<?xml version="1.0" encoding="utf-8"?> <root> <xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0"/> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string"/> <xsd:attribute name="type" type="xsd:string"/> <xsd:attribute name="mimetype" type="xsd:string"/> <xsd:attribute ref="xml:space"/> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string"/> <xsd:attribute name="name" type="xsd:string"/> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/> <xsd:attribute ref="xml:space"/> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required"/> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="toggle_chat" xml:space="preserve"> <value>Chat-overlay tonen/verbergen</value> </data> <data name="toggle_social" xml:space="preserve"> <value>Social-overlay tonen/verbergen</value> </data> <data name="reset_input_settings" xml:space="preserve"> <value>Invoeropties resetten</value> </data> <data name="toggle_toolbar" xml:space="preserve"> <value>Toolbar in-/uitschakelen</value> </data> <data name="toggle_settings" xml:space="preserve"> <value>Instellingen openen/sluiten</value> </data> <data name="toggle_beatmap_listing" xml:space="preserve"> <value>Beatmap listing tonen/verbergen</value> </data> <data name="increase_volume" xml:space="preserve"> <value>Volume verhogen</value> </data> <data name="decrease_volume" xml:space="preserve"> <value>Volume verlagen</value> </data> <data name="toggle_mute" xml:space="preserve"> <value>Dempen in-/uitschakelen</value> </data> <data name="skip_cutscene" xml:space="preserve"> <value>Cutscène overslaan</value> </data> <data name="quick_retry" xml:space="preserve"> <value>Snel opnieuw proberen (vasthouden)</value> </data> <data name="take_screenshot" xml:space="preserve"> <value>Schermafbeelding nemen</value> </data> <data name="toggle_gameplay_mouse_buttons" xml:space="preserve"> <value>Muisknoppen tijdens gameplay in-/uitschakelen</value> </data> <data name="back" xml:space="preserve"> <value>Terug</value> </data> <data name="increase_scroll_speed" xml:space="preserve"> <value>Scrollsnelheid verhogen</value> </data> <data name="decrease_scroll_speed" xml:space="preserve"> <value>Scrollsnelheid verlagen</value> </data> <data name="select" xml:space="preserve"> <value>Selecteren</value> </data> <data name="quick_exit" xml:space="preserve"> <value>Snel verlaten (vasthouden)</value> </data> <data name="music_next" xml:space="preserve"> <value>Volgend nummer</value> </data> <data name="music_prev" xml:space="preserve"> <value>Vorig nummer</value> </data> <data name="music_play" xml:space="preserve"> <value>Spelen / pauzeren</value> </data> <data name="toggle_now_playing" xml:space="preserve"> <value>"nu aan het afspelen"-overlay tonen/verbergen</value> </data> <data name="select_previous" xml:space="preserve"> <value>Vorige selectie</value> </data> <data name="select_next" xml:space="preserve"> <value>Volgende selectie</value> </data> <data name="home" xml:space="preserve"> <value>Startpagina</value> </data> <data name="toggle_notifications" xml:space="preserve"> <value>Notificatiepaneel tonen/verbergen</value> </data> <data name="pause_gameplay" xml:space="preserve"> <value>Spel pauzeren</value> </data> <data name="editor_setup_mode" xml:space="preserve"> <value>Setup-modus</value> </data> <data name="editor_compose_mode" xml:space="preserve"> <value>Composeermodus</value> </data> <data name="editor_design_mode" xml:space="preserve"> <value>Ontwerpmodus</value> </data> <data name="editor_timing_mode" xml:space="preserve"> <value>Timing-modus</value> </data> <data name="editor_cycle_grid_display_mode" xml:space="preserve"> <value>Grootte raster wisselen</value> </data> <data name="editor_test_gameplay" xml:space="preserve"> <value>Gameplay testen</value> </data> <data name="hold_for_hud" xml:space="preserve"> <value>Vasthouden voor HUD</value> </data> <data name="random_skin" xml:space="preserve"> <value>Willekeurige skin</value> </data> <data name="toggle_pause_replay" xml:space="preserve"> <value>Replay pauzeren / hervatten</value> </data> <data name="toggle_in_game_interface" xml:space="preserve"> <value>In-game interface in-/uitschakelen</value> </data> <data name="toggle_mod_selection" xml:space="preserve"> <value>Mod-selectie tonen/verbergen</value> </data> <data name="select_next_random" xml:space="preserve"> <value>Willekeurig</value> </data> <data name="select_previous_random" xml:space="preserve"> <value>Terugspoelen</value> </data> <data name="toggle_beatmap_options" xml:space="preserve"> <value>Beatmap-opties</value> </data> <data name="editor_verify_mode" xml:space="preserve"> <value>Verificatiemodus</value> </data> <data name="editor_nudge_left" xml:space="preserve"> <value>Selectie naar links verschuiven</value> </data> <data name="editor_nudge_right" xml:space="preserve"> <value>Selectie naar rechts verschuiven</value> </data> <data name="editor_flip_horizontally" xml:space="preserve"> <value>Selectie horizontaal spiegelen</value> </data> <data name="editor_flip_vertically" xml:space="preserve"> <value>Selectie verticaal spiegelen</value> </data> <data name="toggle_skin_editor" xml:space="preserve"> <value>Skin-editor tonen/verbergen</value> </data> <data name="previous_volume_meter" xml:space="preserve"> <value>Vorige volumemeter</value> </data> <data name="next_volume_meter" xml:space="preserve"> <value>Volgende volumemeter</value> </data> <data name="seek_replay_forward" xml:space="preserve"> <value>Replay doorspoelen</value> </data> <data name="seek_replay_backward" xml:space="preserve"> <value>Replay terugspoelen</value> </data> <data name="toggle_chat_focus" xml:space="preserve"> <value>Focus tussen gameplay en chat wisselen</value> </data> </root>