initial commit

master
skybldev 3 years ago
commit e6595cd7fd

1
.gitignore vendored

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/target

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[package]
name = "imgui-test"
version = "0.1.0"
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
glium = { version = "0.30", default-features = true }
image = "0.23"
imgui = { version = "0.8.2", features = ["tables-api"] }
imgui-glium-renderer = "0.8.2"
imgui-winit-support = "0.8.2"

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use glium::glutin;
use glium::glutin::event::{Event, WindowEvent};
use glium::glutin::event_loop::{ControlFlow, EventLoop};
use glium::glutin::window::WindowBuilder;
use glium::{Display, Surface};
use imgui::{Context, FontConfig, FontSource, Ui};
use imgui_glium_renderer::Renderer;
use imgui_winit_support::{HiDpiMode, WinitPlatform};
use std::time::Instant;
pub struct System {
pub event_loop: EventLoop<()>,
pub display: glium::Display,
pub imgui: Context,
pub platform: WinitPlatform,
pub renderer: Renderer,
pub font_size: f32
}
pub fn init(title: &str, size: (f64, f64)) -> System {
let event_loop = EventLoop::new();
let context = glutin::ContextBuilder::new().with_vsync(true);
let builder = WindowBuilder::new()
.with_title(title.to_owned())
.with_inner_size(glium::glutin::dpi::LogicalSize::new(size.0, size.1));
let display = Display::new(builder, context, &event_loop)
.expect("Failed to initialize display!");
let mut imgui = Context::create();
imgui.set_ini_filename(None);
let mut platform = WinitPlatform::init(&mut imgui);
{
let gl_window = display.gl_window();
let window = gl_window.window();
let dpi_mode = if let Ok(factor) = std::env::var("FORCE_DPI_FACTOR") {
match factor.parse::<f64>() {
Ok(f) => HiDpiMode::Locked(f),
Err(e) => panic!("Invalid scaling factor: {}", e),
}
} else {
HiDpiMode::Default
};
platform.attach_window(imgui.io_mut(), window, dpi_mode);
}
let font_size = 13.0;
imgui.fonts().add_font(&[
FontSource::TtfData {
data: include_bytes!("/home/skybl/code/rs/imgui-test/assets/SFProDisplay_Regular.ttf"),
size_pixels: font_size,
config: Some(FontConfig {
rasterizer_multiply: 1.5,
oversample_h: 4,
oversample_v: 4,
..FontConfig::default()
}),
}
]);
let renderer = Renderer::init(&mut imgui, &display)
.expect("failed to initialize renderer!");
System {
event_loop,
display,
imgui,
platform,
renderer,
font_size
}
}
impl System {
pub fn main_loop<F: FnMut(&mut bool, &mut Ui, &Display) + 'static>(self, mut run_ui: F) {
let System {
event_loop,
display,
mut imgui,
mut platform,
mut renderer,
..
} = self;
let mut last_frame = Instant::now();
event_loop.run(move |event, _, control_flow| match event {
Event::NewEvents(_) => {
let now = Instant::now();
imgui.io_mut().update_delta_time(now - last_frame);
last_frame = now;
}
Event::MainEventsCleared => {
let gl_window = display.gl_window();
platform
.prepare_frame(imgui.io_mut(), gl_window.window())
.expect("Failed to prepare frame");
gl_window.window().request_redraw();
}
Event::RedrawRequested(_) => {
let mut ui = imgui.frame();
let mut run = true;
run_ui(&mut run, &mut ui, &display);
if !run {
println!("exiting");
*control_flow = ControlFlow::Exit;
}
let gl_window = display.gl_window();
let mut target = display.draw();
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
platform.prepare_render(&ui, gl_window.window());
let draw_data = ui.render();
renderer
.render(&mut target, draw_data)
.expect("Rendering failed!");
target
.finish()
.expect("Failed to swap buffers!");
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
event => {
let gl_window = display.gl_window();
platform.handle_event(imgui.io_mut(), gl_window.window(), &event);
}
})
}
}

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// Node editor UI element
use glium::glutin::window::Window as GlutinWindow;
use glium::glutin::dpi::LogicalPosition;
use imgui::{Ui, MouseButton};
use imgui::color::ImColor32;
use imgui::draw_list::DrawListMut;
const COLOR_BLUE: ImColor32 = ImColor32::from_rgb(76u8, 177u8, 230u8);
pub struct DragArea {
pub offset: [f32; 2],
pub size: [f32; 2],
pub border_color: ImColor32,
default_offset: [f32; 2],
default_size: [f32; 2]
}
pub fn init(
offset: [f32; 2],
size: [f32; 2]
) -> DragArea {
DragArea {
offset,
size,
border_color: COLOR_BLUE,
default_offset: offset,
default_size: size
}
}
impl DragArea {
pub fn build
<F: FnMut(&DrawListMut, &[f32; 2], &[f32; 2], &[f32; 2]) + 'static>
(&mut self, ui: &Ui, window: &GlutinWindow, mut build_children: F)
{
let mouse_delta = ui.io().mouse_delta;
let mouse_pos = ui.io().mouse_pos;
if ui.button("reset view") {
self.offset = self.default_offset;
}
ui.invisible_button("##empty", self.size);
let rect_min = ui.item_rect_min();
let rect_max = ui.item_rect_max();
let lmb_down = ui.is_mouse_dragging(MouseButton::Left);
let mmb_down = ui.is_mouse_dragging(MouseButton::Middle);
if ui.is_item_active() && (lmb_down || mmb_down) {
if rect_min[0] > mouse_pos[0] {
window.set_cursor_position(
LogicalPosition { x: rect_max[0], y: mouse_pos[1] }
).unwrap();
self.offset[0] -= self.size[0];
}
if rect_max[0] < mouse_pos[0] {
window.set_cursor_position(
LogicalPosition { x: rect_min[0], y: mouse_pos[1] }
).unwrap();
self.offset[0] += self.size[0];
}
if rect_min[1] > mouse_pos[1] {
window.set_cursor_position(
LogicalPosition { x: mouse_pos[0], y: rect_max[1] }
).unwrap();
self.offset[1] -= self.size[1];
}
if rect_max[1] < mouse_pos[1] {
window.set_cursor_position(
LogicalPosition { x: mouse_pos[0], y: rect_min[1] }
).unwrap();
self.offset[1] += self.size[1];
}
self.offset[0] += mouse_delta[0];
self.offset[1] += mouse_delta[1];
}
let draw_list = ui.get_window_draw_list();
draw_list.with_clip_rect(rect_min, rect_max, || {
build_children(&draw_list, &rect_min, &rect_max, &self.offset);
draw_list.add_rect(rect_min, rect_max, self.border_color).build();
});
}
}

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use glium::glutin::dpi::LogicalSize;
use imgui::*;
use imgui::color::ImColor32;
mod app;
mod drag_area;
const INIT_SIZE: (f64, f64) = (640.0, 480.0);
const MIN_SIZE: (f64, f64) = (300.0, 250.0);
fn main() {
let main_app = app::init("muh window", INIT_SIZE);
main_app.display
.gl_window()
.window()
.set_min_inner_size(Some(LogicalSize::new(MIN_SIZE.0, MIN_SIZE.1)));
let mut main_drag_area = drag_area::init(
[30.0, 30.0],
[200.0, 200.0]
);
main_app.main_loop(move |_, ui, display| {
Window::new("Node Editor")
.size([300.0, 110.0], Condition::FirstUseEver)
.build(&ui, || {
ui.text("Basic Drag Area");
ui.separator();
main_drag_area.build(
&ui,
&display.gl_window().window(),
move |draw_list, area_min, area_max, offset| {
let text_pos: [f32; 2] = [
area_min[0] + offset[0],
area_min[1] + offset[1]
];
draw_list.add_text(
text_pos,
ImColor32::WHITE,
"Basic Drag Area Contents"
);
}
);
draw_mouse_pos_text(ui);
});
});
}
fn draw_mouse_pos_text(ui: &Ui) {
let mouse_pos = ui.io().mouse_pos;
ui.text(format!(
"mouse pos: ({:.1}, {:.1})",
mouse_pos[0], mouse_pos[1]
));
}

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// Node editor UI element
pub struct NodeEditor {
mut offset: [f32; 2],
mut size: [f32; 2]
}
impl NodeEditor {
pub fn build(&self, ui: &Ui) {
const MOUSE_DELTA = ui.io().mouse_delta;
const MOUSE_POS = ui.io().mouse_pos;
ui.invisible_button("##empty", self.size);
const RECT_MIN = ui.item_rect_min();
const RECT_MAX = ui.item_rect_max();
const LMB_DOWN = ui.is_mouse_dragging(MouseButton::Left);
const MMB_DOWN = ui.is_mouse_dragging(MouseButton::Middle);
let mut info = String::new();
if ui.is_item_active() && (lmb_down || mmb_down) {
let cursor_wrapping = false
if rect_min[0] > mouse_pos[0] {
info += "mouse x outside of left boundary\n";
window.set_cursor_position(
LogicalPosition { x: rect_max[0] - 1.0, y: mouse_pos[1] }
).unwrap();
cursor_wrapping = true;
}
if rect_max[0] < mouse_pos[0] {
info += "mouse x outside of right boundary\n";
window.set_cursor_position(
LogicalPosition { x: rect_min[0] + 1.0, y: mouse_pos[1] }
).unwrap();
cursor_wrapping = true;
}
if rect_min[1] > mouse_pos[1] {
info += "mouse y outside of top boundary\n";
window.set_cursor_position(
LogicalPosition { x: mouse_pos[0], y: rect_max[1] - 1.0 }
).unwrap();
cursor_wrapping = true;
}
if rect_max[1] < mouse_pos[1] {
info += "mouse y outside of bottom boundary\n";
window.set_cursor_position(
LogicalPosition { x: mouse_pos[0], y: rect_min[1] + 1.0 }
).unwrap();
cursor_wrapping = true;
}
if !cursor_wrapping {
offset[0] += mouse_delta[0];
offset[1] += mouse_delta[1];
}
}
let text_str = "i hope this works!";
let text_pos: [f32; 2] = [
rect_min[0] + self.offset[0],
rect_min[1] + self.offset[1]
];
let draw_list = ui.get_window_draw_list();
draw_list.with_clip_rect(rect_min, rect_max, || {
draw_list.add_text(text_pos, ImColor32::WHITE, text_str);
draw_list.add_rect(rect_min, rect_max, COLOR_BLUE).build();
});
ui.text(format!("{}", info));

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use glium::glutin;
use glium::glutin::event::{Event, WindowEvent};
use glium::glutin::event_loop::{ControlFlow, EventLoop};
use glium::glutin::window::WindowBuilder;
use glium::{Display, Surface};
use imgui::{Context, FontConfig, FontSource, Ui};
use imgui_glium_renderer::Renderer;
use imgui_winit_support::{HiDpiMode, WinitPlatform};
use std::time::Instant;
pub struct System {
pub event_loop: EventLoop<()>,
pub display: glium::Display,
pub imgui: Context,
pub platform: WinitPlatform,
pub renderer: Renderer,
pub font_size: f32
}
pub fn init(title: &str, size: (f64, f64)) -> System {
let event_loop = EventLoop::new();
let context = glutin::ContextBuilder::new().with_vsync(true);
let builder = WindowBuilder::new()
.with_title(title.to_owned())
.with_inner_size(glium::glutin::dpi::LogicalSize::new(size.0, size.1));
let display = Display::new(builder, context, &event_loop)
.expect("Failed to initialize display!");
let mut imgui = Context::create();
imgui.set_ini_filename(None);
let mut platform = WinitPlatform::init(&mut imgui);
{
let gl_window = display.gl_window();
let window = gl_window.window();
let dpi_mode = if let Ok(factor) = std::env::var("FORCE_DPI_FACTOR") {
match factor.parse::<f64>() {
Ok(f) => HiDpiMode::Locked(f),
Err(e) => panic!("Invalid scaling factor: {}", e),
}
} else {
HiDpiMode::Default
};
platform.attach_window(imgui.io_mut(), window, dpi_mode);
}
let font_size = 13.0;
imgui.fonts().add_font(&[
FontSource::TtfData {
data: include_bytes!("/home/skybl/code/rs/imgui-test/assets/SFProDisplay_Regular.ttf"),
size_pixels: font_size,
config: Some(FontConfig {
rasterizer_multiply: 1.5,
oversample_h: 4,
oversample_v: 4,
..FontConfig::default()
}),
}
]);
let renderer = Renderer::init(&mut imgui, &display)
.expect("failed to initialize renderer!");
System {
event_loop,
display,
imgui,
platform,
renderer,
font_size
}
}
impl System {
pub fn main_loop<F: FnMut(&mut bool, &mut Ui, &Display) + 'static>(self, mut run_ui: F) {
let System {
event_loop,
display,
mut imgui,
mut platform,
mut renderer,
..
} = self;
let mut last_frame = Instant::now();
event_loop.run(move |event, _, control_flow| match event {
Event::NewEvents(_) => {
let now = Instant::now();
imgui.io_mut().update_delta_time(now - last_frame);
last_frame = now;
}
Event::MainEventsCleared => {
let gl_window = display.gl_window();
platform
.prepare_frame(imgui.io_mut(), gl_window.window())
.expect("Failed to prepare frame");
gl_window.window().request_redraw();
}
Event::RedrawRequested(_) => {
let mut ui = imgui.frame();
let mut run = true;
run_ui(&mut run, &mut ui, &display);
if !run {
println!("exiting");
*control_flow = ControlFlow::Exit;
}
let gl_window = display.gl_window();
let mut target = display.draw();
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
platform.prepare_render(&ui, gl_window.window());
let draw_data = ui.render();
renderer
.render(&mut target, draw_data)
.expect("Rendering failed!");
target
.finish()
.expect("Failed to swap buffers!");
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => *control_flow = ControlFlow::Exit,
event => {
let gl_window = display.gl_window();
platform.handle_event(imgui.io_mut(), gl_window.window(), &event);
}
})
}
}
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