<?xml version="1.0" encoding="utf-8"?> <root> <xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0"/> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string"/> <xsd:attribute name="type" type="xsd:string"/> <xsd:attribute name="mimetype" type="xsd:string"/> <xsd:attribute ref="xml:space"/> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string"/> <xsd:attribute name="name" type="xsd:string"/> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/> <xsd:attribute ref="xml:space"/> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required"/> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="graphics_section_header" xml:space="preserve"> <value>Графіка</value> </data> <data name="renderer_header" xml:space="preserve"> <value>Рэндер</value> </data> <data name="frame_limiter" xml:space="preserve"> <value>Кадравы абмежавальнік</value> </data> <data name="threading_mode" xml:space="preserve"> <value>Струменевы рэжым</value> </data> <data name="show_fps" xml:space="preserve"> <value>Паказаць FPS</value> </data> <data name="unlimited_frames_note" xml:space="preserve"> <value>Выкарыстанне рэжыму неабмежаванай колькасці кадраў можа вызваць дрэнную прадукцыйнасць і перагрэў. Рэкамендуецца рэжым "2х".</value> </data> <data name="layout_header" xml:space="preserve"> <value>Параметры экрана</value> </data> <data name="screen_mode" xml:space="preserve"> <value>Рэжым экрана</value> </data> <data name="resolution" xml:space="preserve"> <value>Рэзалюцыя</value> </data> <data name="display" xml:space="preserve"> <value>Экран</value> </data> <data name="ui_scaling" xml:space="preserve"> <value>Маштаб інтэрфэйсу</value> </data> <data name="screen_scaling" xml:space="preserve"> <value>Маштабаванне экрана</value> </data> <data name="horizontal_position" xml:space="preserve"> <value>Гарызантальная пазіцыя</value> </data> <data name="vertical_position" xml:space="preserve"> <value>Вертыкальная пазіцыя</value> </data> <data name="horizontal_scale" xml:space="preserve"> <value>Гарызантальнае маштабаванне</value> </data> <data name="vertical_scale" xml:space="preserve"> <value>Вертыкальнае маштабаванне</value> </data> <data name="not_fullscreen_note" xml:space="preserve"> <value>Гуляючы без полногоэкранного рэжыму вы можаце адчуць моцну затрымку ўваходу!</value> </data> <data name="detail_settings_header" xml:space="preserve"> <value>Налады дэталяў</value> </data> <data name="storyboard_video" xml:space="preserve"> <value>Відэа</value> </data> <data name="hit_lighting" xml:space="preserve"> <value>Падсвятленне пры трапленні</value> </data> <data name="screenshots" xml:space="preserve"> <value>Скрыншоты</value> </data> <data name="screenshot_format" xml:space="preserve"> <value>Фармат скрыншотаў</value> </data> <data name="show_cursor_in_screenshots" xml:space="preserve"> <value>Паказаць курсор на скрыншотах</value> </data> <data name="video_header" xml:space="preserve"> <value>Відэа</value> </data> <data name="use_hardware_acceleration" xml:space="preserve"> <value>Выкарыстоўваць апаратнае паскарэнне</value> </data> </root>