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215 lines
5.1 KiB
C++

#include "tone.h";
// Security points
const int door1 = 4;
const int door2 = 5;
// Miscallaneous inputs/outputs
const int unarmedLed = 2; // LED to light up when unarmed
const int armUnarm = 3; // button used to arm/unarm
const int spkr = 12;
const int armedLed = 13; // LED to light up when armed
// Configuration parameters
const String pass = "113"; // password
const int securityPoints = 2; // number of security points
const int maxWarnLevel = 250; // maximum warnLevel
const int warnDelayRef = 300; // the number to subtract warnLevel from
const int warnIncrement = 7; // increment maxLevel by this number
// Program booleans
bool isArmed = 1; // armed status. set to initialize as armed or unarmed
bool soundAlarm = 0; // should the program sound the alarm?
bool unarmButtonDown = 0; // boolean that prevents unarm right after rearm
// until unarm button is depressed
// Program variables
int warnLevel = 0;
int isOpen[securityPoints] = { // status of security points.
false, false};
bool waitingForPass = 0;
String readString;
unsigned long currentMillis = millis();
unsigned long unarmIntTracker = 0;
unsigned long alarmIntTracker = 0;
bool flipflopUnarmState = LOW;
bool flipflopAlarmState = LOW;
// Melodies
int initMelody[] = {FS4, GS4, AS4, CS5, DS5, FS5};
int initDurations[] = {100, 100, 100, 100, 100, 100};
int unarmMelody[] = {B3, B2};
int unarmDurations[] = {50, 50};
int armMelody[] = {C5, C6};
int armDurations[] = {50, 50};
int alarmNote = CS5;
int noteDelay = 40;
void setup() {
Serial.begin(9600);
// Security points
pinMode(door1, INPUT_PULLUP);
pinMode(door2, INPUT_PULLUP);
// Misc. inputs/outputs
pinMode(armUnarm, INPUT_PULLUP);
pinMode(unarmedLed, OUTPUT);
pinMode(armedLed, OUTPUT);
Serial.println("Initialized.");
playMelody(6, initMelody, initDurations, noteDelay);
if (isArmed == 1) {
Serial.println("Currently ARMED.");
digitalWrite(armedLed, HIGH);
} else {
Serial.println("Currently UNARMED.");
digitalWrite(unarmedLed, HIGH);
}
}
void playMelody(int melodyLength, int *melody, int *noteDur, int noteDelay) {
for (int i = 0; i < melodyLength; i++) {
tone(spkr, melody[i], noteDur[i]);
delay(noteDelay);
noTone(spkr);
}
}
void flipLed(int ledPin, bool &state) {
if (state == LOW) {
state = HIGH;
} else {
state = LOW;
};
digitalWrite(ledPin, state);
}
void loop() {
// - Security Points -
// door1
if (digitalRead(door1) == LOW && isOpen[0] == false) {
Serial.println("Door1 has opened.");
isOpen[0] = true;
if (isArmed == true) soundAlarm = 1;
} else if (digitalRead(door1) == HIGH && isOpen[0] == true) {
isOpen[0] = false;
soundAlarm = 0;
Serial.println("Door1 has closed.");
}
// door2
if (digitalRead(door2) == LOW && isOpen[1] == false) {
Serial.println("Door2 has opened.");
isOpen[1] = true;
if (isArmed == true) soundAlarm = 1;
} else if (digitalRead(door2) == HIGH && isOpen[1] == true) {
isOpen[1] = false;
soundAlarm = 0;
Serial.println("Door2 has closed.");
}
// - Arm/Unarm -
if ((digitalRead(armUnarm) == LOW || waitingForPass == 1) &&
unarmButtonDown == 0) {
if (isArmed == 1 || waitingForPass == 1) {
if (waitingForPass == 0) {
waitingForPass = 1;
Serial.println("To unarm, please enter the password.");
Serial.print("password> ");
}
if (Serial.available()) {
char c = Serial.read();
if (c != '\n') {
readString += c;
} else {
Serial.println(readString);
if (readString == pass) {
isArmed = 0;
playMelody(2, unarmMelody, unarmDurations, noteDelay);
Serial.println("Successfully UNARMED.");
} else {
playMelody(2, armMelody, unarmDurations, noteDelay);
Serial.println("Wrong password!");
}
readString = "";
waitingForPass = 0;
}
}
currentMillis = millis();
// async blink unarm led every 250ms
if (currentMillis - unarmIntTracker >= 1000 && waitingForPass == 1) {
unarmIntTracker = currentMillis;
flipLed(unarmedLed, flipflopUnarmState);
}
} else {
isArmed = 1;
waitingForPass = 0;
unarmButtonDown = 1;
playMelody(2, armMelody, armDurations, noteDelay);
Serial.println("Successfully ARMED.");
}
}
// - Button safety -
if (digitalRead(armUnarm) == HIGH && unarmButtonDown == 1) {
unarmButtonDown = 0;
}
// - Ignore Serial input unless we're waiting for it -
if (waitingForPass == 0) {
while (Serial.available()) { Serial.read(); }
}
// - Activate unarmed/armed LEDs -
if (isArmed == 1 && waitingForPass == 0 && soundAlarm == 0) {
digitalWrite(armedLed, HIGH);
digitalWrite(unarmedLed, LOW);
} else if (waitingForPass == 0 && soundAlarm == 0) {
digitalWrite(unarmedLed, HIGH);
digitalWrite(armedLed, LOW);
}
// - Sound alarm -
if (soundAlarm == 1) {
currentMillis = millis();
if ((currentMillis - alarmIntTracker) >= (warnDelayRef - warnLevel)) {
alarmIntTracker = currentMillis;
if (warnLevel < maxWarnLevel) { warnLevel = warnLevel + warnIncrement; };
flipLed(armedLed, flipflopAlarmState);
if (flipflopAlarmState == HIGH) {
tone(spkr, alarmNote);
} else {
noTone(spkr);
}
}
} else {
warnLevel = 0;
noTone(spkr);
}
}