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189 lines
5.8 KiB
C#

using NetMFAPatcher.Utils;
using mmfparser.mfaloaders;
using NetMFAPatcher.chunkloaders;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NetMFAPatcher.mmfparser;
using NetMFAPatcher.mmfparser.mfaloaders;
using NetMFAPatcher.mmfparser.chunkloaders;
using System.IO;
using Frame = NetMFAPatcher.mmfparser.mfaloaders.Frame;
using mmfparser;
namespace NetMFAPatcher.mfa
{
class MFA : DataLoader
{
public override void Print()
{
//Logger.Log($"MFA Product:{product}");
//Logger.Log($"MFA Build:{mfaBuild}");
//Logger.Log($"MFA Product:{buildVersion}");
}
public override void Read()
{
Logger.Log($"MFA HEADER:{reader.ReadAscii(4)}");
var mfaBuild = reader.ReadInt32();
var product = reader.ReadInt32();
var buildVersion = reader.ReadInt32();
var name = reader.ReadAscii(reader.ReadInt32());
var description = reader.ReadAscii(reader.ReadInt32());
var path = reader.ReadAscii(reader.ReadInt32());
var stamp = reader.ReadBytes(reader.ReadInt32());
Logger.Log(reader.ReadAscii(4));
var fonts = new FontBank(reader);
fonts.Read();
Logger.Log("FontsDone\n");
Logger.Log(reader.ReadAscii(4));
var sounds = new SoundBank(reader);
sounds.isCompressed = false;
sounds.Read();
Logger.Log("SoundsDone\n");
Logger.Log(reader.ReadAscii(4));
var music = new MusicBank(reader);
music.Read();
Logger.Log("MusicDone\n");
//Logger.Log(reader.ReadAscii(4));
//var icons = new AGMIBank(reader);
//icons.Read();
//Logger.Log("IconDone\n");
//Logger.Log(reader.ReadAscii(4));
reader.Seek(1191186);
var author = reader.ReadAscii(reader.ReadInt32());
reader.ReadInt32();
var copyright = reader.ReadAscii(reader.ReadInt32());
reader.ReadInt32();
var company = reader.ReadAscii(reader.ReadInt32());
var version = reader.ReadAscii(reader.ReadInt32());
var windowX = reader.ReadInt32();
var windowY = reader.ReadInt32();
var borderColor = reader.ReadBytes(4);
var displayFlags = reader.ReadInt32();
var graphicFlags = reader.ReadInt32();
var helpFile = reader.ReadBytes(reader.ReadInt32());
var vitalizePreview = reader.ReadBytes(reader.ReadInt32());
var initialScore = reader.ReadInt32();
var initialLifes = reader.ReadInt32();
var frameRate = reader.ReadInt32();
var buildType = reader.ReadInt32();
var buildPath = reader.ReadAscii(reader.ReadInt32());
reader.ReadInt32();
var commandLine = reader.ReadAscii(reader.ReadInt32());
var aboutbox = reader.ReadAscii(reader.ReadInt32());
reader.ReadInt32();
var binCount = reader.ReadInt32();//wtf i cant put it in loop fuck shit
for (int i = 0; i < binCount; i++)
{
reader.ReadBytes(reader.ReadInt32());//binaryfiles
}
var controls = new mmfparser.mfaloaders.Controls(reader);
controls.Read();
var menuSize = reader.ReadUInt32();
var currentPosition = reader.Tell();
var menu = new AppMenu(reader);
menu.Read();
reader.Seek(menuSize + currentPosition);
var windowMenuIndex = reader.ReadInt32();
int[] menuImages = new int[65535];//govnokod suka
var MICount = reader.ReadInt32();
for (int i = 0; i < MICount; i++)
{
var id = reader.ReadInt32();
menuImages[id] = reader.ReadInt32();
}
var globalValues = new ValueList(reader);
globalValues.Read();
var globalStrings = new ValueList(reader);
globalStrings.Read();
var globalEvents = reader.ReadBytes(reader.ReadInt32());
var graphicMode = reader.ReadInt32();
var icoCount = reader.ReadInt32();
for (int i = 0; i < icoCount; i++)
{
reader.ReadInt32();
}
var qualCount = reader.ReadInt32();
for (int i = 0; i < qualCount; i++)//qualifiers
{
var nameQ = reader.ReadAscii(reader.ReadInt32());
var handleQ = reader.ReadInt32();
}
var extCount = reader.ReadInt32();
for (int i = 0; i < extCount; i++)
{
var handleE = reader.ReadInt32();
var filenameE = reader.ReadAscii(reader.ReadInt32());
var nameE = reader.ReadAscii(reader.ReadInt32());
var magicE = reader.ReadInt32();
var subType = reader.ReadBytes(reader.ReadInt32());
}
List<int> frameOffsets = new List<int>();
var offCount = reader.ReadInt32();
for (int i = 0; i < offCount; i++)
{
frameOffsets.Add(reader.ReadInt32());
}
var nextOffset = reader.ReadInt32();
foreach (var item in frameOffsets)
{
reader.Seek(item);
var testframe = new Frame(reader);
testframe.Read();
Console.WriteLine($"Done reading frame '{testframe.name}'");
}
}
public MFA(ByteIO reader) : base(reader)
{
}
}
}