You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

132 lines
5.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Game.Resources</RootNamespace>
<AssemblyName>osu.Game.Resources</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Menu\logo%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-glow.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-glow%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-hit.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-hit%402x.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-up.png" />
<EmbeddedResource Include="Textures\KeyCounter\key-up%402x.png" />
<EmbeddedResource Include="Beatmaps\241526 Soleily - Renatus.osz" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Shaders\sh_CircularProgressBar.fs" />
<EmbeddedResource Include="Shaders\sh_CursorTrail.vs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Menu\logo.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\welcome.mp3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\Exo2.0-Regular.fnt" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\Exo2.0-Regular_0.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Samples\Keyboard\key-caps.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-confirm.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-delete.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-movement.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-press-1.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-press-2.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-press-3.mp3" />
<EmbeddedResource Include="Samples\Keyboard\key-press-4.mp3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\FontAwesome.fnt" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\FontAwesome_0.png" />
<EmbeddedResource Include="Fonts\FontAwesome_1.png" />
<EmbeddedResource Include="Fonts\FontAwesome_2.png" />
<EmbeddedResource Include="Fonts\FontAwesome_3.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\osuFont.fnt" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\osuFont_0.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Cursor\cursor%402x.png" />
<EmbeddedResource Include="Textures\Cursor\cursor.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Menu\background%402x.jpg" />
<EmbeddedResource Include="Textures\Menu\background.jpg" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Tracks\circles.mp3" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Backgrounds\bg3.jpg" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Backgrounds\bg1.jpg" />
<EmbeddedResource Include="Textures\Backgrounds\bg2.jpg" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Backgrounds\bg4.jpg" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Play\osu\approachcircle%402x.png" />
<EmbeddedResource Include="Textures\Play\osu\disc%402x.png" />
<EmbeddedResource Include="Textures\Play\osu\number%402x.png" />
<EmbeddedResource Include="Textures\Play\osu\ring%402x.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Play\osu\ring-glow%402x.png" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Textures\Play\osu\triangle%402x.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>