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886 lines
30 KiB
C#
886 lines
30 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Media;
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using System.Threading;
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using System.Windows.Forms;
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using Be.Windows.Forms;
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using DotNetCTFDumper.MMFParser;
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using DotNetCTFDumper.MMFParser.EXE;
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using DotNetCTFDumper.MMFParser.EXE.Loaders;
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using DotNetCTFDumper.MMFParser.EXE.Loaders.Banks;
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using DotNetCTFDumper.MMFParser.EXE.Loaders.Objects;
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using DotNetCTFDumper.MMFParser.MFA.Loaders.mfachunks;
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using DotNetCTFDumper.MMFParser.Translation;
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using DotNetCTFDumper.Utils;
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using Animation = DotNetCTFDumper.MMFParser.EXE.Loaders.Objects.Animation;
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using AnimationDirection = DotNetCTFDumper.MMFParser.EXE.Loaders.Objects.AnimationDirection;
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using Keys = System.Windows.Forms.Keys;
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namespace DotNetCTFDumper.GUI
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{
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public partial class MainForm : Form
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{
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public static bool IsDumpingImages;
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public static bool IsDumpingSounds;
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public static bool IsDumpingMusics;
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public static bool BreakImages;
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public static bool BreakSounds;
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public static bool BreakMusics;
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public static bool Loaded;
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public static Color ColorTheme = Color.FromArgb(223, 114, 38);
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public delegate void SaveHandler(int index, int all);
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public delegate void IncrementSortedProgressBar(int all);
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public MainForm()
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{
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//Buttons
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InitializeComponent();
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foreach (Control item in Controls)
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{
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item.ForeColor = ColorTheme;
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if (!(item is PictureBox) && !(item is TabPage)) item.BackColor = Color.Black;
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if (item is Button) item.BackColor = Color.FromArgb(30, 30, 30);
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if (item is Label)
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{
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//item.BackColor = Color.Transparent;
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item.Refresh();
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}
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}
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foreach (TabPage tabPage in tabControl1.TabPages)
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{
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foreach (Control item in tabPage.Controls)
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{
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item.ForeColor = ColorTheme;
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if (!(item is PictureBox) && !(item is TabPage)&&!(item is Label)) item.BackColor = Color.Black;
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if (item is Button) item.BackColor = Color.FromArgb(30, 30, 30);
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if (item is Label)
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{
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//item.BackColor = Color.Transparent;
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item.Refresh();
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}
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}
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}
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foreach (var item in ChunkCombo.Items)
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{
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((ToolStripItem) item).ForeColor = ColorTheme;
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((ToolStripItem) item).BackColor = Color.Black;
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}
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hexBox1.ForeColor = ColorTheme;
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hexBox1.InfoForeColor = Color.FromArgb(ColorTheme.R / 2, ColorTheme.G / 2, ColorTheme.B / 2);
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hexBox1.SelectionForeColor = Color.FromArgb(ColorTheme.R, ColorTheme.G, ColorTheme.B);
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hexBox1.SelectionBackColor = Color.FromArgb(ColorTheme.R / 4, ColorTheme.G / 4, ColorTheme.B / 4);
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hexBox1.ShadowSelectionColor = Color.FromArgb(150, ColorTheme.R / 4, ColorTheme.G / 4, ColorTheme.B / 4);
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label1.Text = Settings.DumperVersion;
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Pame2Mfa.OnMessage += (obj) =>
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{
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var date = DateTime.Now;
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string msg = (string) obj;
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mfaLogBox.AppendText(msg.Length > 0
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? $"[{date.Hour,2}:{date.Minute,2}:{date.Second,2}:{date.Millisecond,3}] {msg}\r\n"
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: "\r\n");
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};
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this.Closing += (a, e) =>
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{
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var dlg = MessageBox.Show("Are you sure you want to exit?", "Exiting", MessageBoxButtons.YesNo);
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if (dlg == DialogResult.Yes) Environment.Exit(0);
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else e.Cancel = true;
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};
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KeyPreview = true;
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tabControl1.Selecting += tabControl1_Selecting;
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}
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private void tabControl1_Selecting(object sender, TabControlCancelEventArgs e)
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{
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if (!Loaded)
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{
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if (e.TabPage != mainTab)
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e.Cancel = true;
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}
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_soundPlayer.Stop();
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}
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private void openFileDialog1_FileOk(object sender, CancelEventArgs e)
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{
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var worker = new BackgroundWorker();
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worker.DoWork += (workSender, workE) => StartReading();
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worker.RunWorkerCompleted += (workSender, workE) => AfterLoad();
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worker.RunWorkerAsync();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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openFileDialog1.ShowDialog();
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}
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private void MainForm_Load(object sender, EventArgs e)
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{
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loadingLabel.Visible = false;
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listBox1.Items.Clear();
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var console = new MainConsole();
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this.Location= new Point(0,0);
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this.Size= new Size(this.Size.Width-100,this.Size.Height);
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console.Show();
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console.Location = new Point(this.Location.X+this.Size.Width-15,0);
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}
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private void StartReading()
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{
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var path = openFileDialog1.FileName;
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//loadingLabel.Visible = true;
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Program.ReadFile(path, Settings.Verbose, Settings.DumpImages, Settings.DumpSounds);
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imageBar.Value = 0;
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soundBar.Value = 0;
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GameInfo.Text = "";
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imageLabel.Text = "Using nonGUI mode";
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soundLabel.Text = "Using nonGUI mode";
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FolderBTN.Visible = false;
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imagesButton.Visible = false;
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soundsButton.Visible = false;
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musicsButton.Visible = false;
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dumpSortedBtn.Visible = false;
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}
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private void treeView1_AfterDblClick(object sender, EventArgs e)
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{
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ChunkCombo.Show(Cursor.Position);
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}
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private void treeView1_RightClick(object sender, MouseEventArgs e)
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{
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if ((e.Button & MouseButtons.Right) != 0)
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{
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ChunkCombo.Show(Cursor.Position);
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}
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}
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private void ChunkCombo_ItemSelected(object sender, ToolStripItemClickedEventArgs e)
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{
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switch (e.ClickedItem.Name)
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{
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case "saveChunkBtn":
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var chunk = ((ChunkNode) treeView1.SelectedNode).chunk;
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if (chunk != null)
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{
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chunk.Save();
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}
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break;
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case "viewHexBtn":
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ShowHex();
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break;
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case "previewFrameBtn":
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var selected = ((ChunkNode) treeView1.SelectedNode).loader;
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if (selected is Frame frm)
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{
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var viewer = new FrameViewer(frm, Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>());
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viewer.Show();
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}
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break;
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}
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}
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private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
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{
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var nodeChunk = ((ChunkNode) treeView1.SelectedNode).chunk;
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var nodeLoader = ((ChunkNode) treeView1.SelectedNode).loader;
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listBox1.Items.Clear();
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if (nodeChunk != null)
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{
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listBox1.Items.Add($"Name: {nodeChunk.Name}");
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listBox1.Items.Add($"Id: {nodeChunk.Id}");
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listBox1.Items.Add($"Flag: {nodeChunk.Flag}");
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listBox1.Items.Add($"Size: {nodeChunk.Size.ToPrettySize()}");
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if (nodeChunk.DecompressedSize > -1)
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listBox1.Items.Add($"Decompressed Size: {nodeChunk.DecompressedSize.ToPrettySize()}");
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}
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if (nodeLoader != null)
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{
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var extData = nodeLoader.GetReadableData();
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if (extData.Length > 0)
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{
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listBox1.Items.Add("");
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listBox1.Items.Add("Loader Data:");
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foreach (var item in extData)
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{
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var splitFlags = item.Split(';');
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foreach (var splitItem in splitFlags) listBox1.Items.Add(splitItem);
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}
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}
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}
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GameInfo.BackColor = Color.Transparent;
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GameInfo.Refresh();
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}
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public void AfterLoad()
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{
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//GameData gameData = null;
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var exe = Exe.Instance;
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var gameData = exe.GameData;
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treeView1.Nodes.Clear();
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foreach (var item in gameData.GameChunks.Chunks)
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{
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string ActualName = item.Name;
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if (item.Loader is Frame frm) ActualName = ActualName + " " + frm.Name;
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ChunkNode newNode = Helper.GetChunkNode(item, ActualName);
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treeView1.Nodes.Add(newNode);
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if (item.Loader is Frame frame)
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{
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foreach (var frmChunk in frame.Chunks.Chunks)
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{
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var frameNode = Helper.GetChunkNode(frmChunk);
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newNode.Nodes.Add(frameNode);
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if (frameNode.loader is ObjectInstances)
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{
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var objs = frame.Chunks.GetChunk<ObjectInstances>();
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if (objs != null)
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{
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foreach (var frmitem in objs.Items)
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{
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var objNode = new ChunkNode(frmitem.Name, frmitem);
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frameNode.Nodes.Add(objNode);
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}
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}
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}
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}
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}
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else if (item.Loader is FrameItems items)
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{
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foreach (var key in items.ItemDict.Keys)
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{
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var frameItem = items.ItemDict[key];
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var objNode = new ChunkNode($"{(Constants.ObjectType) frameItem.ObjectType} - {frameItem.Name}",
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frameItem);
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newNode.Nodes.Add(objNode);
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}
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}
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}
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FolderBTN.Visible = true;
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imagesButton.Visible = true;
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soundsButton.Visible = true;
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musicsButton.Visible = true;
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dumpSortedBtn.Visible = true;
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GameInfo.Visible = true;
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loadingLabel.Visible = false;
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Loaded = true;
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InitKeyTab();
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InitPackDataTab();
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InitImages();
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InitSounds();
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InitPlugins();
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var toLog = "";
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toLog += $"Title:{Exe.Instance.GameData.Name}\n";
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toLog += $"Copyright:{Exe.Instance.GameData.Copyright}\n";
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//toLog += $"Editor Filename: {Exe.Instance.GameData.EditorFilename}\n";
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toLog += $"Product Version: {Exe.Instance.GameData.ProductVersion}\n";
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toLog += $"Build: {Exe.Instance.GameData.Build}\n";
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toLog += $"Runtime Version: {Exe.Instance.GameData.RuntimeVersion}\n";
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toLog += $"Number Of Images: {Exe.Instance.GameData.Images?.NumberOfItems ?? 0}\n";
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toLog += $"Number Of Sounds: {Exe.Instance.GameData.Sounds?.NumOfItems ?? 0}\n";
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toLog += $"Number Of Musics: {Exe.Instance.GameData.Music?.NumOfItems ?? 0}\n";
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toLog += $"Unique FrameItems: {Exe.Instance.GameData.Frameitems?.NumberOfItems}\n";
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toLog += $"Frame Count: {Exe.Instance.GameData.Frames.Count}\n";
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toLog += $"Chunks Count: {Exe.Instance.GameData.GameChunks.Chunks.Count}\n";
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if (Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>() != null)
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Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>().OnImageSaved += UpdateImageBar;
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if (Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>() != null)
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Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>().OnSoundSaved += UpdateSoundBar;
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if (Exe.Instance.GameData.GameChunks.GetChunk<MusicBank>() != null)
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Exe.Instance.GameData.GameChunks.GetChunk<MusicBank>().OnMusicSaved += UpdateMusicBar;
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ImageDumper.SortedImageSaved += IncrementSortedBar;
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GameInfo.Text = toLog;
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}
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public void UpdateImageBar(int index, int all)
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{
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all -= 1;
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imageBar.Value = (int) (index / (float) all * 100);
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imageLabel.Text = $"{index}/{all}";
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}
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public void UpdateSoundBar(int index, int all)
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{
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all -= 1;
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soundBar.Value = (int) (index / (float) all * 100);
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soundLabel.Text = $"{index}/{all}";
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}
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public void UpdateMusicBar(int index, int all)
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{
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all -= 1;
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musicBar.Value = (int) (index / (float) all * 100);
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musicLabel.Text = $"{index}/{all}";
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}
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public void IncrementSortedBar(int all)
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{
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SortedProgressBar.Visible = true;
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SortedProgressBar.Maximum = all;
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SortedProgressBar.Value += 1;
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if (SortedProgressBar.Value >= SortedProgressBar.Maximum)
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{
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SortedProgressBar.Visible = false;
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}
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}
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private void FolderBTN_Click(object sender, EventArgs e)
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{
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Process.Start($"{Settings.DumpPath}");
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}
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private void soundsButton_Click(object sender, EventArgs e)
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{
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if (Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>() == null) return;
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if (!IsDumpingSounds)
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{
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SetSoundElements(true);
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IsDumpingSounds = true;
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Backend.DumpSounds(this, true, true);
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}
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else
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{
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BreakSounds = true;
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IsDumpingSounds = false;
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SetSoundElements(false);
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}
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}
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private void imagesButton_Click(object sender, EventArgs e)
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{
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if (Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>() == null) return;
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if (!IsDumpingImages)
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{
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SetImageElements(true);
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IsDumpingImages = true;
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Backend.DumpImages(this, true, true);
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}
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else
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{
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BreakImages = true;
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IsDumpingImages = false;
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SetImageElements(false);
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}
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}
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private void musicsButton_Click(object sender, EventArgs e)
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{
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if (Exe.Instance.GameData.GameChunks.GetChunk<MusicBank>() == null) return;
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if (!IsDumpingMusics)
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{
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SetMusicElements(true);
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IsDumpingMusics = true;
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Backend.DumpMusics(this, true, true);
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}
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else
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{
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BreakMusics = true;
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IsDumpingMusics = false;
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SetMusicElements(false);
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}
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}
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public void SetSoundElements(bool state)
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{
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soundBar.Visible = state;
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soundLabel.Visible = state;
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soundsButton.Text = state ? "Cancel" : "Dump Sounds";
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soundBar.Value = 0;
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}
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public void SetImageElements(bool state)
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{
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imageBar.Visible = state;
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imageLabel.Visible = state;
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imagesButton.Text = state ? "Cancel" : "Dump Images";
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imageBar.Value = 0;
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}
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public void SetMusicElements(bool state)
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{
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musicBar.Visible = state;
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musicLabel.Visible = state;
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musicsButton.Text = state ? "Cancel" : "Dump Musics";
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musicBar.Value = 0;
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}
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private void ShowHex()
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{
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if ((ChunkNode) treeView1.SelectedNode != null)
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{
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var node = ((ChunkNode) treeView1.SelectedNode);
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HexViewForm hexform = null;
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hexform = new HexViewForm(node.chunk.ChunkData, node.chunk.RawData, ColorTheme,
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$"Hew View: {node.chunk.Name}");
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hexform.Show();
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}
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}
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private void dumpSortedBtn_Click(object sender, EventArgs e)
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{
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imageBar.Visible = true;
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imageLabel.Visible = true;
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var worker = new BackgroundWorker();
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worker.DoWork += (senderA, eA) =>
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{
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Settings.DumpImages = true;
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var bank = Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>();
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bank.SaveImages = false;
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bank.Read();
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};
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worker.RunWorkerCompleted += (senderA, eA) =>
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{
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imageBar.Visible = false;
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imageLabel.Visible = false;
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ImageDumper.DumpImages();
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};
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worker.RunWorkerAsync();
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}
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private void dumpMFAButton_Click(object sender, EventArgs e)
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{
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var worker = new BackgroundWorker();
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worker.DoWork += (workSender, workE) => MFAGenerator.BuildMFA();
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worker.RunWorkerCompleted += (workSender, workE) =>
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{
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Logger.Log("MFA Done", true, ConsoleColor.Yellow);
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var res = MessageBox.Show("Dump Extensions?", "Finished", MessageBoxButtons.YesNo);
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if (res == DialogResult.Yes)
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{
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foreach (var item in Exe.Instance.PackData.Items)
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{
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item.Dump();
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Pame2Mfa.Message("Dumping " + item.PackFilename);
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}
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}
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Process.Start($"{Settings.DumpPath}");
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};
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worker.RunWorkerAsync();
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}
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public void InitKeyTab()
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{
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var rawData = "";
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if (Settings.Build > 284)
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{
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rawData += Settings.AppName;
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rawData += Settings.Copyright;
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rawData += Settings.ProjectPath;
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}
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else
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{
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rawData += Settings.ProjectPath;
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rawData += Settings.AppName;
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rawData += Settings.Copyright;
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}
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try
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{
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var previewKey = Decryption.MakeKeyFromComb(rawData, (byte) int.Parse((charBox.Text)));
|
|
hexBox1.ByteProvider = new DynamicByteProvider(previewKey);
|
|
|
|
}
|
|
catch
|
|
{
|
|
// ignored
|
|
}
|
|
}
|
|
|
|
public void InitPackDataTab()
|
|
{
|
|
packDataListBox.Items.Clear();
|
|
foreach (var item in Exe.Instance.PackData.Items)
|
|
{
|
|
packDataListBox.Items.Add(item.PackFilename);
|
|
}
|
|
|
|
UpdatePackInfo(0);
|
|
}
|
|
|
|
private void UpdatePackInfo(int index)
|
|
{
|
|
var item = Exe.Instance.PackData.Items[index];
|
|
infoLabel.Text = $"Name: {item.PackFilename}\nSize: {item.Data.Length.ToPrettySize()}";
|
|
}
|
|
|
|
private void dumpPackButton_Click(object sender, EventArgs e)
|
|
{
|
|
var item = Exe.Instance.PackData.Items[packDataListBox.SelectedIndex];
|
|
|
|
packDataDialog.FileName = item.PackFilename;
|
|
if (item.PackFilename.EndsWith(".mfx")) packDataDialog.Filter = "Clickteam Extension(*.mfx)|.mfx";
|
|
else if (item.PackFilename.EndsWith(".dll")) packDataDialog.Filter = "Clickteam Module(*.dll)|.dll";
|
|
|
|
|
|
packDataDialog.InitialDirectory = Path.GetFullPath(Settings.ExtensionPath);
|
|
packDataDialog.ShowDialog();
|
|
}
|
|
|
|
private void dumpAllPackButton_Click(object sender, EventArgs e)
|
|
{
|
|
foreach (var item in Exe.Instance.PackData.Items)
|
|
{
|
|
item.Dump();
|
|
}
|
|
}
|
|
|
|
private void packDataDialog_FileOk(object sender, CancelEventArgs e)
|
|
{
|
|
var item = Exe.Instance.PackData.Items[packDataListBox.SelectedIndex];
|
|
item.Dump(packDataDialog.FileName);
|
|
}
|
|
|
|
private void packDataListBox_SelectedIndexChanged(object sender, EventArgs e) =>
|
|
UpdatePackInfo(packDataListBox.SelectedIndex);
|
|
|
|
private void plusCharBtn_Click(object sender, EventArgs e)
|
|
{
|
|
charBox.Text = (byte.Parse(charBox.Text) + 1).ToString();
|
|
InitKeyTab();
|
|
}
|
|
|
|
|
|
private void minusCharButton_Click(object sender, EventArgs e)
|
|
{
|
|
charBox.Text = (byte.Parse(charBox.Text) - 1).ToString();
|
|
InitKeyTab();
|
|
}
|
|
|
|
private void charBox_TextChanged(object sender, EventArgs e) => InitKeyTab();
|
|
|
|
|
|
|
|
|
|
public void InitImages()
|
|
{
|
|
var bank = Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>();
|
|
var items = bank.Images.ToList();
|
|
var filtered = items.OrderBy(x => x.Value.Handle);
|
|
foreach (Frame frame in Exe.Instance.GameData.Frames)
|
|
{
|
|
var frameNode = new ChunkNode(frame.Name, frame);
|
|
imagesTreeView.Nodes.Add(frameNode);
|
|
if (frame.Objects != null)
|
|
{
|
|
foreach (ObjectInstance objInst in frame.Objects.Items)
|
|
{
|
|
var objInstNode = new ChunkNode(objInst.FrameItem.Name, objInst);
|
|
frameNode.Nodes.Add(objInstNode);
|
|
var loader = objInst.FrameItem.Properties.Loader;
|
|
if (loader is ObjectCommon common)
|
|
{
|
|
if (common.Animations != null)
|
|
{
|
|
foreach (var pair in common.Animations.AnimationDict)
|
|
{
|
|
var animNode = new ChunkNode($"Animation {pair.Key}", pair.Value);
|
|
objInstNode.Nodes.Add(animNode);
|
|
foreach (var dir in pair.Value.DirectionDict)
|
|
{
|
|
if (pair.Value.DirectionDict.Count > 1)
|
|
{
|
|
var dirNode = new ChunkNode($"Direction {pair.Value.DirectionDict.ToList().IndexOf(dir)}",dir.Value);
|
|
animNode.Nodes.Add(dirNode);
|
|
for (int a = 0; a < dir.Value.Frames.Count; a++)
|
|
{
|
|
|
|
var animFrame = dir.Value.Frames[a];
|
|
bank.Images.TryGetValue(animFrame, out var img);
|
|
if (img != null)
|
|
{
|
|
var animFrameNode = new ChunkNode(a.ToString(), img);
|
|
dirNode.Nodes.Add(animFrameNode);
|
|
}
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int a = 0; a < dir.Value.Frames.Count; a++)
|
|
{
|
|
|
|
var animFrame = dir.Value.Frames[a];
|
|
bank.Images.TryGetValue(animFrame, out var img);
|
|
if (img != null)
|
|
{
|
|
var animFrameNode = new ChunkNode(a.ToString(), img);
|
|
animNode.Nodes.Add(animFrameNode);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (loader is Backdrop backdrop)
|
|
{
|
|
bank.Images.TryGetValue(backdrop.Image,out var img);
|
|
if (img != null)
|
|
{
|
|
var backdropNode = new ChunkNode("Image", img);
|
|
objInstNode.Nodes.Add(backdropNode);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool _breakAnim;
|
|
private bool _isAnimRunning;
|
|
private SoundPlayer _soundPlayer;
|
|
|
|
private void advancedPlayAnimation_Click(object sender, EventArgs e)
|
|
{
|
|
if (((ChunkNode) imagesTreeView.SelectedNode).loader is Animation anim)
|
|
{
|
|
if (_isAnimRunning)
|
|
{
|
|
_breakAnim = true;
|
|
}
|
|
else
|
|
{
|
|
_isAnimRunning = true;
|
|
var animThread = new Thread(PlayAnimation);
|
|
List<Bitmap> frames = new List<Bitmap>();
|
|
foreach (var dir in anim.DirectionDict)
|
|
{
|
|
foreach (var frame in dir.Value.Frames)
|
|
{
|
|
frames.Add(Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>().Images[frame].Bitmap);
|
|
}
|
|
animThread.Start(new Tuple<List<Bitmap>,AnimationDirection>(frames,dir.Value));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (((ChunkNode) imagesTreeView.SelectedNode).loader is AnimationDirection dir)
|
|
{
|
|
if (_isAnimRunning)
|
|
{
|
|
_breakAnim = true;
|
|
}
|
|
else
|
|
{
|
|
_isAnimRunning = true;
|
|
var animThread = new Thread(PlayAnimation);
|
|
List<Bitmap> frames = new List<Bitmap>();
|
|
foreach (var frame in dir.Frames)
|
|
{
|
|
|
|
frames.Add(Exe.Instance.GameData.GameChunks.GetChunk<ImageBank>().Images[frame].Bitmap);
|
|
|
|
animThread.Start(new Tuple<List<Bitmap>,AnimationDirection>(frames,dir));
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
public void PlayAnimation(object o)
|
|
{
|
|
var (frames,anim) = (Tuple<List<Bitmap>,AnimationDirection>) o;
|
|
var fps = (float)anim.MaxSpeed;
|
|
float delay = 1f/fps;
|
|
int i = 0;
|
|
if (anim.Repeat > 0&& anim.Frames.Count>1)
|
|
{
|
|
foreach (Bitmap frame in frames)
|
|
{
|
|
imageViewPictureBox.Image = frame;
|
|
imageViewerInfo.Text = $"Current frame: {frames.IndexOf(frame)}\nAnimation Speed: {fps}";
|
|
Thread.Sleep((int) (delay*1500));
|
|
}
|
|
_isAnimRunning = false;
|
|
try {Thread.CurrentThread.Abort();}
|
|
catch {}
|
|
|
|
}
|
|
else
|
|
{
|
|
while (true)
|
|
{
|
|
var frame = frames[i];
|
|
imageViewPictureBox.Image = frame;
|
|
imageViewerInfo.Text = $"Current frame: {i.ToString()}\nAnimation Speed: {fps}";
|
|
Thread.Sleep((int) (delay*1500));
|
|
i++;
|
|
if (i == frames.Count) i = 0;
|
|
if (_breakAnim)
|
|
{
|
|
_isAnimRunning = false;
|
|
_breakAnim = false;
|
|
if(Thread.CurrentThread.IsAlive) Thread.CurrentThread.Abort();
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
private void advancedTreeView_AfterSelect(object sender, TreeViewEventArgs e)
|
|
{
|
|
var node = e.Node;
|
|
if (((ChunkNode) node).loader is ImageItem)
|
|
{
|
|
var img = ((ImageItem) ((ChunkNode) node).loader);
|
|
imageViewPictureBox.Image = img.Bitmap;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void InitPlugins()
|
|
{
|
|
PluginAPI.PluginAPI.InitializePlugins();
|
|
foreach (var plugin in PluginAPI.PluginAPI.Plugins)
|
|
{
|
|
pluginsList.Items.Add(plugin.Name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
private void activatePluginBtn_Click(object sender, EventArgs e)
|
|
{
|
|
PluginAPI.PluginAPI.ActivatePlugin(PluginAPI.PluginAPI.Plugins[pluginsList.SelectedIndex]);
|
|
}
|
|
|
|
|
|
|
|
public void InitSounds()
|
|
{
|
|
var bank = Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>();
|
|
foreach (SoundItem soundItem in bank.Items)
|
|
{
|
|
soundList.Nodes.Add(new ChunkNode(soundItem.Name,soundItem));
|
|
}
|
|
_soundPlayer = new SoundPlayer(new MemoryStream(Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>().Items[0].Data));
|
|
|
|
}
|
|
|
|
|
|
|
|
private void playSoundBtn_Click(object sender, EventArgs e)
|
|
{
|
|
_soundPlayer.Stream = new MemoryStream(Exe.Instance.GameData.GameChunks.GetChunk<SoundBank>().Items[soundList.SelectedNode.Index].Data);
|
|
_soundPlayer.Play();
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
private void soundList_AfterSelect(object sender, TreeViewEventArgs e)
|
|
{
|
|
|
|
}
|
|
|
|
|
|
protected override void OnKeyDown(KeyEventArgs e)
|
|
{
|
|
if (tabControl1.SelectedTab == imgViewerTab)
|
|
{
|
|
if (e.Control)
|
|
{
|
|
var node = (ChunkNode)imagesTreeView.SelectedNode;
|
|
var path = $"{Settings.ImagePath}\\{Helper.GetTreePath(imagesTreeView,(ChunkNode) imagesTreeView.SelectedNode)}";
|
|
if (node == null) return;
|
|
ImageDumper.SaveFromNode(node);
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|