using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NetMFAPatcher.MMFParser.ChunkLoaders.Banks; using NetMFAPatcher.Utils; using static NetMFAPatcher.MMFParser.Data.ChunkList; namespace NetMFAPatcher.MMFParser.ChunkLoaders { class ObjectNames : ChunkLoader//Fucking trash { public override void Print(bool ext) { } public override string[] GetReadableData() { throw new NotImplementedException(); } public override void Read() { var start = Reader.Tell(); var endpos = start + Chunk.Size; while(true) { if (Reader.Tell() >= endpos+4) break; Console.WriteLine(Reader.ReadWideString()); } } public ObjectNames(ByteReader reader) : base(reader) { } public ObjectNames(Chunk chunk) : base(chunk) { } } }