From 751ded4dd9493273ca529713b4310c8a6c202e8c Mon Sep 17 00:00:00 2001 From: David Zhao Date: Fri, 19 Jul 2019 15:20:26 +0900 Subject: [PATCH] define highp and lowp for non GL_ES platforms --- osu.Game.Resources/Shaders/sh_Flashlight.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Resources/Shaders/sh_Flashlight.h b/osu.Game.Resources/Shaders/sh_Flashlight.h index 2189f11..a66f923 100644 --- a/osu.Game.Resources/Shaders/sh_Flashlight.h +++ b/osu.Game.Resources/Shaders/sh_Flashlight.h @@ -1,5 +1,8 @@ #ifdef GL_ES precision mediump float; +#else + #define lowp + #define highp #endif varying vec2 v_Position;