<?xml version="1.0" encoding="utf-8"?> <root> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="toggle_chat" xml:space="preserve"> <value>Toggle chat overlay</value> </data> <data name="toggle_social" xml:space="preserve"> <value>Toggle social overlay</value> </data> <data name="reset_input_settings" xml:space="preserve"> <value>Reset input settings</value> </data> <data name="toggle_toolbar" xml:space="preserve"> <value>Toggle toolbar</value> </data> <data name="toggle_settings" xml:space="preserve"> <value>Toggle settings</value> </data> <data name="toggle_beatmap_listing" xml:space="preserve"> <value>Toggle beatmap listing</value> </data> <data name="increase_volume" xml:space="preserve"> <value>Increase volume</value> </data> <data name="decrease_volume" xml:space="preserve"> <value>Decrease volume</value> </data> <data name="toggle_mute" xml:space="preserve"> <value>Toggle mute</value> </data> <data name="skip_cutscene" xml:space="preserve"> <value>Skip cutscene</value> </data> <data name="quick_retry" xml:space="preserve"> <value>Quick retry (hold)</value> </data> <data name="take_screenshot" xml:space="preserve"> <value>Take screenshot</value> </data> <data name="toggle_gameplay_mouse_buttons" xml:space="preserve"> <value>Toggle gameplay mouse buttons</value> </data> <data name="back" xml:space="preserve"> <value>Back</value> </data> <data name="increase_scroll_speed" xml:space="preserve"> <value>Increase scroll speed</value> </data> <data name="decrease_scroll_speed" xml:space="preserve"> <value>Decrease scroll speed</value> </data> <data name="select" xml:space="preserve"> <value>Select</value> </data> <data name="quick_exit" xml:space="preserve"> <value>Quick exit (hold)</value> </data> <data name="music_next" xml:space="preserve"> <value>Next track</value> </data> <data name="music_prev" xml:space="preserve"> <value>Previous track</value> </data> <data name="music_play" xml:space="preserve"> <value>Play / pause</value> </data> <data name="toggle_now_playing" xml:space="preserve"> <value>Toggle now playing overlay</value> </data> <data name="select_previous" xml:space="preserve"> <value>Previous selection</value> </data> <data name="select_next" xml:space="preserve"> <value>Next selection</value> </data> <data name="select_previous_group" xml:space="preserve"> <value>Select previous group</value> </data> <data name="select_next_group" xml:space="preserve"> <value>Select next group</value> </data> <data name="home" xml:space="preserve"> <value>Home</value> </data> <data name="toggle_notifications" xml:space="preserve"> <value>Toggle notifications</value> </data> <data name="pause_gameplay" xml:space="preserve"> <value>Pause gameplay</value> </data> <data name="editor_setup_mode" xml:space="preserve"> <value>Setup mode</value> </data> <data name="editor_compose_mode" xml:space="preserve"> <value>Compose mode</value> </data> <data name="editor_design_mode" xml:space="preserve"> <value>Design mode</value> </data> <data name="editor_timing_mode" xml:space="preserve"> <value>Timing mode</value> </data> <data name="editor_tap_for_bpm" xml:space="preserve"> <value>Tap for BPM</value> </data> <data name="editor_cycle_grid_display_mode" xml:space="preserve"> <value>Cycle grid display mode</value> </data> <data name="editor_test_gameplay" xml:space="preserve"> <value>Test gameplay</value> </data> <data name="hold_for_hud" xml:space="preserve"> <value>Hold for HUD</value> </data> <data name="random_skin" xml:space="preserve"> <value>Random skin</value> </data> <data name="toggle_pause_replay" xml:space="preserve"> <value>Pause / resume replay</value> </data> <data name="toggle_in_game_interface" xml:space="preserve"> <value>Toggle in-game interface</value> </data> <data name="toggle_mod_selection" xml:space="preserve"> <value>Toggle mod select</value> </data> <data name="deselect_all_mods" xml:space="preserve"> <value>Deselect all mods</value> </data> <data name="select_next_random" xml:space="preserve"> <value>Random</value> </data> <data name="select_previous_random" xml:space="preserve"> <value>Rewind</value> </data> <data name="toggle_beatmap_options" xml:space="preserve"> <value>Beatmap Options</value> </data> <data name="editor_verify_mode" xml:space="preserve"> <value>Verify mode</value> </data> <data name="editor_nudge_left" xml:space="preserve"> <value>Nudge selection left</value> </data> <data name="editor_nudge_right" xml:space="preserve"> <value>Nudge selection right</value> </data> <data name="editor_flip_horizontally" xml:space="preserve"> <value>Flip selection horizontally</value> </data> <data name="editor_flip_vertically" xml:space="preserve"> <value>Flip selection vertically</value> </data> <data name="editor_increase_distance_spacing" xml:space="preserve"> <value>Increase distance spacing</value> </data> <data name="editor_decrease_distance_spacing" xml:space="preserve"> <value>Decrease distance spacing</value> </data> <data name="toggle_skin_editor" xml:space="preserve"> <value>Toggle skin editor</value> </data> <data name="previous_volume_meter" xml:space="preserve"> <value>Previous volume meter</value> </data> <data name="next_volume_meter" xml:space="preserve"> <value>Next volume meter</value> </data> <data name="seek_replay_forward" xml:space="preserve"> <value>Seek replay forward</value> </data> <data name="seek_replay_backward" xml:space="preserve"> <value>Seek replay backward</value> </data> <data name="toggle_chat_focus" xml:space="preserve"> <value>Toggle chat focus</value> </data> </root>