Merge pull request #171 from ppy/l10n_master

Update localisations
master
Dan Balasescu 3 years ago committed by GitHub
commit 1816a47e1c
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GPG Key ID: 4AEE18F83AFDEB23

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Прылада вываду</value> <value>Прылада вываду</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стэрэаэфект хітсаўндаў</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Агульнае</value> <value>Агульнае</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Устройство за възпроизвеждане</value> <value>Устройство за възпроизвеждане</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стерео разделение на ударните звуци</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Основна</value> <value>Основна</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo de salida</value> <value>Dispositivo de salida</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separación estéreo de efectos de sonido</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>General</value> <value>General</value>
</data> </data>

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="audio_section_header" xml:space="preserve">
<value>صدا</value>
</data>
<data name="audio_devices_header" xml:space="preserve">
<value>دستگاه ها</value>
</data>
<data name="volume_header" xml:space="preserve">
<value>درجه صدا</value>
</data>
<data name="output_device" xml:space="preserve">
<value>دستگاه خروجی</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>جداسازی استریو Hitsound</value>
</data>
<data name="master_volume" xml:space="preserve">
<value>استاد</value>
</data>
<data name="master_volume_inactive" xml:space="preserve">
<value>استاد (پنجره غیر فعال)</value>
</data>
<data name="effect_volume" xml:space="preserve">
<value>اثر</value>
</data>
<data name="music_volume" xml:space="preserve">
<value>موسیقی</value>
</data>
<data name="offset_header" xml:space="preserve">
<value>تنظیم افست</value>
</data>
<data name="audio_offset" xml:space="preserve">
<value>افست صوتی</value>
</data>
<data name="offset_wizard" xml:space="preserve">
<value>افست جادوگر</value>
</data>
</root>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Output device</value> <value>Output device</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Hitsound stereo separation</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Master</value> <value>Master</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Périphérique de sortie</value> <value>Périphérique de sortie</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Séparation stéréo des bruitages</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Général</value> <value>Général</value>
</data> </data>

@ -62,19 +62,22 @@
<value>Audio</value> <value>Audio</value>
</data> </data>
<data name="audio_devices_header" xml:space="preserve"> <data name="audio_devices_header" xml:space="preserve">
<value>Peranti Output</value> <value>Ragam Perangkat</value>
</data> </data>
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>Volume</value> <value>Volume</value>
</data> </data>
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Piranti output</value> <value>Perangkat keluaran</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Pemisahan stereo hitsound</value>
</data> </data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Master</value> <value>Master</value>
</data> </data>
<data name="master_volume_inactive" xml:space="preserve"> <data name="master_volume_inactive" xml:space="preserve">
<value>Master (saat layar osu! tidak aktif)</value> <value>Master (di saat layar osu! sedang tidak aktif)</value>
</data> </data>
<data name="effect_volume" xml:space="preserve"> <data name="effect_volume" xml:space="preserve">
<value>Efek</value> <value>Efek</value>
@ -83,7 +86,7 @@
<value>Lagu</value> <value>Lagu</value>
</data> </data>
<data name="offset_header" xml:space="preserve"> <data name="offset_header" xml:space="preserve">
<value>Penyesuaian Offset</value> <value>Pengaturan Offset</value>
</data> </data>
<data name="audio_offset" xml:space="preserve"> <data name="audio_offset" xml:space="preserve">
<value>Offset audio</value> <value>Offset audio</value>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Dispositivo di output</value> <value>Dispositivo di output</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Separazione stereo degli hitsound</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Generale</value> <value>Generale</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>출력 장치</value> <value>출력 장치</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>히트사운드 스테레오 분리</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>마스터</value> <value>마스터</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Uitvoerapparaat</value> <value>Uitvoerapparaat</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Stereosplitsing hitsounds</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Algemeen</value> <value>Algemeen</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Устройство воспроизведения</value> <value>Устройство воспроизведения</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Стереоэффект к хитсаундам</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Общая</value> <value>Общая</value>
</data> </data>

@ -67,6 +67,12 @@
<data name="volume_header" xml:space="preserve"> <data name="volume_header" xml:space="preserve">
<value>Volym</value> <value>Volym</value>
</data> </data>
<data name="output_device" xml:space="preserve">
<value>Utmatningsenhet</value>
</data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Träffljud stereo seperation</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Huvud</value> <value>Huvud</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>Thiết bị đầu ra</value> <value>Thiết bị đầu ra</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>Ngăn cách âm thanh nổi của tiếng gõ</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>Chung</value> <value>Chung</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>輸出裝置</value> <value>輸出裝置</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>打擊音效空間感</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>主音量</value> <value>主音量</value>
</data> </data>

@ -70,6 +70,9 @@
<data name="output_device" xml:space="preserve"> <data name="output_device" xml:space="preserve">
<value>输出设备</value> <value>输出设备</value>
</data> </data>
<data name="positional_hitsound_audio_level" xml:space="preserve">
<value>打击音效立体声分离器</value>
</data>
<data name="master_volume" xml:space="preserve"> <data name="master_volume" xml:space="preserve">
<value>主音量</value> <value>主音量</value>
</data> </data>

@ -0,0 +1,70 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="shortcut_and_gameplay_bindings" xml:space="preserve">
<value>میانبر و اتصالات گیم پلی</value>
</data>
<data name="configure" xml:space="preserve">
<value>پیکربندی کنید</value>
</data>
<data name="change_bindings_button" xml:space="preserve">
<value>کلیدهای میانبر جهانی و اتصالات گیم پلی را تغییر دهید</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="solo" xml:space="preserve">
<value>تکی</value>
</data>
<data name="multi" xml:space="preserve">
<value>چندتایی</value>
</data>
<data name="playlists" xml:space="preserve">
<value>لیست های پخش</value>
</data>
<data name="play" xml:space="preserve">
<value>بازی</value>
</data>
<data name="edit" xml:space="preserve">
<value>ویرایش</value>
</data>
<data name="browse" xml:space="preserve">
<value>مرور کردن</value>
</data>
<data name="settings" xml:space="preserve">
<value>تنظیمات</value>
</data>
<data name="back" xml:space="preserve">
<value>برگشت</value>
</data>
<data name="exit" xml:space="preserve">
<value>خروج</value>
</data>
</root>

@ -80,9 +80,9 @@
<value>настройки</value> <value>настройки</value>
</data> </data>
<data name="back" xml:space="preserve"> <data name="back" xml:space="preserve">
<value>вернуться</value> <value>назад</value>
</data> </data>
<data name="exit" xml:space="preserve"> <data name="exit" xml:space="preserve">
<value>выйти</value> <value>выход</value>
</data> </data>
</root> </root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cancel" xml:space="preserve">
<value>لغو</value>
</data>
<data name="clear" xml:space="preserve">
<value>پاک کردن</value>
</data>
<data name="enabled" xml:space="preserve">
<value>فعال</value>
</data>
<data name="disabled" xml:space="preserve">
<value>غیرفعال</value>
</data>
<data name="default" xml:space="preserve">
<value>پیش فرض</value>
</data>
<data name="width" xml:space="preserve">
<value>عرض</value>
</data>
<data name="height" xml:space="preserve">
<value>ارتفاع</value>
</data>
<data name="downloading" xml:space="preserve">
<value>درحال دانلود...</value>
</data>
<data name="importing" xml:space="preserve">
<value>وارد کردن...</value>
</data>
</root>

@ -65,7 +65,7 @@
<value>Hapus</value> <value>Hapus</value>
</data> </data>
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Aktif</value> <value>Diaktifkan</value>
</data> </data>
<data name="disabled" xml:space="preserve"> <data name="disabled" xml:space="preserve">
<value>Dinonaktifkan</value> <value>Dinonaktifkan</value>

@ -67,6 +67,9 @@
<data name="enabled" xml:space="preserve"> <data name="enabled" xml:space="preserve">
<value>Ativado</value> <value>Ativado</value>
</data> </data>
<data name="disabled" xml:space="preserve">
<value>Desativado</value>
</data>
<data name="default" xml:space="preserve"> <data name="default" xml:space="preserve">
<value>Predefinido</value> <value>Predefinido</value>
</data> </data>

@ -79,4 +79,7 @@
<data name="clear_all_caches" xml:space="preserve"> <data name="clear_all_caches" xml:space="preserve">
<value>Clear all caches</value> <value>Clear all caches</value>
</data> </data>
<data name="compact_realm" xml:space="preserve">
<value>Compact realm</value>
</data>
</root> </root>

@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>گیم پلی</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>بیت مپ</value>
</data>
<data name="general_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="audio" xml:space="preserve">
<value>صدا</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>ورودی</value>
</data>
<data name="background" xml:space="preserve">
<value>پس زمینه</value>
</data>
<data name="dim" xml:space="preserve">
<value>تیره کردن پس زمینه</value>
</data>
<data name="blur" xml:space="preserve">
<value>تاری پس زمینه</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>روشنایی محل بازی در طول وقفه ها</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>حالت دید پوشش HUD</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>نمایش نمودار دشواری در نوار پیشرفت</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>نمایش سلامت صفحه نمایش حتی زمانی که شما نمی توانید شکست بخورید</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>هنگامی که سلامتی کم است، میدان بازی را به رنگ قرمز می اندازد</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>همیشه پوشش کلیدی را نشان می دهد</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>همیشه صدای شکستن دسته کوچک موسیقی را بازی کنید</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>حالت نمایش نمره</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>دکمه ویندوز را در طول گیم پلی غیرفعال کنید</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>مود</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>افزایش دید از شی اول هنگامی که حالت های اختلال بصری فعال می شوند</value>
</data>
</root>

@ -77,7 +77,7 @@
<value>Input</value> <value>Input</value>
</data> </data>
<data name="background" xml:space="preserve"> <data name="background" xml:space="preserve">
<value>Latar belakang</value> <value>Latar Belakang</value>
</data> </data>
<data name="dim" xml:space="preserve"> <data name="dim" xml:space="preserve">
<value>Keredupan latar belakang (background dim)</value> <value>Keredupan latar belakang (background dim)</value>
@ -86,7 +86,7 @@
<value>Kepudaran latar belakang (background blur)</value> <value>Kepudaran latar belakang (background blur)</value>
</data> </data>
<data name="lighten_during_breaks" xml:space="preserve"> <data name="lighten_during_breaks" xml:space="preserve">
<value>Buat layar permainan menjadi lebih cerah pada break-break yang ada</value> <value>Buat layar permainan menjadi lebih cerah pada saat break</value>
</data> </data>
<data name="hud_visibility_mode" xml:space="preserve"> <data name="hud_visibility_mode" xml:space="preserve">
<value>Tampilkan menu-menu HUD</value> <value>Tampilkan menu-menu HUD</value>

@ -62,7 +62,7 @@
<value>Игра</value> <value>Игра</value>
</data> </data>
<data name="beatmap_header" xml:space="preserve"> <data name="beatmap_header" xml:space="preserve">
<value>Карта</value> <value>Карты</value>
</data> </data>
<data name="general_header" xml:space="preserve"> <data name="general_header" xml:space="preserve">
<value>Общее</value> <value>Общее</value>
@ -101,7 +101,7 @@
<value>Окрашивать игровое поле в красный цвет при низком уровне здоровья</value> <value>Окрашивать игровое поле в красный цвет при низком уровне здоровья</value>
</data> </data>
<data name="key_overlay" xml:space="preserve"> <data name="key_overlay" xml:space="preserve">
<value>Показывать нажимаемые клавиши на экране</value> <value>Показывать нажимаемые клавиши</value>
</data> </data>
<data name="always_play_first_combo_break" xml:space="preserve"> <data name="always_play_first_combo_break" xml:space="preserve">
<value>Всегда воспроизводить первый звук промаха</value> <value>Всегда воспроизводить первый звук промаха</value>
@ -110,7 +110,7 @@
<value>Режим подсчета очков</value> <value>Режим подсчета очков</value>
</data> </data>
<data name="disable_win_key" xml:space="preserve"> <data name="disable_win_key" xml:space="preserve">
<value>Отключить кнопку Windows во время игры</value> <value>Отключить клавишу Windows во время игры</value>
</data> </data>
<data name="mods_header" xml:space="preserve"> <data name="mods_header" xml:space="preserve">
<value>Моды</value> <value>Моды</value>

@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Lối chơi</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>Chung</value>
</data>
<data name="audio" xml:space="preserve">
<value>Âm thanh</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Đầu vào</value>
</data>
<data name="background" xml:space="preserve">
<value>Nền</value>
</data>
<data name="dim" xml:space="preserve">
<value>Độ tối hình nền</value>
</data>
<data name="blur" xml:space="preserve">
<value>Độ mờ hình nền</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Làm sáng khi nghỉ giải lao</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD chế độ ẩn lớp phủ</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Xem biểu đồ độ khó trên thanh tiến trình</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Hiện thanh máu kể cả khi không thể thất bại</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Làm mờ vùng chơi sang màu đỏ khi máu còn ít</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Luôn hiện giao diện phím</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Luôn phát tiếng combo break đầu</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Chế độ hiển thị điểm</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Vô hiệu hoá phím Windows trong khi chơi</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mod</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Tăng mức hiện thị của vật đầu tiên khi mod hạn chế tầm nhìn được bật</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="general_section_header" xml:space="preserve">
<value>عمومی</value>
</data>
<data name="language_header" xml:space="preserve">
<value>زبان</value>
</data>
<data name="language_dropdown" xml:space="preserve">
<value>زبان</value>
</data>
<data name="prefer_original" xml:space="preserve">
<value>ابرداده را در زبان اصلی ترجیح دهید</value>
</data>
<data name="update_header" xml:space="preserve">
<value>به روز رسانی</value>
</data>
<data name="release_stream" xml:space="preserve">
<value>جریان آزاد</value>
</data>
<data name="check_update" xml:space="preserve">
<value>بررسی برای بروزرسانی</value>
</data>
<data name="open_osu_folder" xml:space="preserve">
<value>پوشه osu را باز کنید</value>
</data>
<data name="change_folder_location" xml:space="preserve">
<value>تغییر مکان پوشه...</value>
</data>
</root>

@ -68,7 +68,7 @@
<value>Язык</value> <value>Язык</value>
</data> </data>
<data name="prefer_original" xml:space="preserve"> <data name="prefer_original" xml:space="preserve">
<value>Метаданные на языке носителя</value> <value>Показывать метаданные песен на языке оригинала</value>
</data> </data>
<data name="update_header" xml:space="preserve"> <data name="update_header" xml:space="preserve">
<value>Обновления</value> <value>Обновления</value>
@ -77,12 +77,12 @@
<value>Ветка обновлений</value> <value>Ветка обновлений</value>
</data> </data>
<data name="check_update" xml:space="preserve"> <data name="check_update" xml:space="preserve">
<value>Проверка обновлений</value> <value>Проверить обновления</value>
</data> </data>
<data name="open_osu_folder" xml:space="preserve"> <data name="open_osu_folder" xml:space="preserve">
<value>Открыть папку osu!</value> <value>Открыть папку osu!</value>
</data> </data>
<data name="change_folder_location" xml:space="preserve"> <data name="change_folder_location" xml:space="preserve">
<value>Сменить местоположение папки...</value> <value>Переместить корневую папку osu!...</value>
</data> </data>
</root> </root>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Зрушыць вылучэнне направа</value> <value>Зрушыць вылучэнне направа</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Павярнуць выдзеленае гарызантальна</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Павярнуць выдзеленае вертыкальна</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Адкрываць рэдактар скіноў</value> <value>Адкрываць рэдактар скіноў</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Премести избраното надясно</value> <value>Премести избраното надясно</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Обърни избраното хоризонтално</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Обърни избраното вертикално</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Покажи редактор на облик</value> <value>Покажи редактор на облик</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Auswahl nach rechts stupsen</value> <value>Auswahl nach rechts stupsen</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Auswahl horizontal spiegeln</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Auswahl vertikal spiegeln</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-Editor ein-/ausblenden</value> <value>Skin-Editor ein-/ausblenden</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Desplazar selección hacia la derecha</value> <value>Desplazar selección hacia la derecha</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Voltear la selección horizontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Voltear la selección verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Alternar editor de skin</value> <value>Alternar editor de skin</value>
</data> </data>

@ -0,0 +1,217 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="toggle_chat" xml:space="preserve">
<value>پوشش چت را تغییر دهید</value>
</data>
<data name="toggle_social" xml:space="preserve">
<value>پوشش اجتماعی را تغییر دهید</value>
</data>
<data name="reset_input_settings" xml:space="preserve">
<value>تنظیم مجدد تنظیمات ورودی</value>
</data>
<data name="toggle_toolbar" xml:space="preserve">
<value>تغییر وضعیت نوار ابزار</value>
</data>
<data name="toggle_settings" xml:space="preserve">
<value>تنظیمات را تغییر دهید</value>
</data>
<data name="toggle_beatmap_listing" xml:space="preserve">
<value>فهرست بیت مپ را تغییر دهید</value>
</data>
<data name="increase_volume" xml:space="preserve">
<value>افزایش میزان صدا</value>
</data>
<data name="decrease_volume" xml:space="preserve">
<value>کاهش میزان صدا</value>
</data>
<data name="toggle_mute" xml:space="preserve">
<value>تغییر وضعیت بیصدا</value>
</data>
<data name="skip_cutscene" xml:space="preserve">
<value>پرش کاتسین</value>
</data>
<data name="quick_retry" xml:space="preserve">
<value>دوباره امتحان کنید (نگه دارید)</value>
</data>
<data name="take_screenshot" xml:space="preserve">
<value>عکس بگیرید</value>
</data>
<data name="toggle_gameplay_mouse_buttons" xml:space="preserve">
<value>دکمه های ماوس گیم پلی را تغییر دهید</value>
</data>
<data name="back" xml:space="preserve">
<value>برگشت</value>
</data>
<data name="increase_scroll_speed" xml:space="preserve">
<value>افزایش سرعت پیمایش</value>
</data>
<data name="decrease_scroll_speed" xml:space="preserve">
<value>کاهش سرعت پیمایش</value>
</data>
<data name="select" xml:space="preserve">
<value>انتخاب</value>
</data>
<data name="quick_exit" xml:space="preserve">
<value>خروج سریع (نگه داشتن)</value>
</data>
<data name="music_next" xml:space="preserve">
<value>آهنگ بعدی</value>
</data>
<data name="music_prev" xml:space="preserve">
<value>آهنگ قبلی</value>
</data>
<data name="music_play" xml:space="preserve">
<value>بازی / مکث</value>
</data>
<data name="toggle_now_playing" xml:space="preserve">
<value>تغییر در حال حاضر بازی</value>
</data>
<data name="select_previous" xml:space="preserve">
<value>انتخاب قبلی</value>
</data>
<data name="select_next" xml:space="preserve">
<value>انتخاب بعدی</value>
</data>
<data name="home" xml:space="preserve">
<value>خانه</value>
</data>
<data name="toggle_notifications" xml:space="preserve">
<value>اطلاعیه ها را تغییر دهید</value>
</data>
<data name="pause_gameplay" xml:space="preserve">
<value>مکث گیم پلی</value>
</data>
<data name="editor_setup_mode" xml:space="preserve">
<value>حالت راه اندازی</value>
</data>
<data name="editor_compose_mode" xml:space="preserve">
<value>حالت نوشتن</value>
</data>
<data name="editor_design_mode" xml:space="preserve">
<value>حالت طراحی</value>
</data>
<data name="editor_timing_mode" xml:space="preserve">
<value>حالت زمانبندی</value>
</data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>حالت نمایشگر شبکه چرخه</value>
</data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>گیم پلی تست</value>
</data>
<data name="hold_for_hud" xml:space="preserve">
<value>نگه داشتن HUD</value>
</data>
<data name="random_skin" xml:space="preserve">
<value>پوست تصادفی</value>
</data>
<data name="toggle_pause_replay" xml:space="preserve">
<value>مکث / ادامه بازپخش</value>
</data>
<data name="toggle_in_game_interface" xml:space="preserve">
<value>رابط کاربری را تغییر دهید</value>
</data>
<data name="toggle_mod_selection" xml:space="preserve">
<value>انتخاب مود را تغییر دهید</value>
</data>
<data name="select_next_random" xml:space="preserve">
<value>تصادفی</value>
</data>
<data name="select_previous_random" xml:space="preserve">
<value>عقب</value>
</data>
<data name="toggle_beatmap_options" xml:space="preserve">
<value>گزینه های بیت مپ</value>
</data>
<data name="editor_verify_mode" xml:space="preserve">
<value>حالت تایید</value>
</data>
<data name="editor_nudge_left" xml:space="preserve">
<value>انتخاب تکان دادن چپ</value>
</data>
<data name="editor_nudge_right" xml:space="preserve">
<value>انتخاب تکان دادن راست</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>انتخاب تلنگر به صورت افقی</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>انتخاب تلنگر به صورت عمودی</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve">
<value>تغییر ویرایشگر پوست</value>
</data>
<data name="previous_volume_meter" xml:space="preserve">
<value>حجم صدای قبلی</value>
</data>
<data name="next_volume_meter" xml:space="preserve">
<value>حجم صدای بعدی</value>
</data>
<data name="seek_replay_forward" xml:space="preserve">
<value>به دنبال پخش به جلو بروید</value>
</data>
<data name="seek_replay_backward" xml:space="preserve">
<value>به دنبال پخش به عقب</value>
</data>
<data name="toggle_chat_focus" xml:space="preserve">
<value>فوکوس چت را تغییر دهید</value>
</data>
</root>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Siirrä valinta oikealle</value> <value>Siirrä valinta oikealle</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Käännä valinta vaakasuunnassa</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Käännä valinta pystysuunnassa</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Avaa ulkoasumuokkain</value> <value>Avaa ulkoasumuokkain</value>
</data> </data>

@ -154,6 +154,9 @@
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Cycle grid display mode</value> <value>Cycle grid display mode</value>
</data> </data>
<data name="editor_test_gameplay" xml:space="preserve">
<value>Test gameplay</value>
</data>
<data name="hold_for_hud" xml:space="preserve"> <data name="hold_for_hud" xml:space="preserve">
<value>Hold for HUD</value> <value>Hold for HUD</value>
</data> </data>
@ -187,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Nudge selection right</value> <value>Nudge selection right</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Flip selection horizontally</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Flip selection vertically</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Ipakita/Itago ang skin editor</value> <value>Ipakita/Itago ang skin editor</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Déplacement de la sélection à droite</value> <value>Déplacement de la sélection à droite</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Retourner la sélection horizontalement</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Retourner la sélection verticalement</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Activer/désactiver l'éditeur de skin</value> <value>Activer/désactiver l'éditeur de skin</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Geser objek ke kanan</value> <value>Geser objek ke kanan</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Cerminkan objek-objek yang dipilih secara horizontal</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Cerminkan objek-objek yang dipilih secara vertikal</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Tampilkan/sembunyikan editor skin</value> <value>Tampilkan/sembunyikan editor skin</value>
</data> </data>

@ -77,10 +77,10 @@
<value>Apri la lista beatmap</value> <value>Apri la lista beatmap</value>
</data> </data>
<data name="increase_volume" xml:space="preserve"> <data name="increase_volume" xml:space="preserve">
<value>Alza volume</value> <value>Alza il volume</value>
</data> </data>
<data name="decrease_volume" xml:space="preserve"> <data name="decrease_volume" xml:space="preserve">
<value>Abbassa volume</value> <value>Abbassa il volume</value>
</data> </data>
<data name="toggle_mute" xml:space="preserve"> <data name="toggle_mute" xml:space="preserve">
<value>Silenzia</value> <value>Silenzia</value>
@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Sposta selezione a destra</value> <value>Sposta selezione a destra</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Rifletti la selezione orizzontalmente</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Rifletti la selezione verticalmente</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Apri lo skin editor</value> <value>Apri lo skin editor</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>오른쪽 넛지 선택</value> <value>오른쪽 넛지 선택</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>선택된 항목 좌우 뒤집기</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>선택된 항목 상하 뒤집기</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>스킨 편집기 켜기/끄기</value> <value>스킨 편집기 켜기/끄기</value>
</data> </data>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Selectie naar rechts verschuiven</value> <value>Selectie naar rechts verschuiven</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Selectie horizontaal spiegelen</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Selectie verticaal spiegelen</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Skin-editor tonen/verbergen</value> <value>Skin-editor tonen/verbergen</value>
</data> </data>

@ -89,7 +89,7 @@
<value>Пропустить кат-сцену</value> <value>Пропустить кат-сцену</value>
</data> </data>
<data name="quick_retry" xml:space="preserve"> <data name="quick_retry" xml:space="preserve">
<value>Начать заново (удерживать)</value> <value>Быстрый перезапуск (удерживать)</value>
</data> </data>
<data name="take_screenshot" xml:space="preserve"> <data name="take_screenshot" xml:space="preserve">
<value>Сделать скриншот</value> <value>Сделать скриншот</value>
@ -110,7 +110,7 @@
<value>Выбрать</value> <value>Выбрать</value>
</data> </data>
<data name="quick_exit" xml:space="preserve"> <data name="quick_exit" xml:space="preserve">
<value>Выйти (удерживать)</value> <value>Быстрый выход (удерживать)</value>
</data> </data>
<data name="music_next" xml:space="preserve"> <data name="music_next" xml:space="preserve">
<value>Следующий трек</value> <value>Следующий трек</value>
@ -143,13 +143,13 @@
<value>Режим настроек</value> <value>Режим настроек</value>
</data> </data>
<data name="editor_compose_mode" xml:space="preserve"> <data name="editor_compose_mode" xml:space="preserve">
<value>Режим редактора</value> <value>Панель редактора</value>
</data> </data>
<data name="editor_design_mode" xml:space="preserve"> <data name="editor_design_mode" xml:space="preserve">
<value>Режим дизайна</value> <value>Панель дизайна</value>
</data> </data>
<data name="editor_timing_mode" xml:space="preserve"> <data name="editor_timing_mode" xml:space="preserve">
<value>Режим тайминга</value> <value>Панель тайминга</value>
</data> </data>
<data name="editor_cycle_grid_display_mode" xml:space="preserve"> <data name="editor_cycle_grid_display_mode" xml:space="preserve">
<value>Изменить шаг сетки</value> <value>Изменить шаг сетки</value>
@ -164,7 +164,7 @@
<value>Случайный скин</value> <value>Случайный скин</value>
</data> </data>
<data name="toggle_pause_replay" xml:space="preserve"> <data name="toggle_pause_replay" xml:space="preserve">
<value>Приостановить / возобновить реплей</value> <value>Приостановить / возобновить повтор</value>
</data> </data>
<data name="toggle_in_game_interface" xml:space="preserve"> <data name="toggle_in_game_interface" xml:space="preserve">
<value>Включить внутриигровой интерфейс</value> <value>Включить внутриигровой интерфейс</value>
@ -179,16 +179,22 @@
<value>Предыдущая случайная карта</value> <value>Предыдущая случайная карта</value>
</data> </data>
<data name="toggle_beatmap_options" xml:space="preserve"> <data name="toggle_beatmap_options" xml:space="preserve">
<value>Настройки карты</value> <value>Управление картой</value>
</data> </data>
<data name="editor_verify_mode" xml:space="preserve"> <data name="editor_verify_mode" xml:space="preserve">
<value>Режим проверки</value> <value>Панель проверки</value>
</data> </data>
<data name="editor_nudge_left" xml:space="preserve"> <data name="editor_nudge_left" xml:space="preserve">
<value>Сдвинуть выбранный объект влево</value> <value>Сдвинуть объект влево</value>
</data> </data>
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>Сдвинуть выбранный объект вправо</value> <value>Сдвинуть объект вправо</value>
</data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>Отразить объект по горизонтали</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>Отразить объект по вертикали</value>
</data> </data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>Открыть редактор скина</value> <value>Открыть редактор скина</value>
@ -200,10 +206,10 @@
<value>Следующий параметр громкости</value> <value>Следующий параметр громкости</value>
</data> </data>
<data name="seek_replay_forward" xml:space="preserve"> <data name="seek_replay_forward" xml:space="preserve">
<value>Перемотка повтора вперёд</value> <value>Перемотать повтор вперёд</value>
</data> </data>
<data name="seek_replay_backward" xml:space="preserve"> <data name="seek_replay_backward" xml:space="preserve">
<value>Перемотка повтора назад</value> <value>Перемотать повтор назад</value>
</data> </data>
<data name="toggle_chat_focus" xml:space="preserve"> <data name="toggle_chat_focus" xml:space="preserve">
<value>Переключиться на чат (мультиплеер)</value> <value>Переключиться на чат (мультиплеер)</value>

@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>向右移動選取的物件</value> <value>向右移動選取的物件</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>水平翻轉選取範圍</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻轉選取範圍</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>開啟/關閉 Skin 編輯器</value> <value>開啟/關閉 Skin 編輯器</value>
</data> </data>

@ -182,7 +182,7 @@
<value>谱面选项</value> <value>谱面选项</value>
</data> </data>
<data name="editor_verify_mode" xml:space="preserve"> <data name="editor_verify_mode" xml:space="preserve">
<value>检模式</value> <value>检模式</value>
</data> </data>
<data name="editor_nudge_left" xml:space="preserve"> <data name="editor_nudge_left" xml:space="preserve">
<value>向左移动选中物件</value> <value>向左移动选中物件</value>
@ -190,6 +190,12 @@
<data name="editor_nudge_right" xml:space="preserve"> <data name="editor_nudge_right" xml:space="preserve">
<value>向右移动选中物件</value> <value>向右移动选中物件</value>
</data> </data>
<data name="editor_flip_horizontally" xml:space="preserve">
<value>水平翻转选中</value>
</data>
<data name="editor_flip_vertically" xml:space="preserve">
<value>垂直翻转选中</value>
</data>
<data name="toggle_skin_editor" xml:space="preserve"> <data name="toggle_skin_editor" xml:space="preserve">
<value>开启/关闭皮肤编辑器</value> <value>开启/关闭皮肤编辑器</value>
</data> </data>

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>گرافیک</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>رندرساز</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>محدود کننده فریم</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>حالت رشته</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>نمایش FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>با استفاده از محدود کننده فریم نامحدود می تواند منجر به پارتیک، عملکرد بد و بیش از حد گرم شود. این تاخیر درک شده را بهبود نخواهد بخشید. "نرخ بازخوانی 2X" توصیه می شود.</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>طرح-چیدمان</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>حالت صفحه نمایش</value>
</data>
<data name="resolution" xml:space="preserve">
<value>وضوح تصویر</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>مقیاس پذیر</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>مقیاس پذیری صفحه نمایش</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>موقعیت افقی</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>موقعیت عمودی</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>اندازه افقی</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>اندازه عمودی</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>در حال اجرا بدون حالت تمام صفحه، تاخیر ورودی شما را افزایش می دهد!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>تنظیمات جزئیات</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>داستان / ویدئو</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>ضربه زدن به نور</value>
</data>
<data name="screenshots" xml:space="preserve">
<value>عکس از صفحه</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>فرمت عکس</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>نشانگر منو در تصاویر</value>
</data>
<data name="video_header" xml:space="preserve">
<value>فیلم</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>استفاده از شتاب سخت افزاری</value>
</data>
</root>

@ -74,7 +74,7 @@
<value>Tampilkan indikator FPS</value> <value>Tampilkan indikator FPS</value>
</data> </data>
<data name="unlimited_frames_note" xml:space="preserve"> <data name="unlimited_frames_note" xml:space="preserve">
<value>Memasang batasan FPS yang terlalu tinggi dapat menyebabkan penurunan performa, tampilan layar yang patah-patah (stuttering), PC yang terlalu panas (overheating), dan hal-hal yang tidak diinginkan lainnya. Kami menyarankan untuk menggunakan "2x refresh rate".</value> <value>Memasang batasan FPS yang terlalu tinggi dapat menyebabkan penurunan performa, tampilan layar yang patah-patah (stuttering), PC yang terlalu panas (overheating), dan berbagai hal lainnya yang tidak diinginkan. Kami menyarankan untuk menggunakan "2x refresh rate".</value>
</data> </data>
<data name="layout_header" xml:space="preserve"> <data name="layout_header" xml:space="preserve">
<value>Tata Letak</value> <value>Tata Letak</value>
@ -116,7 +116,7 @@
<value>Hit lighting</value> <value>Hit lighting</value>
</data> </data>
<data name="screenshots" xml:space="preserve"> <data name="screenshots" xml:space="preserve">
<value>Tangkapan layar</value> <value>Tangkapan Layar</value>
</data> </data>
<data name="screenshot_format" xml:space="preserve"> <data name="screenshot_format" xml:space="preserve">
<value>Format tangkapan layar</value> <value>Format tangkapan layar</value>

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="graphics_section_header" xml:space="preserve">
<value>Đồ hoạ</value>
</data>
<data name="renderer_header" xml:space="preserve">
<value>Trình kết xuất</value>
</data>
<data name="frame_limiter" xml:space="preserve">
<value>Giới hạn frame</value>
</data>
<data name="threading_mode" xml:space="preserve">
<value>Chế độ luồng</value>
</data>
<data name="show_fps" xml:space="preserve">
<value>Hiển thị FPS</value>
</data>
<data name="unlimited_frames_note" xml:space="preserve">
<value>Bỏ giới hạn frame có thể dẫn đến không ổn định, hiệu suất giảm và quá nhiệt. Nó sẽ không cải thiện độ trễ. Khuyên dùng "2x tốc độ làm mới".</value>
</data>
<data name="layout_header" xml:space="preserve">
<value>Layout</value>
</data>
<data name="screen_mode" xml:space="preserve">
<value>Chế độ màn hình</value>
</data>
<data name="resolution" xml:space="preserve">
<value>Độ phân giải</value>
</data>
<data name="ui_scaling" xml:space="preserve">
<value>Thay đổi kích thước giao diện</value>
</data>
<data name="screen_scaling" xml:space="preserve">
<value>Tỷ lệ màn hình</value>
</data>
<data name="horizontal_position" xml:space="preserve">
<value>Vị trí chiều ngang</value>
</data>
<data name="vertical_position" xml:space="preserve">
<value>Vị trí chiều dọc</value>
</data>
<data name="horizontal_scale" xml:space="preserve">
<value>Tỷ lệ chiều ngang</value>
</data>
<data name="vertical_scale" xml:space="preserve">
<value>Tỷ lệ chiều dọc</value>
</data>
<data name="not_fullscreen_note" xml:space="preserve">
<value>Không sử dụng chế độ toàn màn hình sẽ tăng độ trễ đầu vào của bạn!</value>
</data>
<data name="detail_settings_header" xml:space="preserve">
<value>Cài đặt chi tiết</value>
</data>
<data name="storyboard_video" xml:space="preserve">
<value>Storyboard / video</value>
</data>
<data name="hit_lighting" xml:space="preserve">
<value>Phát sáng </value>
</data>
<data name="screenshots" xml:space="preserve">
<value>Ảnh chụp màn hình</value>
</data>
<data name="screenshot_format" xml:space="preserve">
<value>Định dạng ảnh chụp màn hình</value>
</data>
<data name="show_cursor_in_screenshots" xml:space="preserve">
<value>Hiển thị con trỏ chuột ở bảng chọn trong ảnh chụp màn hình</value>
</data>
<data name="video_header" xml:space="preserve">
<value>Video</value>
</data>
<data name="use_hardware_acceleration" xml:space="preserve">
<value>Sử dụng tăng tốc phần cứng</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="input_section_header" xml:space="preserve">
<value>ورودی</value>
</data>
<data name="global_key_binding_header" xml:space="preserve">
<value>جهانی</value>
</data>
<data name="song_select_section" xml:space="preserve">
<value>آهنگ را انتخاب کنید</value>
</data>
<data name="in_game_section" xml:space="preserve">
<value>داخل بازی</value>
</data>
<data name="audio_section" xml:space="preserve">
<value>صدا</value>
</data>
<data name="editor_section" xml:space="preserve">
<value>ویرایشگر</value>
</data>
<data name="reset_section_button" xml:space="preserve">
<value>بازنشانی تمام اتصالات در بخش</value>
</data>
<data name="key_binding_panel_header" xml:space="preserve">
<value>پیکربندی کلید</value>
</data>
<data name="key_binding_panel_description" xml:space="preserve">
<value>کلیدهای خود را سفارشی کنید!</value>
</data>
</root>

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="maintenance_section_header" xml:space="preserve">
<value>نگهداری</value>
</data>
<data name="select_directory" xml:space="preserve">
<value>انتخاب دایرکتوری</value>
</data>
<data name="import_beatmaps_from_stable" xml:space="preserve">
<value>واردات بیت مپ از پایدار</value>
</data>
<data name="delete_all_beatmaps" xml:space="preserve">
<value>حذف همه بیت مپ ها</value>
</data>
<data name="import_scores_from_stable" xml:space="preserve">
<value>نمرات واردات از پایدار</value>
</data>
<data name="delete_all_scores" xml:space="preserve">
<value>تمام نمرات را حذف کنید</value>
</data>
<data name="import_skins_from_stable" xml:space="preserve">
<value>وارد کردن پوسته از پایدار</value>
</data>
<data name="delete_all_skins" xml:space="preserve">
<value>حذف تمام پوسته ها</value>
</data>
<data name="import_collections_from_stable" xml:space="preserve">
<value>وارد کردن مجموعه ها از پایدار</value>
</data>
<data name="delete_all_collections" xml:space="preserve">
<value>حذف همه مجموعه ها</value>
</data>
<data name="restore_all_hidden_difficulties" xml:space="preserve">
<value>بازگرداندن تمام حالت های سختی پنهان</value>
</data>
<data name="restore_all_recently_deleted_beatmaps" xml:space="preserve">
<value>بازگرداندن همه بیت مپ های به تازگی حذف شده است</value>
</data>
</root>

@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="mouse" xml:space="preserve">
<value>ماوس</value>
</data>
<data name="not_applicable_full_screen" xml:space="preserve">
<value>در حالت تمام صفحه قابل اجرا نیست</value>
</data>
<data name="high_precision_mouse" xml:space="preserve">
<value>ماوس دقت بالا</value>
</data>
<data name="high_precision_mouse_tooltip" xml:space="preserve">
<value>تلاش برای دور زدن هر شتاب ماوس سیستم عملکردی. در ویندوز، این معادل آنچه که به عنوان "ورودی خام" شناخته می شود، معادل است.</value>
</data>
<data name="confine_mouse_mode" xml:space="preserve">
<value>محدوده ماوس را به پنجره محدود کنید</value>
</data>
<data name="disable_mouse_wheel_volume_adjust" xml:space="preserve">
<value>حجم تنظیم چرخ ماوس را در طول گیم پلی غیرفعال کنید</value>
</data>
<data name="disable_mouse_wheel_volume_adjust_tooltip" xml:space="preserve">
<value>میزان صدا هنوز هم می تواند با استفاده از چرخ ماوس با نگه داشتن "Alt" تنظیم شود</value>
</data>
<data name="disable_mouse_buttons" xml:space="preserve">
<value>دکمه های ماوس را در طول گیم پلی غیرفعال کنید</value>
</data>
<data name="enable_high_precision_for_sensitivity_adjust" xml:space="preserve">
<value>ماوس دقت بالا را فعال کنید تا حساسیت را تنظیم کنید</value>
</data>
<data name="cursor_sensitivity" xml:space="preserve">
<value>حساسیت مکان نما</value>
</data>
<data name="high_precision_platform_warning" xml:space="preserve">
<value>این تنظیم مسائل مربوط به پلت فرم شما را شناخته است. اگر مشکلی دارید، توصیه می شود که حساسیت را به صورت خارجی تنظیم کنید و این را در حال حاضر غیرفعال کنید.</value>
</data>
</root>

@ -73,8 +73,11 @@
<data name="confine_mouse_mode" xml:space="preserve"> <data name="confine_mouse_mode" xml:space="preserve">
<value>Rajoita hiiren kohdistinta ikkunan sisäpuolelle</value> <value>Rajoita hiiren kohdistinta ikkunan sisäpuolelle</value>
</data> </data>
<data name="disable_mouse_wheel" xml:space="preserve"> <data name="disable_mouse_wheel_volume_adjust" xml:space="preserve">
<value>Poista hiiren pyörä käytöstä pelin aikana</value> <value>Älä käytä hiiren rullaa äänenvoimakkuuden säätämiseen pelin aikana</value>
</data>
<data name="disable_mouse_wheel_volume_adjust_tooltip" xml:space="preserve">
<value>Äänenvoimakkuutta voi kuitenkin säätää hiiren rullalla pitämällä "Alt"-painiketta painettuna</value>
</data> </data>
<data name="disable_mouse_buttons" xml:space="preserve"> <data name="disable_mouse_buttons" xml:space="preserve">
<value>Poista hiiren painikkeet käytöstä pelin aikana</value> <value>Poista hiiren painikkeet käytöstä pelin aikana</value>

@ -0,0 +1,94 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="mouse" xml:space="preserve">
<value>Chuột</value>
</data>
<data name="not_applicable_full_screen" xml:space="preserve">
<value>Không thích hợp trong chế độ Toàn màn hình</value>
</data>
<data name="high_precision_mouse" xml:space="preserve">
<value>Gia tốc chuột</value>
</data>
<data name="high_precision_mouse_tooltip" xml:space="preserve">
<value>Cố gắng thoát khỏi bất kỳ gia tốc chuột nào của hệ điều hành. Trên Windows, nó tương đương với chế độ từng được gọi là "Đầu vào thô". </value>
</data>
<data name="confine_mouse_mode" xml:space="preserve">
<value>Giới hạn con trỏ chuột trong cửa sổ trò chơi</value>
</data>
<data name="disable_mouse_wheel_volume_adjust" xml:space="preserve">
<value>Tắt tính năng chỉnh âm lượng bằng con lăn chuột khi chơi</value>
</data>
<data name="disable_mouse_wheel_volume_adjust_tooltip" xml:space="preserve">
<value>Vẫn có thể chỉnh âm lượng bằng con lăn chuột và giữ phím "Alt"</value>
</data>
<data name="disable_mouse_buttons" xml:space="preserve">
<value>Tắt phím bấm chuột khi chơi</value>
</data>
<data name="enable_high_precision_for_sensitivity_adjust" xml:space="preserve">
<value>Bật tính năng gia tốc chuột để chỉnh độ nhạy</value>
</data>
<data name="cursor_sensitivity" xml:space="preserve">
<value>Độ nhạy chuột</value>
</data>
<data name="high_precision_platform_warning" xml:space="preserve">
<value>Thiết lập này có thể gây ra một vài vấn đề trên thiết bị của bạn. Nếu gặp sự cố, bạn nên tạm thời tắt thiết lập này và chỉnh độ nhạy ở ngoài trò chơi.</value>
</data>
</root>

@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="team_wins" xml:space="preserve">
<value>تیم {0} برنده!</value>
</data>
<data name="the_teams_are_tied" xml:space="preserve">
<value>تیم ها مساوی شدند!</value>
</data>
</root>

@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="team_wins" xml:space="preserve">
<value>Đội {0} giành chiến thắng!</value>
</data>
<data name="the_teams_are_tied" xml:space="preserve">
<value>Các đội hoà nhau!</value>
</data>
</root>

@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_listing_description" xml:space="preserve">
<value>مرور برای بیت مپ های جدید</value>
</data>
<data name="changelog_description" xml:space="preserve">
<value>پیگیری به روز رسانی Dev اخیر در Osu! زیست بوم</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>دوستان و سایر اطلاعات خود را مشاهده کنید</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>پیدا کردن بهترین بازین در حال حاظر</value>
</data>
<data name="news_description" xml:space="preserve">
<value>به روز رسانی در مورد رویدادهای جامعه</value>
</data>
<data name="wiki_description" xml:space="preserve">
<value>دانش محور</value>
</data>
</root>

@ -0,0 +1,79 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="beatmap_listing_description" xml:space="preserve">
<value>duyệt các beatmap mới</value>
</data>
<data name="changelog_description" xml:space="preserve">
<value>theo dõi các cập nhật phát triển gần đây trong hệ sinh thái osu!</value>
</data>
<data name="dashboard_description" xml:space="preserve">
<value>xem bạn bè của bạn và các thông tin khác</value>
</data>
<data name="rankings_description" xml:space="preserve">
<value>xem xem ai là người giỏi nhất ngay bây giờ</value>
</data>
<data name="news_description" xml:space="preserve">
<value>luôn nắm chắc những chuyện đang xảy ra của cộng đồng</value>
</data>
<data name="wiki_description" xml:space="preserve">
<value>cơ sở tri thức</value>
</data>
</root>

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="skin_section_header" xml:space="preserve">
<value>Giao diện</value>
</data>
<data name="current_skin" xml:space="preserve">
<value>Giao diện hiện tại</value>
</data>
<data name="skin_layout_editor" xml:space="preserve">
<value>Chỉnh sửa giao diện</value>
</data>
<data name="gameplay_cursor_size" xml:space="preserve">
<value>Kích cỡ con trỏ chuột</value>
</data>
<data name="auto_cursor_size" xml:space="preserve">
<value>Tự động chỉnh kích cỡ con trỏ chuột dựa theo beatmap</value>
</data>
<data name="beatmap_skins" xml:space="preserve">
<value>Giao diện của beatmap</value>
</data>
<data name="beatmap_colours" xml:space="preserve">
<value>Màu beatmap</value>
</data>
<data name="beatmap_hitsounds" xml:space="preserve">
<value>Tiếng gõ của beatmap</value>
</data>
<data name="export_skin_button" xml:space="preserve">
<value>Xuất giao diện</value>
</data>
</root>

@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<data name="no_key_bound" xml:space="preserve"> <data name="no_key_bound" xml:space="preserve">
<value>tombol belum dihubungkan</value> <value>tidak ada tombol yang terhubung</value>
</data> </data>
<data name="music_playback" xml:space="preserve"> <data name="music_playback" xml:space="preserve">
<value>Pemutaran Lagu</value> <value>Pemutaran Lagu</value>

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