New sounds effects with better names

master
Dean Herbert 8 years ago
parent 1750ab8f67
commit 0d1489cfce

@ -39,6 +39,11 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\check-off.wav" />
<EmbeddedResource Include="Samples\UI\check-on.wav" />
<EmbeddedResource Include="Samples\UI\generic-select.wav" />
<EmbeddedResource Include="Samples\UI\generic-hover.wav" />
<EmbeddedResource Include="Samples\UI\sliderbar-notch.wav" />
<EmbeddedResource Include="Textures\Menu\logo.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-glow.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-hit.png" />
@ -158,9 +163,6 @@
<EmbeddedResource Include="Samples\SongSelect\select-difficulty.mp3" />
<EmbeddedResource Include="Samples\SongSelect\select-expand.mp3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Menu\heartbeat.mp3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Gameplay\drum-hitclap.wav" />
<EmbeddedResource Include="Samples\Gameplay\drum-hitfinish.wav" />
@ -621,35 +623,10 @@
<ItemGroup>
<EmbeddedResource Include="Textures\Profile\levelbadge.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\check-off.wav" />
<EmbeddedResource Include="Samples\UI\check-on.wav" />
<EmbeddedResource Include="Samples\UI\sliderbar-notch.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\generic-hover.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\generic-click.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\melodic-1.wav" />
<EmbeddedResource Include="Samples\UI\melodic-2.wav" />
<EmbeddedResource Include="Samples\UI\melodic-3.wav" />
<EmbeddedResource Include="Samples\UI\melodic-4.wav" />
<EmbeddedResource Include="Samples\UI\melodic-5.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Gameplay\restart.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Menu\select-1.wav" />
<EmbeddedResource Include="Samples\Menu\select-2.wav" />
<EmbeddedResource Include="Samples\Menu\select-3.wav" />
<EmbeddedResource Include="Samples\Menu\select-4.wav" />
<EmbeddedResource Include="Samples\Menu\select-5.wav" />
<EmbeddedResource Include="Samples\Menu\select-6.wav" />
<EmbeddedResource Include="Samples\Menu\select-7.wav" />
<EmbeddedResource Include="Textures\Menu\menu-background-1.jpg" />
<EmbeddedResource Include="Textures\Menu\menu-background-2.jpg" />
<EmbeddedResource Include="Textures\Menu\menu-background-3.jpg" />
@ -661,6 +638,21 @@
<EmbeddedResource Include="Textures\Play\Catch\fruit-catcher-idle.png" />
<EmbeddedResource Include="Textures\Play\Catch\fruit-catcher-kiai.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\UI\overlay-pop-in.wav" />
<EmbeddedResource Include="Samples\UI\overlay-pop-out.wav" />
<EmbeddedResource Include="Samples\UI\screen-back.wav" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Menu\button-back-select.wav" />
<EmbeddedResource Include="Samples\Menu\button-direct-select.wav" />
<EmbeddedResource Include="Samples\Menu\button-generic-select.wav" />
<EmbeddedResource Include="Samples\Menu\button-hover.wav" />
<EmbeddedResource Include="Samples\Menu\button-play-select.wav" />
<EmbeddedResource Include="Samples\Menu\button-solo-select.wav" />
<EmbeddedResource Include="Samples\Menu\osu-logo-heartbeat.mp3" />
<EmbeddedResource Include="Samples\Menu\osu-logo-select.wav" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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