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39 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Resources.Localisation.Web
{
public static class FriendsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.Web.Friends";
/// <summary>
/// "friends"
/// </summary>
public static LocalisableString TitleCompact => new TranslatableString(getKey(@"title_compact"), @"friends");
/// <summary>
/// "Friend limit reached"
/// </summary>
public static LocalisableString TooMany => new TranslatableString(getKey(@"too_many"), @"Friend limit reached");
/// <summary>
/// "add friend"
/// </summary>
public static LocalisableString ButtonsAdd => new TranslatableString(getKey(@"buttons.add"), @"add friend");
/// <summary>
/// "followers"
/// </summary>
public static LocalisableString ButtonsDisabled => new TranslatableString(getKey(@"buttons.disabled"), @"followers");
/// <summary>
/// "remove friend"
/// </summary>
public static LocalisableString ButtonsRemove => new TranslatableString(getKey(@"buttons.remove"), @"remove friend");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}