265 lines
6.9 KiB
C#
265 lines
6.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using CTFAK.MMFParser.EXE.Loaders.Banks;
|
|
using CTFAK.MMFParser.EXE.Loaders.Objects;
|
|
using CTFAK.Utils;
|
|
using static CTFAK.MMFParser.EXE.ChunkList;
|
|
|
|
namespace CTFAK.MMFParser.EXE.Loaders
|
|
{
|
|
public class ObjectInfo : ChunkLoader
|
|
{
|
|
public List<Chunk> Chunks = new List<Chunk>();
|
|
//public int Properties = 0;
|
|
public string Name = "ERROR";
|
|
public int Handle;
|
|
public int ObjectType;
|
|
public BitDict Flags = new BitDict(new string[]
|
|
{
|
|
"UNK1",
|
|
"UNK2",
|
|
"UNK3",
|
|
"UNK4",
|
|
"UNK5",
|
|
"UNK6",
|
|
"UNK7",
|
|
"UNK8",
|
|
"UNK9",
|
|
"UNK10",
|
|
"UNK11","UNK12","UNK13","UNK14",
|
|
|
|
});
|
|
public bool Transparent;
|
|
public bool Antialias;
|
|
public int InkEffect;
|
|
public int InkEffectValue;
|
|
public int ShaderId;
|
|
public int Items;
|
|
public ObjectProperties Properties;
|
|
|
|
public ObjectInfo(Chunk chunk) : base(chunk)
|
|
{
|
|
}
|
|
|
|
public ObjectInfo(ByteReader reader) : base(reader)
|
|
{
|
|
}
|
|
|
|
public override void Print(bool ext)
|
|
{
|
|
}
|
|
|
|
public override string[] GetReadableData()
|
|
{
|
|
return new string[]
|
|
{
|
|
$"Name: {this.Name}",
|
|
$"Type: {(Constants.ObjectType)this.ObjectType}"
|
|
|
|
};
|
|
}
|
|
|
|
public override void Read()
|
|
{
|
|
var infoChunks = new ChunkList();
|
|
infoChunks.Verbose = false;
|
|
infoChunks.Read(Reader);
|
|
|
|
foreach (var infoChunk in infoChunks.Chunks)
|
|
{
|
|
|
|
infoChunk.Verbose = false;
|
|
var loader = infoChunk.Loader;
|
|
|
|
|
|
if (loader is ObjectName)
|
|
{
|
|
|
|
var actualLoader = (ObjectName)(loader);
|
|
Name = actualLoader.Value;
|
|
}
|
|
else if (loader is ObjectHeader)
|
|
{
|
|
|
|
var actualLoader = (ObjectHeader)(loader);
|
|
Handle = actualLoader.Handle;
|
|
ObjectType = actualLoader.ObjectType;
|
|
Flags.flag = actualLoader.Flags;
|
|
|
|
UInt32 inkEffect = actualLoader.InkEffect;
|
|
InkEffectValue = (int) actualLoader.InkEffectParameter;
|
|
Transparent = ByteFlag.GetFlag(inkEffect, 28);
|
|
Antialias = ByteFlag.GetFlag(inkEffect, 29);
|
|
}
|
|
else if (loader is ObjectProperties)
|
|
{
|
|
|
|
Properties = (ObjectProperties)loader;
|
|
}
|
|
|
|
}
|
|
|
|
if (Properties != null)
|
|
{
|
|
Properties.ReadNew(ObjectType,this);
|
|
}
|
|
|
|
}
|
|
|
|
public ImageItem GetPreview()
|
|
{
|
|
ImageItem bmp=null;
|
|
var images = Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>();
|
|
if (ObjectType == 2)
|
|
{
|
|
|
|
var anims = ((ObjectCommon) (Properties.Loader)).Animations;
|
|
if (anims != null)
|
|
{
|
|
anims.AnimationDict.TryGetValue(0,
|
|
out Animation anim);
|
|
anim.DirectionDict.TryGetValue(0, out AnimationDirection direction);
|
|
|
|
var firstFrameHandle = direction.Frames[0];
|
|
|
|
if (images.Images[firstFrameHandle].Bitmap == null)
|
|
{
|
|
images.LoadByHandle(firstFrameHandle);
|
|
}
|
|
|
|
bmp = images.Images[firstFrameHandle];
|
|
}
|
|
}
|
|
else if (ObjectType == 1)//Backdrop
|
|
{
|
|
images.Images.TryGetValue(((Backdrop) Properties.Loader).Image, out var img);
|
|
bmp = img;
|
|
}
|
|
else if (ObjectType==0)//QuickBackdrop
|
|
{
|
|
|
|
|
|
}
|
|
|
|
|
|
return bmp;
|
|
}
|
|
|
|
public List<ObjectInstance> GetInstances()
|
|
{
|
|
var list = new List<ObjectInstance>();
|
|
var frames = Exe.Instance.GameData.Frames;
|
|
foreach (var frame in frames)
|
|
{
|
|
foreach (ObjectInstance instance in frame.Objects.Items)
|
|
{
|
|
if(instance.ObjectInfo==this.Handle)list.Add(instance);
|
|
}
|
|
}
|
|
|
|
return list;
|
|
}
|
|
}
|
|
|
|
public class ObjectName : StringChunk
|
|
{
|
|
public ObjectName(ByteReader reader) : base(reader)
|
|
{
|
|
}
|
|
|
|
public ObjectName(Chunk chunk) : base(chunk)
|
|
{
|
|
}
|
|
}
|
|
|
|
public class ObjectProperties : ChunkLoader
|
|
{
|
|
public bool IsCommon;
|
|
public ChunkLoader Loader;
|
|
|
|
public ObjectProperties(ByteReader reader) : base(reader)
|
|
{
|
|
}
|
|
|
|
public ObjectProperties(Chunk chunk) : base(chunk)
|
|
{
|
|
}
|
|
|
|
public void ReadNew(int ObjectType,ObjectInfo parent)
|
|
{
|
|
|
|
//TODO: Fix shit
|
|
if(ObjectType==0)//QuickBackdrop
|
|
{
|
|
Loader=new Quickbackdrop(Reader);
|
|
}
|
|
else if (ObjectType == 1)//Backdrop
|
|
{
|
|
Loader = new Backdrop(Reader);
|
|
}
|
|
else
|
|
{
|
|
IsCommon = true;
|
|
Loader = new ObjectCommon(Reader,parent);
|
|
}
|
|
|
|
if (Loader != null)
|
|
{
|
|
Loader.Read();
|
|
}
|
|
}
|
|
|
|
public override void Read()
|
|
{
|
|
|
|
}
|
|
|
|
|
|
public override void Print(bool ext)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public override string[] GetReadableData()
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|
|
|
|
public class ObjectHeader : ChunkLoader
|
|
{
|
|
public Int16 Handle;
|
|
public Int16 ObjectType;
|
|
public UInt32 Flags;
|
|
public UInt32 InkEffect;
|
|
public UInt32 InkEffectParameter;
|
|
|
|
public ObjectHeader(ByteReader reader) : base(reader)
|
|
{
|
|
}
|
|
|
|
public ObjectHeader(Chunk chunk) : base(chunk)
|
|
{
|
|
}
|
|
|
|
public override void Print(bool ext)
|
|
{
|
|
}
|
|
|
|
public override string[] GetReadableData()
|
|
{
|
|
return null;
|
|
|
|
}
|
|
|
|
public override void Read()
|
|
{
|
|
Handle = Reader.ReadInt16();
|
|
ObjectType = Reader.ReadInt16();
|
|
Int16 reserved = Reader.ReadInt16();
|
|
Flags = Reader.ReadUInt16();
|
|
InkEffect = Reader.ReadUInt32();
|
|
InkEffectParameter = Reader.ReadUInt32();
|
|
}
|
|
}
|
|
} |