<?xml version="1.0" encoding="utf-8"?> <root> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="gameplay_section_header" xml:space="preserve"> <value>Gameplay</value> </data> <data name="beatmap_header" xml:space="preserve"> <value>Beatmap</value> </data> <data name="general_header" xml:space="preserve"> <value>General</value> </data> <data name="audio" xml:space="preserve"> <value>Audio</value> </data> <data name="h_u_d" xml:space="preserve"> <value>HUD</value> </data> <data name="input" xml:space="preserve"> <value>Input</value> </data> <data name="background" xml:space="preserve"> <value>Background</value> </data> <data name="dim" xml:space="preserve"> <value>Background dim</value> </data> <data name="blur" xml:space="preserve"> <value>Background blur</value> </data> <data name="lighten_during_breaks" xml:space="preserve"> <value>Lighten playfield during breaks</value> </data> <data name="hud_visibility_mode" xml:space="preserve"> <value>HUD overlay visibility mode</value> </data> <data name="show_health_display_when_cant_fail" xml:space="preserve"> <value>Show health display even when you can't fail</value> </data> <data name="fade_playfield_when_health_low" xml:space="preserve"> <value>Fade playfield to red when health is low</value> </data> <data name="key_overlay" xml:space="preserve"> <value>Always show key overlay</value> </data> <data name="always_play_first_combo_break" xml:space="preserve"> <value>Always play first combo break sound</value> </data> <data name="score_display_mode" xml:space="preserve"> <value>Score display mode</value> </data> <data name="disable_win_key" xml:space="preserve"> <value>Disable Windows key during gameplay</value> </data> <data name="mods_header" xml:space="preserve"> <value>Mods</value> </data> <data name="increase_first_object_visibility" xml:space="preserve"> <value>Increase visibility of first object when visual impairment mods are enabled</value> </data> </root>