using NetMFAPatcher.Utils; using static NetMFAPatcher.MMFParser.Data.ChunkList; namespace NetMFAPatcher.MMFParser.ChunkLoaders.banks { public class FontBank : ChunkLoader { public int NumberOfItems; public override void Print(bool ext) { Logger.Log($"FontCount:{NumberOfItems.ToString()}"); } public override void Read() { NumberOfItems = Reader.ReadInt32(); } public void Write(ByteWriter writer) { writer.WriteInt32(NumberOfItems); //i am testing with no fonts suck pinus haha } public FontBank(ByteIO reader) : base(reader) { } public FontBank(Chunk chunk) : base(chunk) { } } }