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466 lines
15 KiB
C#

using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;
using DotNetCTFDumper.MMFParser.EXE;
using DotNetCTFDumper.MMFParser.EXE.Loaders;
using DotNetCTFDumper.MMFParser.EXE.Loaders.Banks;
using DotNetCTFDumper.Utils;
namespace DotNetCTFDumper.GUI
{
public partial class MainForm : Form
{
public static bool IsDumpingImages;
public static bool IsDumpingSounds;
public static bool IsDumpingMusics;
public static bool BreakImages;
public static bool BreakSounds;
public static bool BreakMusics;
public Thread LoaderThread;
public Color ColorTheme = Color.FromArgb(223,114,38);
public PackDataForm PackForm;
public delegate void SaveHandler(int index, int all);
public MainForm()
{
//Buttons
InitializeComponent();
foreach (Control item in Controls)
{
item.ForeColor = ColorTheme;
item.BackColor=Color.Black;
if(item is Button) item.BackColor=Color.FromArgb(30,30,30);
if (item is Label)
{
item.BackColor = Color.Transparent;
item.Refresh();
}
}
foreach (var item in ChunkCombo.Items)
{
((ToolStripItem)item).ForeColor = ColorTheme;
((ToolStripItem)item).BackColor=Color.Black;
}
label1.Text = Settings.DumperVersion;
}
private void openFileDialog1_FileOk(object sender, CancelEventArgs e)
{
var worker = new BackgroundWorker();
worker.DoWork += worker_DoWork;
worker.RunWorkerCompleted += worker_RunWorkerCompleted;
worker.RunWorkerAsync();
}
void worker_DoWork(object sender, DoWorkEventArgs e)
{
StartReading();
}
void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
AfterLoad();
}
private void button1_Click(object sender, EventArgs e)
{
openFileDialog1.ShowDialog();
}
private void MainForm_Load(object sender, EventArgs e)
{
loadingLabel.Visible = false;
listBox1.Items.Clear();
}
private void StartReading()
{
var path = openFileDialog1.FileName;
Program.ReadFile(path, Settings.Verbose, Settings.DumpImages, Settings.DumpSounds);
imageBar.Value = 0;
soundBar.Value = 0;
GameInfo.Text = "";
loadingLabel.Visible = true;
imageLabel.Text = "Using nonGUI mode";
soundLabel.Text = "Using nonGUI mode";
MFABtn.Visible = false;
FolderBTN.Visible = false;
imagesButton.Visible = false;
soundsButton.Visible = false;
musicsButton.Visible = false;
cryptKeyBtn.Visible = false;
showHexBtn.Visible = false;
dumpSortedBtn.Visible = false;
packDataBtn.Visible = false;
}
private void treeView1_AfterDblClick(object sender, EventArgs e)
{
ChunkCombo.Show(Cursor.Position);
}
private void treeView1_RightClick(object sender, MouseEventArgs e)
{
if ((e.Button & MouseButtons.Right) != 0)
{
ChunkCombo.Show(Cursor.Position);
}
}
private void ChunkCombo_ItemSelected(object sender, ToolStripItemClickedEventArgs e)
{
switch (e.ClickedItem.Name)
{
case "saveChunkBtn":
var chunk = ((ChunkNode) treeView1.SelectedNode).chunk;
if ( chunk!= null)
{
chunk.Save();
}
break;
case "viewHexBtn":
ShowHex();
break;
case "previewFrameBtn":
var selected = ((ChunkNode) treeView1.SelectedNode).loader;
if (selected is Frame frm)
{
var viewer = new FrameViewer(frm,Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>());
viewer.Show();
}
break;
}
}
private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
{
var nodeChunk = ((ChunkNode) treeView1.SelectedNode).chunk;
var nodeLoader = ((ChunkNode) treeView1.SelectedNode).loader;
listBox1.Items.Clear();
if (nodeChunk != null)
{
listBox1.Items.Add($"Name: {nodeChunk.Name}");
listBox1.Items.Add($"Id: {nodeChunk.Id}");
listBox1.Items.Add($"Flag: {nodeChunk.Flag}");
listBox1.Items.Add($"Size: {nodeChunk.Size.ToPrettySize()}");
if (nodeChunk.DecompressedSize>-1)listBox1.Items.Add($"Decompressed Size: {nodeChunk.DecompressedSize.ToPrettySize()}");
}
if (nodeLoader != null)
{
var extData = nodeLoader.GetReadableData();
if (extData.Length > 0)
{
listBox1.Items.Add("");
listBox1.Items.Add("Loader Data:");
foreach (var item in extData)
{
var splitFlags = item.Split(';');
foreach (var splitItem in splitFlags) listBox1.Items.Add(splitItem);
}
}
}
GameInfo.BackColor=Color.Transparent;
GameInfo.Refresh();
}
public void AfterLoad()
{
//GameData gameData = null;
var exe = Exe.Instance;
var gameData = exe.GameData;
treeView1.Nodes.Clear();
foreach (var item in gameData.GameChunks.Chunks)
{
string ActualName = item.Name;
if (item.Loader is Frame frm) ActualName = ActualName + " "+frm.Name;
ChunkNode newNode = Helper.GetChunkNode(item,ActualName);
//if (item.Loader != null) newNode = new ChunkNode(ActualName, item.Loader);
//else newNode = new ChunkNode(ActualName, item);
treeView1.Nodes.Add(newNode);
if (item.Loader is Frame frame)
foreach (var frmChunk in frame.Chunks.Chunks)
{
var frameNode = Helper.GetChunkNode(frmChunk);
newNode.Nodes.Add(frameNode);
if (frameNode.loader is ObjectInstances)
{
var objs = frame.Chunks.GetChunk<ObjectInstances>();
if (objs != null)
{
foreach (var frmitem in objs.Items)
{
var objNode = new ChunkNode(frmitem.Name, frmitem);
frameNode.Nodes.Add(objNode);
}
}
}
}
}
MFABtn.Visible = true;
FolderBTN.Visible = true;
imagesButton.Visible = true;
soundsButton.Visible = true;
musicsButton.Visible = true;
cryptKeyBtn.Visible = true;
//showHexBtn.Visible = true;
dumpSortedBtn.Visible = true;
packDataBtn.Visible = true;
GameInfo.Visible = true;
loadingLabel.Visible = false;
var toLog = "";
toLog += $"Title:{Exe.Instance.GameData.Name}\n";
toLog += $"Copyright:{Exe.Instance.GameData.Copyright}\n";
toLog += $"Editor Filename: {Exe.Instance.GameData.EditorFilename}\n";
toLog += $"Product Version: {Exe.Instance.GameData.ProductVersion}\n";
toLog += $"Build: {Exe.Instance.GameData.Build}\n";
toLog += $"Runtime Version: {Exe.Instance.GameData.RuntimeVersion}\n";
toLog += $"Number Of Images: {Exe.Instance.GameData.Images.NumberOfItems}\n";
toLog += $"Number Of Sounds: {(Exe.Instance.GameData.Sounds!= null ? Exe.Instance.GameData.Sounds.NumOfItems: 0)}\n";
toLog += $"Unique FrameItems: {Exe.Instance.GameData.Frameitems.NumberOfItems}\n";
toLog += $"Frame Count: {Exe.Instance.GameData.Frames.Count}\n";
toLog += $"Chunks Count: {Exe.Instance.GameData.GameChunks.Chunks.Count}\n";
if (Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>() != null)
Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>().OnImageSaved += UpdateImageBar;
if (Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>() != null)
Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>().OnSoundSaved += UpdateSoundBar;
if (Exe.Instance.GameData.GameChunks.GetChunk<MusicBank>() != null)
Exe.Instance.GameData.GameChunks.GetChunk<MusicBank>().OnMusicSaved += UpdateMusicBar;
GameInfo.Text = toLog;
}
public void UpdateImageBar(int index, int all)
{
all -= 1;
imageBar.Value = (int) (index / (float) all * 100);
imageLabel.Text = $"{index}/{all}";
}
public void UpdateSoundBar(int index, int all)
{
all -= 1;
soundBar.Value = (int) (index / (float) all * 100);
soundLabel.Text = $"{index}/{all}";
}
public void UpdateMusicBar(int index, int all)
{
all -= 1;
musicBar.Value = (int) (index / (float) all * 100);
musicLabel.Text = $"{index}/{all}";
}
private void FolderBTN_Click(object sender, EventArgs e)
{
Process.Start($"{Settings.DumpPath}");
}
private void MFABtn_Click(object sender, EventArgs e)
{
var mfaForm = new MFABuilderForm(ColorTheme);
mfaForm.Show();
}
private void soundsButton_Click(object sender, EventArgs e)
{
if (!IsDumpingSounds)
{
SetSoundElements(true);
IsDumpingSounds = true;
Backend.DumpSounds(this,true,true);
}
else
{
BreakSounds = true;
IsDumpingSounds = false;
SetSoundElements(false);
}
}
private void imagesButton_Click(object sender, EventArgs e)
{
if (!IsDumpingImages)
{
SetImageElements(true);
IsDumpingImages = true;
Backend.DumpImages(this,true,true);
}
else
{
BreakImages = true;
IsDumpingImages = false;
SetImageElements(false);
}
}
private void musicsButton_Click(object sender, EventArgs e)
{
if (!IsDumpingMusics)
{
SetMusicElements(true);
IsDumpingMusics = true;
Backend.DumpMusics(this,true,true);
}
else
{
BreakMusics = true;
IsDumpingMusics = false;
SetMusicElements(false);
}
}
public void SetSoundElements(bool state)
{
soundBar.Visible = state;
soundLabel.Visible = state;
soundsButton.Text = state ? "Cancel":"Dump Sounds";
soundBar.Value = 0;
}
public void SetImageElements(bool state)
{
imageBar.Visible = state;
imageLabel.Visible = state;
imagesButton.Text = state ? "Cancel":"Dump Images";
imageBar.Value = 0;
}
public void SetMusicElements(bool state)
{
musicBar.Visible = state;
musicLabel.Visible = state;
musicsButton.Text = state ? "Cancel":"Dump Musics";
musicBar.Value = 0;
}
private void cryptKeyBtn_Click(object sender, EventArgs e)
{
var rawData = "";
if (Settings.Build > 284)
{
rawData += Settings.AppName;
rawData += Settings.Copyright;
rawData += Settings.ProjectPath;
}
else
{
rawData += Settings.ProjectPath;
rawData += Settings.AppName;
rawData += Settings.Copyright;
}
var KeyForm = new CryptoKeyForm(rawData,ColorTheme);
KeyForm.Show();
}
private void ShowHex()
{
if ((ChunkNode) treeView1.SelectedNode != null)
{
var node = ((ChunkNode) treeView1.SelectedNode);
HexViewForm hexform = null;
hexform = new HexViewForm(node.chunk.ChunkData, node.chunk.RawData, ColorTheme,
$"Hew View: {node.chunk.Name}");
hexform.Show();
}
}
private void dumpSortedBtn_Click(object sender, EventArgs e)
{
imageBar.Visible = true;
imageLabel.Visible = true;
var worker = new BackgroundWorker();
worker.DoWork += (senderA, eA) =>
{
Settings.DumpImages = true;
var bank = Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>();
bank.SaveImages=false;
bank.Read();
};
worker.RunWorkerCompleted += (senderA, eA) =>
{
imageBar.Visible = false;
imageLabel.Visible = false;
ImageDumper.DumpImages();
};
worker.RunWorkerAsync();
}
private void tabPage1_Click(object sender, EventArgs e)
{
throw new System.NotImplementedException();
}
private void packDataBtn_Click(object sender, EventArgs e)
{
if(PackForm==null)PackForm = new PackDataForm(Exe.Instance.PackData,ColorTheme);
PackForm.Show();
}
private void button2_Click(object sender, EventArgs e)
{
var myPic = new PictureBox();
var img = Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>().Images[65].Bitmap;
myPic.SizeMode = PictureBoxSizeMode.StretchImage;
myPic.Image = img;
myPic.Width = img.Width / 2;
myPic.Height = img.Height / 2;
Controls.Add(myPic);
}
}
}