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650 lines
28 KiB
C#
650 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using CTFAK.MMFParser.EXE;
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using CTFAK.MMFParser.EXE.Loaders;
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using CTFAK.MMFParser.EXE.Loaders.Events;
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using CTFAK.MMFParser.EXE.Loaders.Events.Parameters;
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using CTFAK.MMFParser.EXE.Loaders.Objects;
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using CTFAK.MMFParser.MFA.Loaders;
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using CTFAK.MMFParser.MFA.Loaders.mfachunks;
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using CTFAK.Utils;
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using Action = CTFAK.MMFParser.EXE.Loaders.Events.Action;
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using Animation = CTFAK.MMFParser.MFA.Loaders.mfachunks.Animation;
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using AnimationDirection = CTFAK.MMFParser.MFA.Loaders.mfachunks.AnimationDirection;
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using Backdrop = CTFAK.MMFParser.MFA.Loaders.mfachunks.Backdrop;
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using ChunkList = CTFAK.MMFParser.MFA.Loaders.ChunkList;
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using Counter = CTFAK.MMFParser.MFA.Loaders.mfachunks.Counter;
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using Events = CTFAK.MMFParser.MFA.Loaders.Events;
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using Extension = CTFAK.MMFParser.EXE.Loaders.Extension;
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using Frame = CTFAK.MMFParser.EXE.Loaders.Frame;
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using Layer = CTFAK.MMFParser.MFA.Loaders.Layer;
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using Movement = CTFAK.MMFParser.MFA.Loaders.mfachunks.Movement;
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using Paragraph = CTFAK.MMFParser.MFA.Loaders.mfachunks.Paragraph;
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using Text = CTFAK.MMFParser.MFA.Loaders.mfachunks.Text;
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namespace CTFAK.MMFParser.Translation
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{
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public static class Pame2Mfa
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{
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public static Dictionary<int, FrameItem> FrameItems;
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public static event Program.DumperEvent OnMessage;
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public static void Translate(ref MFA.MFA mfa, GameData game)
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{
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Message("Running Pame2MFA");
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Message("Original MFA Build: " + mfa.BuildVersion);
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Message("");
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mfa.Name = game.Name;
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mfa.LangId = 0;//8192;
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mfa.Description = "";
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mfa.Path = game.EditorFilename;
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//mfa.Stamp = wtf;
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//if (game.Fonts != null) mfa.Fonts = game.Fonts;
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mfa.Sounds.Items.Clear();
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if (game.Sounds != null)
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{
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foreach (var item in game.Sounds.Items)
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{
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mfa.Sounds.Items.Add(item);
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}
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}
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// mfa.Music = game.Music;
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mfa.Images.Items = game.Images.Images;
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foreach (var key in mfa.Images.Items.Keys)
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{
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mfa.Images.Items[key].Debug = true;
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}
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// game.Images.Images.Clear();
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mfa.Author = game.Author ?? "";
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mfa.Copyright = game.Copyright ?? "";
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mfa.Company = "";
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mfa.Version = "";
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//TODO:Binary Files
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var displaySettings = mfa.DisplayFlags;
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var graphicSettings = mfa.GraphicFlags;
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var flags = game.Header.Flags;
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var newFlags = game.Header.NewFlags;
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mfa.Extensions.Clear();
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displaySettings["MDI"] = newFlags["MDI"];
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displaySettings["MenuBar"] = flags["MenuBar"];
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displaySettings["MenuOnBoot"] = !flags["MenuHidden"];
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graphicSettings["MultiSamples"] = flags["MultiSamples"];
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mfa.DisplayFlags = displaySettings;
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mfa.WindowX = game.Header.WindowWidth;
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mfa.WindowY = game.Header.WindowHeight;
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mfa.BorderColor = game.Header.BorderColor;
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mfa.HelpFile = "";
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mfa.InitialScore = game.Header.InitialScore;
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mfa.InitialLifes = game.Header.InitialLives;
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mfa.FrameRate = game.Header.FrameRate;
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mfa.BuildType = 0;
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mfa.BuildPath = game.TargetFilename;
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mfa.CommandLine = "";
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mfa.Aboutbox = game.AboutText?.Length > 0
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? game?.AboutText
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: "";
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//TODO: Controls
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//Object Section
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FrameItems = new Dictionary<int, FrameItem>();
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for (int i = 0; i < game.Frameitems.ItemDict.Keys.Count; i++)
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{
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var key = game.Frameitems.ItemDict.Keys.ToArray()[i];
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var item = game.Frameitems.ItemDict[key];
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var newItem = TranslateObject(item);
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if(newItem.Loader==null) throw new NotImplementedException("Unsupported Object: "+newItem.ObjectType);
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FrameItems.Add(newItem.Handle, newItem);
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}
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// var reference = mfa.Frames.FirstOrDefault();
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mfa.Frames.Clear();
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Dictionary<int,int> indexHandles = new Dictionary<int, int>();
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foreach (var pair in Program.CleanData.GameChunks.GetChunk<FrameHandles>().Items)
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{
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var key = pair.Key;
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var handle = pair.Value;
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if (!indexHandles.ContainsKey(handle)) indexHandles.Add(handle, key);
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else indexHandles[handle] = key;
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}
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for (int a=0;a<game.Frames.Count;a++)
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{
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var frame = game.Frames[a];
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// if(frame.Palette==null|| frame.Events==null|| frame.Objects==null) continue;
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var newFrame = new MFA.Loaders.Frame(null);
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newFrame.Chunks = new ChunkList(null);//MFA.MFA.emptyFrameChunks;
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newFrame.Handle = a;
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indexHandles.TryGetValue(a,out newFrame.Handle);
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Message($"Translating frame: {frame.Name} - {newFrame.Handle}" );
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newFrame.Name = frame.Name;
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newFrame.SizeX = frame.Width;
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newFrame.SizeY = frame.Height;
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newFrame.Background = frame.Background;
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newFrame.FadeIn = null;
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newFrame.FadeOut = null;
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var mfaFlags = newFrame.Flags;
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var originalFlags = frame.Flags;
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mfaFlags["GrabDesktop"] = originalFlags["GrabDesktop"];
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mfaFlags["KeepDisplay"] = originalFlags["KeepDisplay"];
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mfaFlags["BackgroundCollisions"] = originalFlags["TotalCollisionMask"];
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mfaFlags["ResizeToScreen"] = originalFlags["ResizeAtStart"];
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mfaFlags["ForceLoadOnCall"] = originalFlags["ForceLoadOnCall"];
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mfaFlags["NoDisplaySurface"] = false;
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mfaFlags["TimerBasedMovements"] = originalFlags["TimedMovements"];
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newFrame.Flags = mfaFlags;
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newFrame.MaxObjects = frame.Events?.MaxObjects ?? 10000;
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newFrame.Password = "";
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newFrame.LastViewedX = 320;
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newFrame.LastViewedY = 240;
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if (frame.Palette == null) continue;
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newFrame.Palette = frame.Palette;
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newFrame.StampHandle = 13;
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newFrame.ActiveLayer = 0;
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//LayerInfo
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if(frame.Layers==null) continue;
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var count = frame.Layers.Count;
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Logger.Log($"{newFrame.Name} - {count}");
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for (int i=0;i<count;i++)
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{
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var layer = frame.Layers[i];
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var newLayer = new Layer(null);
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newLayer.Name = layer.Name;
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newLayer.Flags["HideAtStart"] = layer.Flags["ToHide"];
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newLayer.Flags["Visible"] = true;
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newLayer.Flags["NoBackground"] = layer.Flags["DoNotSaveBackground"];
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newLayer.Flags["WrapHorizontally"] = layer.Flags["WrapHorizontally"];
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newLayer.XCoefficient = layer.XCoeff;
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newLayer.YCoefficient = layer.YCoeff;
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newFrame.Layers.Add(newLayer);
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}
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var newFrameItems = new List<FrameItem>();
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var newInstances = new List<FrameInstance>();
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if (frame.Objects != null)
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{
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for (int i = 0; i < frame.Objects.Count; i++)
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{
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var instance = frame.Objects[i];
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FrameItem frameItem;
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if (FrameItems.ContainsKey(instance.ObjectInfo))
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{
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frameItem = FrameItems[instance.ObjectInfo];
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if(!newFrameItems.Contains(frameItem)) newFrameItems.Add(frameItem);
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var newInstance = new FrameInstance((ByteReader) null);
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newInstance.X = instance.X;
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newInstance.Y = instance.Y;
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newInstance.Handle = instance.Handle;
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newInstance.Flags = (uint) instance.FrameItem.Flags;
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newInstance.ParentType = (uint) instance.ParentType;
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newInstance.ItemHandle = (uint) (instance.ObjectInfo);
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newInstance.ParentHandle = (uint) instance.ParentHandle;
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newInstance.Layer = (uint) (instance.Layer);
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newInstances.Add(newInstance);
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}
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}
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}
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newFrame.Items = newFrameItems;
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newFrame.Instances = newInstances;
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newFrame.Folders = new List<ItemFolder>();
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foreach (FrameItem newFrameItem in newFrame.Items)
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{
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var newFolder = new ItemFolder((ByteReader) null);
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newFolder.isRetard = true;
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newFolder.Items = new List<uint>() {(uint) newFrameItem.Handle};
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newFrame.Folders.Add(newFolder);
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}
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{
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newFrame.Events = new Events((ByteReader) null);
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newFrame.Events.Items = new List<EventGroup>();
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newFrame.Events.Objects = new List<EventObject>();
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newFrame.Events._ifMFA = true;
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newFrame.Events.Version = 1028;
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// if (false)
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if(frame.Events != null)
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{
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foreach (var item in newFrame.Items)
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{
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var newObject = new EventObject((ByteReader) null);
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newObject.Handle = (uint) item.Handle;
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newObject.Name = item.Name ?? "";
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newObject.TypeName = "";
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newObject.ItemType = (ushort) item.ObjectType;
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newObject.ObjectType = 1;
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newObject.Flags = 0;
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newObject.ItemHandle = (uint) item.Handle;
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newObject.InstanceHandle = 0xFFFFFFFF;
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newFrame.Events.Objects.Add(newObject);
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}
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foreach (EventGroup item in frame.Events.Items)
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{
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newFrame.Events.Items.Add(item);
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}
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}
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}
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mfa.Frames.Add(newFrame);
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}
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}
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public static MFA.Loaders.Transition ConvertTransition(EXE.Loaders.Transition gameTrans)
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{
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var mfaTrans = new MFA.Loaders.Transition((ByteReader) null);
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mfaTrans.Module = gameTrans.ModuleFile;
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mfaTrans.Name = gameTrans.Name.FirstCharToUpper();
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mfaTrans.Id = gameTrans.Module;
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mfaTrans.TransitionId = gameTrans.Name;
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mfaTrans.Flags = gameTrans.Flags;
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mfaTrans.Color = gameTrans.Color;
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mfaTrans.ParameterData = gameTrans.ParameterData;
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mfaTrans.Duration = gameTrans.Duration;
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return mfaTrans;
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}
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public static ValueList ConvertValue(AlterableValues values)
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{
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var alterables = new ValueList(null);
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if (values != null)
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{
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for (int i = 0; i < values.Items.Count; i++)
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{
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var item = values.Items[i];
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var newValue = new ValueItem(null);
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newValue.Name = $"Alterable Value {i+1}";
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newValue.Value = item;
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alterables.Items.Add(newValue);
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}
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}
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else
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{
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return alterables;
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}
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return alterables;
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}
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public static ValueList ConvertStrings(AlterableStrings values)
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{
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var alterables = new ValueList(null);
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if (values != null)
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{
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for (int i = 0; i < values.Items.Count; i++)
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{
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var item = values.Items[i];
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var newValue = new ValueItem(null);
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newValue.Name = $"Alterable String {i+1}";
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newValue.Value = item;
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alterables.Items.Add(newValue);
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}
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}
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else
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{
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return alterables;
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}
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return alterables;
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}
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public static FrameItem TranslateObject(ObjectInfo item)
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{
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var newItem = new FrameItem(null);
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newItem.Name = item.Name;
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newItem.ObjectType = (int)item.ObjectType;
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newItem.Handle = item.Handle;
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newItem.Transparent = 1;
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newItem.InkEffect = item.InkEffect;
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newItem.InkEffectParameter = item.InkEffectValue;
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newItem.AntiAliasing = item.Antialias ? 1 : 0;
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newItem.Flags = item.Flags;
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// if(item.Flags!=0)Logger.Log($"{item.Name}-{item.Flags}");
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newItem.IconHandle = 12;
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newItem.Chunks = new ChunkList(null);
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if (item.ObjectType == 0)
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{
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var backdropLoader = (EXE.Loaders.Objects.Quickbackdrop) item.Properties.Loader;
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var backdrop = new QuickBackdrop((ByteReader) null);
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backdrop.ObstacleType = (uint) backdropLoader.ObstacleType;
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backdrop.CollisionType = (uint) backdropLoader.CollisionType;
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backdrop.Width = backdropLoader.Width;
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backdrop.Height = backdropLoader.Height;
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backdrop.Shape = backdropLoader.Shape.ShapeType;
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backdrop.BorderSize = backdropLoader.Shape.BorderSize;
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backdrop.FillType = backdropLoader.Shape.FillType;
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backdrop.Color1 = backdropLoader.Shape.Color1;
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backdrop.Color2 = backdropLoader.Shape.Color2;
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backdrop.Flags = backdropLoader.Shape.GradFlags;
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backdrop.Image = backdropLoader.Shape.Image;
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newItem.Loader = backdrop;
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}
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else if (item.ObjectType == Constants.ObjectType.Backdrop)
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{
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var backdropLoader = (EXE.Loaders.Objects.Backdrop) item.Properties.Loader;
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var backdrop = new Backdrop((ByteReader) null);
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backdrop.ObstacleType = (uint) backdropLoader.ObstacleType;
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backdrop.CollisionType = (uint) backdropLoader.CollisionType;
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backdrop.Handle = backdropLoader.Image;
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newItem.Loader = backdrop;
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}
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else
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{
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var itemLoader = (ObjectCommon) item?.Properties?.Loader;
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if (itemLoader == null) throw new NotImplementedException("Null loader");
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Logger.Log("Translating Object: " + itemLoader.Parent.Name);
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//CommonSection
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var newObject = new ObjectLoader(null);
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newObject.ObjectFlags = (int) (itemLoader.Flags.flag);
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newObject.NewObjectFlags = (int) (itemLoader.NewFlags.flag);
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newObject.BackgroundColor = itemLoader.BackColor;
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//newLoader.Qualifiers;
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newObject.Strings = ConvertStrings(itemLoader.Strings);
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newObject.Values = ConvertValue(itemLoader.Values);
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newObject.Movements = new MFA.Loaders.mfachunks.Movements(null);
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for (int j = 0; j < itemLoader.Movements.Items.Count; j++)
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{
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var mov = itemLoader.Movements.Items[j];
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var newMov = new Movement(null);
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newMov.Name = $"Movement #{j}";
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newMov.Extension = "";
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newMov.Type = mov.Type;
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newMov.Identifier = (uint) mov.Type;
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newMov.Loader = mov.Loader;
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newMov.Player = mov.Player;
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newMov.MovingAtStart = mov.MovingAtStart;
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newMov.DirectionAtStart = mov.DirectionAtStart;
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newObject.Movements.Items.Add(newMov);
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}
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newObject.Behaviours = new Behaviours(null);
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if (item.ObjectType == Constants.ObjectType.Active)
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{
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var active = new Active(null);
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//Shit Section
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{
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active.ObjectFlags = newObject.ObjectFlags;
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active.NewObjectFlags = newObject.NewObjectFlags;
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active.BackgroundColor = newObject.BackgroundColor;
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active.Strings = newObject.Strings;
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active.Values = newObject.Values;
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active.Movements = newObject.Movements;
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active.Behaviours = newObject.Behaviours;
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}
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//TODO: Transitions
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if (itemLoader.Animations != null)
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{
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var animHeader = itemLoader.Animations;
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for (int j = 0; j < animHeader.AnimationDict.Count; j++)
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{
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var origAnim = animHeader.AnimationDict.ToArray()[j];
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var newAnimation = new Animation(null);
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newAnimation.Name = $"User Defined {j}";
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var newDirections = new List<AnimationDirection>();
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EXE.Loaders.Objects.Animation animation = null;
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if (animHeader.AnimationDict.ContainsKey(origAnim.Key))
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{
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animation = animHeader?.AnimationDict[origAnim.Key];
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}
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else break;
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if (animation != null)
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{
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if (animation.DirectionDict != null)
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{
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for (int n = 0; n < animation.DirectionDict.Count; n++)
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{
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var direction = animation.DirectionDict.ToArray()[n].Value;
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var newDirection = new AnimationDirection(null);
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newDirection.MinSpeed = direction.MinSpeed;
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newDirection.MaxSpeed = direction.MaxSpeed;
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newDirection.Index = n;
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newDirection.Repeat = direction.Repeat;
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newDirection.BackTo = direction.BackTo;
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newDirection.Frames = direction.Frames;
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newDirections.Add(newDirection);
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}
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}
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else
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{
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}
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newAnimation.Directions = newDirections;
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}
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active.Items.Add(j, newAnimation);
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}
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}
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newItem.Loader = active;
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}
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if ((int)item.ObjectType >= 32)
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{
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var newExt = new ExtensionObject(null);
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{
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newExt.ObjectFlags = newObject.ObjectFlags;
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newExt.NewObjectFlags = newObject.NewObjectFlags;
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newExt.BackgroundColor = newObject.BackgroundColor;
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newExt.Strings = newObject.Strings;
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newExt.Values = newObject.Values;
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newExt.Movements = newObject.Movements;
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newExt.Behaviours = newObject.Behaviours;
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}
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var exts = Program.CleanData.GameChunks.GetChunk<Extensions>();
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Extension ext = null;
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foreach (var testExt in exts.Items)
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{
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if (testExt.Handle == (int)item.ObjectType - 32) ext = testExt;
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}
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newExt.ExtensionType = -1;
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newExt.ExtensionName = "";
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newExt.Filename = $"{ext.Name}.mfx";
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newExt.Magic = (uint) ext.MagicNumber;
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newExt.SubType = ext.SubType;
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newExt.ExtensionVersion = itemLoader.ExtensionVersion;
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newExt.ExtensionId = itemLoader.ExtensionId;
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newExt.ExtensionPrivate = itemLoader.ExtensionPrivate;
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newExt.ExtensionData = itemLoader.ExtensionData;
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newItem.Loader = newExt;
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var tuple = new Tuple<int, string, string, int, string>(ext.Handle, ext.Name, "",
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ext.MagicNumber, ext.SubType);
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// mfa.Extensions.Add(tuple);
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}
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else if (item.ObjectType == Constants.ObjectType.Text)
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{
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var text = itemLoader.Text;
|
|
var newText = new Text(null);
|
|
//Shit Section
|
|
{
|
|
newText.ObjectFlags = newObject.ObjectFlags;
|
|
newText.NewObjectFlags = newObject.NewObjectFlags;
|
|
newText.BackgroundColor = newObject.BackgroundColor;
|
|
newText.Strings = newObject.Strings;
|
|
newText.Values = newObject.Values;
|
|
newText.Movements = newObject.Movements;
|
|
newText.Behaviours = newObject.Behaviours;
|
|
}
|
|
if (text == null)
|
|
{
|
|
newText.Width = 10;
|
|
newText.Height = 10;
|
|
newText.Font = 0;
|
|
newText.Color=Color.Black;
|
|
newText.Flags = 0;
|
|
newText.Items=new List<Paragraph>();
|
|
}
|
|
else
|
|
{
|
|
newText.Width = (uint) text.Width;
|
|
newText.Height = (uint) text.Height;
|
|
var paragraph = text.Items[0];
|
|
newText.Font = paragraph.FontHandle;
|
|
newText.Color = paragraph.Color;
|
|
newText.Flags = 0;
|
|
newText.Items = new List<Paragraph>();
|
|
foreach (EXE.Loaders.Objects.Paragraph exePar in text.Items)
|
|
{
|
|
var newPar = new Paragraph((ByteReader) null);
|
|
newPar.Value = exePar.Value;
|
|
newPar.Flags = exePar.Flags.flag;
|
|
newText.Items.Add(newPar);
|
|
}
|
|
}
|
|
|
|
|
|
newItem.Loader = newText;
|
|
}
|
|
else if (item.ObjectType == Constants.ObjectType.Lives|| item.ObjectType==Constants.ObjectType.Score)
|
|
{
|
|
var counter = itemLoader.Counters;
|
|
var lives = new Lives(null);
|
|
{
|
|
lives.ObjectFlags = newObject.ObjectFlags;
|
|
lives.NewObjectFlags = newObject.NewObjectFlags;
|
|
lives.BackgroundColor = newObject.BackgroundColor;
|
|
lives.Strings = newObject.Strings;
|
|
lives.Values = newObject.Values;
|
|
lives.Movements = newObject.Movements;
|
|
lives.Behaviours = newObject.Behaviours;
|
|
}
|
|
lives.Player = counter?.Player ?? 0;
|
|
lives.Images = counter?.Frames ?? new List<int>() {0};
|
|
lives.DisplayType = counter?.DisplayType ?? 0;
|
|
lives.Flags = counter?.Flags ?? 0;
|
|
lives.Font = counter?.Font ?? 0;
|
|
lives.Width = (int) (counter?.Width ?? 0);
|
|
lives.Height = (int) (counter?.Height ?? 0);
|
|
newItem.Loader = lives;
|
|
|
|
}
|
|
else if (item.ObjectType == Constants.ObjectType.Counter)
|
|
{
|
|
var counter = itemLoader.Counters;
|
|
var newCount = new Counter(null);
|
|
{
|
|
newCount.ObjectFlags = newObject.ObjectFlags;
|
|
newCount.NewObjectFlags = newObject.NewObjectFlags;
|
|
newCount.BackgroundColor = newObject.BackgroundColor;
|
|
newCount.Strings = newObject.Strings;
|
|
newCount.Values = newObject.Values;
|
|
newCount.Movements = newObject.Movements;
|
|
newCount.Behaviours = newObject.Behaviours;
|
|
}
|
|
if (itemLoader.Counter == null)
|
|
{
|
|
newCount.Value = 0;
|
|
newCount.Minimum = 0;
|
|
newCount.Maximum = 0;
|
|
|
|
}
|
|
else
|
|
{
|
|
newCount.Value = itemLoader.Counter.Initial;
|
|
newCount.Maximum = itemLoader.Counter.Maximum;
|
|
newCount.Minimum = itemLoader.Counter.Minimum;
|
|
}
|
|
|
|
newCount.Images = new List<int>() {0};
|
|
var shape = counter?.Shape;
|
|
|
|
|
|
if (counter != null)
|
|
{
|
|
if(counter.DisplayType==2||counter.DisplayType==3)
|
|
{
|
|
counter = null;
|
|
shape = null;
|
|
}
|
|
}
|
|
if (counter == null)
|
|
{
|
|
newCount.DisplayType = 0;
|
|
newCount.CountType = 0;
|
|
newCount.Width = 0;
|
|
newCount.Height = 0;
|
|
newCount.Font = 0;
|
|
}
|
|
else
|
|
{
|
|
|
|
newCount.DisplayType = counter.DisplayType;
|
|
newCount.CountType = counter.Inverse ? 1 : 0;
|
|
newCount.Width = (int) counter.Width;
|
|
newCount.Height = (int) counter.Height;
|
|
newCount.Images = counter.Frames;
|
|
newCount.Font = counter.Font;
|
|
}
|
|
|
|
if (shape == null)
|
|
{
|
|
newCount.Color1=Color.Black;
|
|
newCount.Color2=Color.Black;
|
|
newCount.VerticalGradient = 0;
|
|
newCount.Flags = 0;
|
|
}
|
|
else
|
|
{
|
|
newCount.Color1 = Color.Green;
|
|
newCount.Color2 = Color.Red;
|
|
newCount.VerticalGradient = (uint) shape.GradFlags;
|
|
newCount.Flags = (uint) shape.FillType;
|
|
|
|
}
|
|
|
|
newItem.Loader = newCount;
|
|
}
|
|
|
|
}
|
|
|
|
return newItem;
|
|
}
|
|
|
|
public static void Message(string msg)
|
|
{
|
|
OnMessage?.Invoke(msg);
|
|
Logger.Log(msg);
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|