Commit Graph

13 Commits (3e97ce3228d570aa9c3c82ecea8330b5a6bb74cd)

Author SHA1 Message Date
Jamie Taylor 888f421897
SongSelect 'confirm' sample iteration
Jamie Taylor 6e7f7f537f
Reduce volume of 'random' sample for better layering
Jamie Taylor b6330fb1c2
New iteration of song select samples
Jamie Taylor 6541999558
Add samples for SongSelect random
Jamie Taylor 9ea3d1d9c5
Reduce sample volume
Jamie Taylor d7c8551609
Add updated song-select samples
Jamie Taylor 5ef2018d67 another iteration of lazer ui sounds
Jamie Taylor 8676edcc06 First-pass of new UI sounds for osu!lazer
Dean Herbert 2e14fa17ea Apply sample normalisation to loud samples
Adds -4db headroom on all samples which exceeded this amount. This
roughly matches what stable uses for hitsounds, so I figured it's a good
starting point.

I have only changed wav files, as most of the mp3 samples are not
responsible for concurrent playback and therefore less of an issue.
Dean Herbert 34448428fe Trim audio samples that were excessively long
Dean Herbert e92009bb14 Add panel hover effects
Dean Herbert 19a3f9fba8 Add new select variants, confirm selection
Dean Herbert 1bf3167fa3 Add song select sound effects.