From 67a96c830cf9a8fd2049c10da7fd98a8dbef77a4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 5 Mar 2018 19:38:47 +0900 Subject: [PATCH] Add time attribute to CursorTrail shader Allows for applying DrawInfo alpha values --- osu.Game.Resources/Shaders/sh_CursorTrail.vs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Resources/Shaders/sh_CursorTrail.vs b/osu.Game.Resources/Shaders/sh_CursorTrail.vs index d89ee55..7a5129a 100644 --- a/osu.Game.Resources/Shaders/sh_CursorTrail.vs +++ b/osu.Game.Resources/Shaders/sh_CursorTrail.vs @@ -1,6 +1,7 @@ attribute vec2 m_Position; attribute vec4 m_Colour; attribute vec2 m_TexCoord; +attribute float m_Time; varying vec2 v_DrawingPosition; varying vec2 v_MaskingPosition; @@ -23,7 +24,7 @@ void main(void) vec3 drawingPos = g_ToDrawingSpace * vec3(m_Position, 1.0); v_DrawingPosition = drawingPos.xy / drawingPos.z; - v_Colour = vec4(m_Colour.rgb, clamp(m_Colour.a - g_FadeClock, 0.0, 1.0)); + v_Colour = vec4(m_Colour.rgb, m_Colour.a * clamp(m_Time - g_FadeClock, 0.0, 1.0)); v_TexCoord = m_TexCoord; gl_Position = g_ProjMatrix * vec4(m_Position, 1.0, 1.0); } \ No newline at end of file