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XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gameplay_section_header" xml:space="preserve">
<value>Gameplay</value>
</data>
<data name="beatmap_header" xml:space="preserve">
<value>Beatmap</value>
</data>
<data name="general_header" xml:space="preserve">
<value>General</value>
</data>
<data name="audio" xml:space="preserve">
<value>Audio</value>
</data>
<data name="h_u_d" xml:space="preserve">
<value>HUD</value>
</data>
<data name="input" xml:space="preserve">
<value>Input</value>
</data>
<data name="background" xml:space="preserve">
<value>Background</value>
</data>
<data name="dim" xml:space="preserve">
<value>Background dim</value>
</data>
<data name="blur" xml:space="preserve">
<value>Background blur</value>
</data>
<data name="lighten_during_breaks" xml:space="preserve">
<value>Lighten playfield during breaks</value>
</data>
<data name="hud_visibility_mode" xml:space="preserve">
<value>HUD overlay visibility mode</value>
</data>
<data name="show_difficulty_graph" xml:space="preserve">
<value>Show difficulty graph on progress bar</value>
</data>
<data name="show_health_display_when_cant_fail" xml:space="preserve">
<value>Show health display even when you can't fail</value>
</data>
<data name="fade_playfield_when_health_low" xml:space="preserve">
<value>Fade playfield to red when health is low</value>
</data>
<data name="key_overlay" xml:space="preserve">
<value>Always show key overlay</value>
</data>
<data name="positional_hitsounds" xml:space="preserve">
<value>Positional hitsounds</value>
</data>
<data name="always_play_first_combo_break" xml:space="preserve">
<value>Always play first combo break sound</value>
</data>
<data name="score_display_mode" xml:space="preserve">
<value>Score display mode</value>
</data>
<data name="disable_win_key" xml:space="preserve">
<value>Disable Windows key during gameplay</value>
</data>
<data name="mods_header" xml:space="preserve">
<value>Mods</value>
</data>
<data name="increase_first_object_visibility" xml:space="preserve">
<value>Increase visibility of first object when visual impairment mods are enabled</value>
</data>
</root>