From 4d298803f90484ec98648e0a490eec4e0a81e2de Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 16 Mar 2018 14:41:18 +0900 Subject: [PATCH] Tabs -> spaces --- osu.Game.Resources/Shaders/sh_CursorTrail.vs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game.Resources/Shaders/sh_CursorTrail.vs b/osu.Game.Resources/Shaders/sh_CursorTrail.vs index 51144f8..f23839a 100644 --- a/osu.Game.Resources/Shaders/sh_CursorTrail.vs +++ b/osu.Game.Resources/Shaders/sh_CursorTrail.vs @@ -16,16 +16,16 @@ uniform float g_FadeClock; void main(void) { - // Transform to position to masking space. - vec3 maskingPos = g_ToMaskingSpace * vec3(m_Position, 1.0); - v_MaskingPosition = maskingPos.xy / maskingPos.z; + // Transform to position to masking space. + vec3 maskingPos = g_ToMaskingSpace * vec3(m_Position, 1.0); + v_MaskingPosition = maskingPos.xy / maskingPos.z; - // Transform to position to masking space. - vec3 drawingPos = g_ToDrawingSpace * vec3(m_Position, 1.0); - v_DrawingPosition = drawingPos.xy / drawingPos.z; + // Transform to position to masking space. + vec3 drawingPos = g_ToDrawingSpace * vec3(m_Position, 1.0); + v_DrawingPosition = drawingPos.xy / drawingPos.z; v_Colour = vec4(m_Colour.rgb, m_Colour.a * pow(clamp(m_Time - g_FadeClock, 0.0, 1.0), 1.7)); - v_TexCoord = m_TexCoord; - gl_Position = g_ProjMatrix * vec4(m_Position, 1.0, 1.0); + v_TexCoord = m_TexCoord; + gl_Position = g_ProjMatrix * vec4(m_Position, 1.0, 1.0); } \ No newline at end of file