diff --git a/osu.Game.Resources/Shaders/sh_Flashlight.h b/osu.Game.Resources/Shaders/sh_Flashlight.h index 5f411a2..b9157e8 100644 --- a/osu.Game.Resources/Shaders/sh_Flashlight.h +++ b/osu.Game.Resources/Shaders/sh_Flashlight.h @@ -1,9 +1,3 @@ -#ifndef GL_ES - #define lowp - #define mediump - #define highp -#endif - varying highp vec2 v_Position; varying lowp vec4 v_Colour; @@ -19,4 +13,4 @@ lowp vec4 getColourAt(vec2, vec2, vec4); void main(void) { gl_FragColor = mix(getColourAt(flashlightPos - v_Position, flashlightSize, v_Colour), vec4(0.0, 0.0, 0.0, 1.0), flashlightDim); -} \ No newline at end of file +}