name="resolution" xml:space="preserve">
<value>Resolução</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>Escala da interface do usuário </value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Escala de tela</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Posição horizontal</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>Posição vertical</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>Escala horizontal</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>Escala vertical</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Rodar o jogo sem ser em tela cheia irá aumentar o input lag (latência de entrada)!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Configurações de detalhe</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>Storyboard / vídeo</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Iluminação de hit</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>Capturas de Tela</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>Formato da captura de tela</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>Mostrar cursor nas capturas de tela</value>
</data>
<data name="video_header" xml:space="preserve">
<value>Vídeo</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>Usar aceleração de hardware</value>
</data>
</root>

@ -68,7 +68,7 @@
<value>Layar Pemilihan Lagu</value>
</data>
<data name="in_game_section" xml:space="preserve">
<value>Dalam Permainan</value>
<value>Permainan</value>
</data>
<data name="audio_section" xml:space="preserve">
<value>Audio</value>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="input_section_header" xml:space="preserve">
<value>Entrada</value>
</data>
<data name="global_key_binding_header" xml:space="preserve">
<value>Global</value>
</data>
<data name="song_select_section" xml:space="preserve">
<value>Seleção de Música</value>
</data>
<data name="in_game_section" xml:space="preserve">
<value>Em jogo</value>
</data>
<data name="audio_section" xml:space="preserve">
<value>Audio</value>
</data>
<data name="editor_section" xml:space="preserve">
<value>Editor</value>
</data>
<data name="reset_section_button" xml:space="preserve">
<value>Redefinir todas as ligações na seção</value>
</data>
<data name="key_binding_panel_header" xml:space="preserve">
<value>configuração de teclas</value>
</data>
<data name="key_binding_panel_description" xml:space="preserve">
<value>Personalize suas teclas!</value>
</data>
</root>

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="maintenance_section_header" xml:space="preserve">
<value>Manutenção</value>
</data>
<data name="select_directory" xml:space="preserve">
<value>Selecionar diretório</value>
</data>
<data name="import_beatmaps_from_stable" xml:space="preserve">
<value>Importar beatmaps do estável</value>
</data>
<data name="delete_all_beatmaps" xml:space="preserve">
<value>Excluir TODOS os beatmaps</value>
</data>
<data name="import_scores_from_stable" xml:space="preserve">
<value>Importar pontuações do estável</value>
</data>
<data name="delete_all_scores" xml:space="preserve">
<value>Excluir TODAS AS pontuações</value>
</data>
<data name="import_skins_from_stable" xml:space="preserve">
<value>Importar skins do estável</value>
</data>
<data name="delete_all_skins" xml:space="preserve">
<value>Excluir TODAS as skins</value>
</data>
<data name="import_collections_from_stable" xml:space="preserve">
<value>Importar coleções de estável</value>
</data>
<data name="delete_all_collections" xml:space="preserve">
<value>Excluir TODAS as coleções</value>
</data>
<data name="restore_all_hidden_difficulties" xml:space="preserve">
<value>Restaurar todas as dificuldades ocultadas</value>
</data>
<data name="restore_all_recently_deleted_beatmaps" xml:space="preserve">
<value>Restaurar todos os beatmaps excluídos recentemente</value>
</data>
</root>

@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="mouse" xml:space="preserve">
<value>Mouse</value>
</data>
<data name="not_applicable_full_screen" xml:space="preserve">
<value>Não aplicável em modo de tela cheia</value>
</data>
<data name="high_precision_mouse" xml:space="preserve">
<value>Cursor de alta precisão</value>
</data>
<data name="high_precision_mouse_tooltip" xml:space="preserve">
<value>Tenta contornar qualquer aceleração de mouse aplicada pelo sistema. No Windows, isso é o equivalente ao que era conhecido como "Entrada bruta".</value>
</data>
<data name="confine_mouse_mode" xml:space="preserve">
<value>Manter cursor do mouse preso na janela</value>
</data>
<data name="disable_mouse_wheel_volume_adjust" xml:space="preserve">
<value>Desativar os ajustes de volume pela roda do mouse durante o gameplay</value>
</data>
<data name="disable_mouse_wheel_volume_adjust_tooltip" xml:space="preserve">
<value>O volume ainda pode ser ajustado usando a roda do mouse, pressionando a tecla "Alt"</value>
</data>
<data name="disable_mouse_buttons" xml:space="preserve">
<value>Desativar os botões do mouse durante o jogo</value>
</data>
<data name="enable_high_precision_for_sensitivity_adjust" xml:space="preserve">
<value>Ative o cursor de alta precisão para ajustar a sensibilidade</value>
</data>
<data name="cursor_sensitivity" xml:space="preserve">
<value>Sensibilidade do cursor</value>
</data>
<data name="high_precision_platform_warning" xml:space="preserve">
<value>Essa configuração tem apresentado problemas na sua plataforma. Caso encontre algum, recomendamos que ajuste a sensibilidade por fora e mantenha essa configuração desligada por hora.</value>
</data>
</root>

@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="team_wins" xml:space="preserve">
<value>O time {0} venceu!</value>
</data>
<data name="the_teams_are_tied" xml:space="preserve">
<value>Os times estão empatados!</value>
</data>
</root>

@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_listing_description" xml:space="preserve">
<value>pesquisar novos beatmaps</value>
</data>
<data name="changelog_description" xml:space="preserve">
<value>rastrear atualizações recentes de desenvolvimento no ecossistema do osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>veja seus amigos e outras informações</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>Descubra quem é o melhor agora </value>
</data>
<data name="news_description" xml:space="preserve">
<value>mantenha-se em dia com os eventos da comunidade</value>
</data>
<data name="wiki_description" xml:space="preserve">
<value>wiki</value>
</data>
</root>

@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="online_section_header" xml:space="preserve">
<value>Online</value>
</data>
<data name="alerts_and_privacy_header" xml:space="preserve">
<value>Alertas e Privacidade</value>
</data>
<data name="notify_on_mentioned" xml:space="preserve">
<value>Exibir notificação quando seu nome for mencionado em algum chat</value>
</data>
<data name="notify_on_private_message" xml:space="preserve">
<value>Exibir notificação ao receber uma mensagem</value>
</data>
<data name="integrations_header" xml:space="preserve">
<value>Integrações</value>
</data>
<data name="discord_rich_presence" xml:space="preserve">
<value>Habilitar o ''Rich Presence'' do Discord</value>
</data>
<data name="web_header" xml:space="preserve">
<value>Web</value>
</data>
<data name="external_link_warning" xml:space="preserve">
<value>Avisar ao tentar abrir links externos</value>
</data>
<data name="prefer_no_video" xml:space="preserve">
<value>Dar prioridade à downloads sem vídeo</value>
</data>
<data name="automatically_download_when_spectating" xml:space="preserve">
<value>Baixar mapas automaticamente quando estiver assistindo</value>
</data>
<data name="show_explicit_content" xml:space="preserve">
<value>Exibir conteúdo explícito nos resultados da pesquisa</value>
</data>
</root>

@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="rulesets" xml:space="preserve">
<value>Rulesets</value>
</data>
</root>

@ -62,6 +62,6 @@
<value>pengaturan</value>
</data>
<data name="header_description" xml:space="preserve">
<value>ubah bagaimana osu! bertingkah laku</value>
<value>ubah bagaimana osu! berperilaku</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="skin_section_header" xml:space="preserve">
<value>Skin</value>
</data>
<data name="current_skin" xml:space="preserve">
<value>Skin atual</value>
</data>
<data name="skin_layout_editor" xml:space="preserve">
<value>Editor de layouts de skin</value>
</data>
<data name="gameplay_cursor_size" xml:space="preserve">
<value>Tamanho do cursor na gameplay</value>
</data>
<data name="auto_cursor_size" xml:space="preserve">
<value>Ajustar tamanho do cursor de jogo com base no beatmap atual</value>
</data>
<data name="beatmap_skins" xml:space="preserve">
<value>Skins de beatmap</value>
</data>
<data name="beatmap_colours" xml:space="preserve">
<value>Cores de beatmap</value>
</data>
<data name="beatmap_hitsounds" xml:space="preserve">
<value>Sons de beatmap</value>
</data>
<data name="export_skin_button" xml:space="preserve">
<value>Exportar skin selecionada</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tablet" xml:space="preserve">
<value>Mesa digitalizadora</value>
</data>
<data name="no_tablet_detected" xml:space="preserve">
<value>Mesa digitalizadora não detectada!</value>
</data>
<data name="reset_to_full_area" xml:space="preserve">
<value>Redefinir para toda a área</value>
</data>
<data name="conform_to_current_game_aspect_ratio" xml:space="preserve">
<value>Conforme a proporção atual do jogo</value>
</data>
<data name="x_offset" xml:space="preserve">
<value>Deslocamento horizontal (X)</value>
</data>
<data name="y_offset" xml:space="preserve">
<value>Deslocamento vertical (Y)</value>
</data>
<data name="rotation" xml:space="preserve">
<value>Rotação</value>
</data>
<data name="aspect_ratio" xml:space="preserve">
<value>Proporção</value>
</data>
<data name="lock_aspect_ratio" xml:space="preserve">
<value>Bloquear proporção</value>
</data>
</root>

@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="no_key_bound" xml:space="preserve">
<value>tidak ada pintasan disetel</value>
<value>tidak ada shortcut yang terhubung</value>
</data>
<data name="music_playback" xml:space="preserve">
<value>Pemutaran Lagu</value>

@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="no_key_bound" xml:space="preserve">
<value>nenhuma tecla vinculada</value>
</data>
<data name="music_playback" xml:space="preserve">
<value>Reprodução de música</value>
</data>
<data name="pause_track" xml:space="preserve">
<value>Pausar música</value>
</data>
<data name="play_track" xml:space="preserve">
<value>Reproduzir música</value>
</data>
<data name="restart_track" xml:space="preserve">
<value>Reiniciar música</value>
</data>
</root>

@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="user_interface_section_header" xml:space="preserve">
<value>Interface de usuário</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Geral</value>
</data>
<data name="cursor_rotation" xml:space="preserve">
<value>Girar cursor quando arrastar</value>
</data>
<data name="menu_cursor_size" xml:space="preserve">
<value>Tamanho do cursor no Menu</value>
</data>
<data name="parallax" xml:space="preserve">
<value>Efeito paralaxe</value>
</data>
<data name="hold_to_confirm_activation_time" xml:space="preserve">
<value>Tempo de ativação do Segure-para-confirmar</value>
</data>
<data name="main_menu_header" xml:space="preserve">
<value>Menu Principal</value>
</data>
<data name="interface_voices" xml:space="preserve">
<value>Vozes da interface</value>
</data>
<data name="osu_music_theme" xml:space="preserve">
<value>Musica tema do osu!</value>
</data>
<data name="intro_sequence" xml:space="preserve">
<value>Sequência de introdução</value>
</data>
<data name="background_source" xml:space="preserve">
<value>Fonte da imagem de fundo</value>
</data>
<data name="seasonal_backgrounds" xml:space="preserve">
<value>Imagens de fundo sazonais</value>
</data>
<data name="not_supporter_note" xml:space="preserve">
<value>As alterações nesta configuração só se aplicam com uma tag de osu!supporter ativa.</value>
</data>
<data name="song_select_header" xml:space="preserve">
<value>Seleção de Música</value>
</data>
<data name="right_mouse_scroll" xml:space="preserve">
<value>Arraste com o clique direito para rolagem absoluta</value>
</data>
<data name="show_converted_beatmaps" xml:space="preserve">
<value>Mostrar beatmaps convertidos</value>
</data>
<data name="stars_minimum" xml:space="preserve">
<value>Exibir beatmaps de</value>
</data>
<data name="stars_maximum" xml:space="preserve">
<value>até</value>
</data>
<data name="random_selection_algorithm" xml:space="preserve">
<value>Algoritmo de seleção aleatória</value>
</data>
<data name="no_limit" xml:space="preserve">
<value>sem limite</value>
</data>
</root>
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