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140 lines
6.1 KiB
XML
140 lines
6.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>osu.Game.Resources</RootNamespace>
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<AssemblyName>osu.Game.Resources</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Menu\logo%402x.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-glow.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-glow%402x.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-hit.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-hit%402x.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-up.png" />
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<EmbeddedResource Include="Textures\KeyCounter\key-up%402x.png" />
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<EmbeddedResource Include="Beatmaps\241526 Soleily - Renatus.osz" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-fail.png" />
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-fail%402x.png" />
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-idle.png" />
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-idle%402x.png" />
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-kiai.png" />
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<EmbeddedResource Include="Textures\Gameplay\Catch\fruit-catcher-kiai%402x.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Shaders\sh_CircularProgressBar.fs" />
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<EmbeddedResource Include="Shaders\sh_CursorTrail.vs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Menu\logo.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Samples\welcome.mp3" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\Exo2.0-Regular.fnt" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\Exo2.0-Regular_0.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Samples\Keyboard\key-caps.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-confirm.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-delete.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-movement.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-press-1.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-press-2.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-press-3.mp3" />
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<EmbeddedResource Include="Samples\Keyboard\key-press-4.mp3" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\FontAwesome.fnt" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\FontAwesome_0.png" />
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<EmbeddedResource Include="Fonts\FontAwesome_1.png" />
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<EmbeddedResource Include="Fonts\FontAwesome_2.png" />
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<EmbeddedResource Include="Fonts\FontAwesome_3.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\osuFont.fnt" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Fonts\osuFont_0.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Cursor\cursor%402x.png" />
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<EmbeddedResource Include="Textures\Cursor\cursor.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Menu\background%402x.jpg" />
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<EmbeddedResource Include="Textures\Menu\background.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Tracks\circles.mp3" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Backgrounds\bg3.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Backgrounds\bg1.jpg" />
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<EmbeddedResource Include="Textures\Backgrounds\bg2.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Backgrounds\bg4.jpg" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Play\osu\approachcircle%402x.png" />
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<EmbeddedResource Include="Textures\Play\osu\disc%402x.png" />
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<EmbeddedResource Include="Textures\Play\osu\number%402x.png" />
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<EmbeddedResource Include="Textures\Play\osu\ring%402x.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Play\osu\ring-glow%402x.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Textures\Play\osu\triangle%402x.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |