local copy of osu resources
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Dean Herbert 2e14fa17ea Apply sample normalisation to loud samples
Adds -4db headroom on all samples which exceeded this amount. This
roughly matches what stable uses for hitsounds, so I figured it's a good
starting point.

I have only changed wav files, as most of the mp3 samples are not
responsible for concurrent playback and therefore less of an issue.
5 years ago
osu.Game.Resources Apply sample normalisation to loud samples 5 years ago
.gitignore Initial commit. 9 years ago
LICENCE.md Initial commit. 9 years ago
README.md Remove space on "osu!resources" 6 years ago
appveyor.yml Add CI for osu-resources deploy 6 years ago
appveyor_deploy.yml Add appveyor deploy script 6 years ago

README.md

osu!resources

Build status dev chat

Assets used by osu!.

Requirements

This is a dependency of osu! and intended to be used as a NuGet package only.

Licence

The majority of content in this repository is licensed under CC-BY-NC 4.0. Please see the licence file for more information. tl;dr you can use it in a non-commercial manner.

Please note that this does not cover the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law. If you require clearance for the use of these terms, please contact us.